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My Source (v16)

Newbie Spellweaver
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What this source have?

  • 3rd Classes;
  • Every exploit that I know blocked;
  • Comands like /gmlist - /playercount;
  • Chat logging;
  • New Amp System;
  • Baruna on safe-upgrade;
  • Hack detection logging;
  • Working FM / Mentalist skills;
  • Sleeping skill fixed;
  • Auto job-change (1st and 2nd class via command and the rest is auto);
  • New element glows;
  • Asal nerfed (in PvP, but in PvM the asal dmg is mutiplied by two);
  • Link for everyone in the party;
  • Get buffs when login or die;
  • New loading screens;
  • Old PvP damage formula (based on level);
  • Able to read the Spec_Item.txt;
  • Able to read the new ResData.inc;
  • Able to read the new PropLang.txt;
  • Able to read the new PropSkill.txt.



F.A.Q.
How do I change the Cache Port, the Neuz Version, the Salt and the IP?
Just search for "NEUZ CONFIG", without the "".

There are exploits in the source?
No, there isn't.

Where can I download the source?


Why the source is just 11mb?
Because I didn't include the libs and the pre-compiled things, since you can get it from any place.

Why there are lots of strings in portuguese?
Because I'm brazillian. By the way those strings are easy to translate, so you won't have problems with that, I hope.

 
 
 
 
Last edited:
Newbie Spellweaver
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it's interesting, i teste the source



sorry my english is bad xD
 
i sell platypus
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RESDATA!!!! Thank you so much! I haven't had time to look into it, and it's been bugging me for a while. Here sir, have a thanks.

---------- Post added at 08:43 PM ---------- Previous post was at 08:33 PM ----------

Are you OP at Epvpers?
 
i sell platypus
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Gonna test the source out now. If I encounter any bugs I'll be sure to post the fix :)
 
Newbie Spellweaver
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Oct 2, 2010
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What this source have?

  • 3rd Classes;
  • Every exploit that I know blocked;
  • Comands like /gmlist - /playercount;
  • Chat logging;
  • New Amp System;
  • Baruna on safe-upgrade;
  • Hack detection logging;
  • Working FM / Mentalist skills;
  • Sleeping skill fixed;
  • Auto job-change (1st and 2nd class via command and the rest is auto);
  • New element glows;
  • Asal nerfed (in PvP, but in PvM the asal dmg is mutiplied by two);
  • Link for everyone in the party;
  • Get buffs when login or die;
  • New loading screens;
  • Old PvP damage formula (based on level);
  • Able to read the Spec_Item.txt;
  • Able to read the new ResData.inc;
  • Able to read the new PropLang.txt;
  • Able to read the new PropSkill.txt.



F.A.Q.


 
 
 

2 questions ^^:
fashion combined is in?
you say baruna in safe upgrade so its confirm that all the baruna system is in(Piercing,Upgrade)?
 
Newbie Spellweaver
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2 questions ^^:
fashion combined is in?
you say baruna in safe upgrade so its confirm that all the baruna system is in(Piercing,Upgrade)?

I didn't include the fashion combination system.

The Baruna weapons are a "green" that can get +20 in this source (in another words, they have the normal piercing and the normal awake).
 
Junior Spellweaver
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uhmm ... could you say wich definition in VersionCommon is for What ...
so Like ...

3rd Job; = #define __3RD_LEGEND16

This would be great ^^
 
Newbie Spellweaver
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Well nice release, but when i compile i get too much errors, i'm gonna fix them ;).

Thanks for release :).
 
i <3 C++
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Well nice release, but when i compile i get too much errors, i'm gonna fix them ;).

Thanks for release :).


add a folder

_DirectX << grab it in another source then paste it to ur v16 source
 
One word! Im Fawkin Pro!
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well, since this is first released in epvp.. i would like to add that these stuff are also included in the source;
In other words, comments that the guy who released it there wrote..

"Ah, I add'd the new amp system and baruna on safe upgrade too, I forgot that."

by the way, guardian angel..
check in definejob.h .. you should be able to see there what the 3rd jobs are defined as :)
 
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