Yo,
seems we can't edit title so :
Name : Scroll of Awakening Augmentation.
Description : This scroll allows you to choose and replace a single awakening on a weapon, armor piece, or pet and replace it with another random awakening. Note that this does not work on items with a single awakening.
More informations about this ( it's in french, so translate this if needed ) :
Download link :
To add him :
1- Put WndRandomOption.cpp/.h in your interface folder and add them to the solution.
2- Use __RANDOMOPTION_RETRY to found parts of code in the others files.
3- Define __RANDOMOPTION_RETRY and PACKETTYPE_RANDOMOPTIONRETRY
4- Add the item II_SYS_SYS_SCR_RANDOMOPTIONRTRY and the window APP_RANDOMOPTIONRETRY ( you can found them in offi files )
Enjoy.
seems we can't edit title so :
Name : Scroll of Awakening Augmentation.
Description : This scroll allows you to choose and replace a single awakening on a weapon, armor piece, or pet and replace it with another random awakening. Note that this does not work on items with a single awakening.
More informations about this ( it's in french, so translate this if needed ) :
You must be registered to see links
Download link :
You must be registered to see links
To add him :
1- Put WndRandomOption.cpp/.h in your interface folder and add them to the solution.
2- Use __RANDOMOPTION_RETRY to found parts of code in the others files.
3- Define __RANDOMOPTION_RETRY and PACKETTYPE_RANDOMOPTIONRETRY
4- Add the item II_SYS_SYS_SCR_RANDOMOPTIONRTRY and the window APP_RANDOMOPTIONRETRY ( you can found them in offi files )
Enjoy.
Last edited: