- Joined
- Jan 29, 2010
- Messages
- 278
- Reaction score
- 198
for the project, a number of file sharing
we do it
this is a very important arena
Under this topic you share your work
If you think that bitter and share information quickly
I took a few steps
Waiting for you guys as well ..
sorry my english is bad
Mob.scp
Moblist
cabal.enc
missionbattle.enc
we do it
this is a very important arena
Under this topic you share your work
If you think that bitter and share information quickly
I took a few steps
Waiting for you guys as well ..
sorry my english is bad
Mob.scp
Code:
1964 0.96 6.56 7 <null> @NATIONAGGRESVE <null> <null> @ATTACKCONC 3 1111222272 465 500 100 7 32 40 150 0 430320 724 2080 364 500 4070 625 737 7 3 1 24 2600 688 810 7 1 0 96 0 0 2 0
1965 0.96 6.56 7 <null> @NATIONAGGRESVE <null> <null> @ATTACKNONE 3 1111222272 465 500 100 7 32 40 150 0 660640 724 2080 364 500 4070 625 737 7 3 1 24 2600 688 810 7 1 0 96 0 0 2 0
1966 0.96 6.56 7 <null> @NATIONAGGRESVE <null> <null> @ATTACKCONC 3 1111222272 465 500 100 7 32 40 150 0 660640 724 2080 364 500 4070 625 737 7 3 1 24 2600 688 810 7 1 0 96 0 0 2 0
1967 0.96 6.56 7 <null> @NATIONAGGRESVE <null> <null> @ATTACKCONC 3 1111222272 465 500 100 7 32 40 150 0 660640 724 2080 364 500 4070 625 737 7 3 1 24 2600 688 810 7 1 0 96 0 0 2 0
1968 0.96 6.56 7 @PATTERN4 @NATIONAGGRESVE <null> <null> @ATTACKNONE 3 1111222272 1000 500 100 1 32 40 150 0 660640 724 2080 364 2000 10 431 508 1 1 0 24 10 431 508 1 1 0 96 0 0 2 0
1969 0.96 6.56 7 @PATTERN4 @NATIONAGGRESVE <null> <null> @ATTACKNONE 3 1111222272 1000 500 100 1 32 40 150 0 660640 724 2080 364 2000 10 431 508 1 1 0 24 10 431 508 1 1 0 96 0 0 2 0
1970 0.96 6.56 7 @PATTERN4 @NATIONAGGRESVE <null> <null> @ATTACKNONE 3 1111222272 1000 500 100 1 32 40 150 0 160640 724 2080 364 2000 10 431 508 1 1 0 24 10 431 508 1 1 0 96 0 0 2 0
1971 0.96 6.56 7 @PATTERN4 @NATIONAGGRESVE <null> <null> @ATTACKNONE 3 1111222272 1000 500 100 1 32 40 150 0 160640 724 2080 364 2000 10 431 508 1 1 0 24 10 431 508 1 1 0 96 0 0 2 0
1972 0.96 6.56 7 @PATTERN4 @NATIONAGGRESVE <null> <null> @ATTACKNONE 3 1111222272 1000 500 100 1 32 40 150 0 160640 724 2080 364 2000 10 431 508 1 1 0 24 10 431 508 1 1 0 96 0 0 2 0
1973 0.96 6.56 7 @PATTERN4 @NATIONAGGRESVE <null> <null> @ATTACKNONE 3 1111222272 1000 500 100 1 32 40 150 0 160640 724 2080 364 2000 10 431 508 1 1 0 24 10 431 508 1 1 0 96 0 0 2 0
Moblist
Code:
<msg id="monster1964" cont="Ice Lord" />
<msg id="monster1965" cont="Ice Lord" />
<msg id="monster1966" cont="Ice Guardian" />
<msg id="monster1967" cont="Obelisk" />
<msg id="monster1968" cont="Flag of Honor" />
<msg id="monster1969" cont="Flag of Honor" />
<msg id="monster1970" cont="Mission Battle Gate" />
<msg id="monster1971" cont="Mission Battle Gate" />
<msg id="monster1972" cont="Mission Battle Gate" />
<msg id="monster1973" cont="Mission Battle Gate" />
cabal.enc
Code:
<world id="78" name="world80" type="2" map_file="world_51.mcl" terrain_mesh="" icon="J_icn_map80" m_code="0" t_max_x="1" t_max_z="1" gpsorder="0" allowedwar="0" warcontrol="0" >
<world_npc id="1" npc_name="npc78-0001" x="98" y="121" is_obj="0" />
<world_npc id="2" npc_name="npc78-0002" x="161" y="118" is_obj="0" />
<world_npc id="50" npc_name="npc78-0050" x="0" y="0" is_obj="0" />
<world_npc id="51" npc_name="npc78-0051" x="0" y="0" is_obj="0" />
<mission world_id="78" dungeon_id="4253" fix_cell="255:255" >
<gate id="0" r="270" position="0:0" attack="0" select="0" target_off="1" use_debuff="0" cells="96:118,96:119,96:120,96:121,97:118,97:119,97:120,97:121,,98:118,98:119,98:120,98:121,98:122" />
<gate id="1" r="270" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="98:117" />
<gate id="2" r="90" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="161:122" />
<gate id="3" r="0" position="0:0" attack="0" select="0" target_off="0" use_debuff="0" cells="130:119" />
<gate id="4" r="0" position="0:0" attack="1" select="1" target_off="0" use_debuff="1" cells="130:151" />
<gate id="5" r="0" position="0:0" attack="1" select="1" target_off="0" use_debuff="1" cells="129:89" />
<gate id="6" r="90" position="0:0" attack="0" select="0" target_off="1" use_debuff="0" cells="161:119,161:120,161:121,162:117,162:118,162:119,162:120,162:121,163:119,163:120,163:121,163:119,163:117,163:118" />
<gate id="7" r="225" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="118:131,119:130,119:131,119:132,120:129,120:130,121:128,121:129,122:128,123:127,123:128,124:126,124:127,125:125,125:126" />
<gate id="8" r="45" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="135:113,136:112,136:113,136:114,137:110,137:111,137:112,138:109,138:110,139:107,139:108,139:109,140:108" />
<gate id="9" r="135" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="135:125,136:125,136:126,137:126,137:127,137:128,138:128,139:128,139:129,140:129,140:130,141:130,141:131,142:131" />
<gate id="10" r="315" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="119:106,120:106,120:107,120:108,121:108,121:109,121:110,122:110,123:110,123:111,123:112,124:112,124:113" />
<gate id="11" r="180" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="129:123,129:124,130:123,130:124,131:123,131:124" />
<gate id="12" r="0" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="130:114,130:115,131:114,131:115" />
<gate id="13" r="0" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="128:144,128:145,129:144,129:145,130:144,130:145,131:144,131:145,132:144,132:145" />
<gate id="14" r="180" position="0:0" attack="1" select="1" target_off="1" use_debuff="1" cells="127:95,127:96,128:95,128:96,129:95,129:96,130:95,130:96" />
<gate id="15" r="0" position="0:0" attack="1" select="1" target_off="0" use_debuff="1" cells="130:119" />
</mission>
</world>
Code:
<cabal_missionbattle_system>
<participation_limit level="150" />
<battle_balance>
<boost hp_rate="200" />
<boost potion_rate="150" />
<boost heal_rate="50" />
</battle_balance>
<battle_map id="1" name="battle_map01" >
<mode id="1" name="battle_mode01" >
<battle_info goal_score="500" init_score="50" participant_number="2" limit_time="600" />
<buff_shop>
<shop buff_code="1" skill_id="275" skill_level="1" price_score="50" name="buffcode001" buff_icon="J_icn_mb_buff_01" />
<shop buff_code="2" skill_id="275" skill_level="2" price_score="100" name="buffcode002" buff_icon="J_icn_mb_buff_02" />
<shop buff_code="3" skill_id="275" skill_level="3" price_score="150" name="buffcode003" buff_icon="J_icn_mb_buff_03" />
<shop buff_code="4" skill_id="276" skill_level="1" price_score="50" name="buffcode004" buff_icon="J_icn_mb_buff_04" />
<shop buff_code="5" skill_id="276" skill_level="2" price_score="100" name="buffcode005" buff_icon="J_icn_mb_buff_05" />
<shop buff_code="6" skill_id="276" skill_level="3" price_score="150" name="buffcode006" buff_icon="J_icn_mb_buff_06" />
</buff_shop>
<gate_mob>
<gate mobmap_id="7" />
<gate mobmap_id="8" />
<gate mobmap_id="9" />
<gate mobmap_id="10" />
<gate mobmap_id="11" />
<gate mobmap_id="12" />
<gate mobmap_id="13" />
<gate mobmap_id="14" />
</gate_mob>
</mode>
</battle_map>
<battle_point>
<base class_id="1" min_battlepoint="0" max_battlepoint="499" class_icon="mb_classicon01" />
<base class_id="2" min_battlepoint="500" max_battlepoint="1499" class_icon="mb_classicon02" />
<base class_id="3" min_battlepoint="1500" max_battlepoint="3999" class_icon="mb_classicon03" />
<base class_id="4" min_battlepoint="4000" max_battlepoint="6999" class_icon="mb_classicon04" />
<base class_id="5" min_battlepoint="7000" max_battlepoint="11999" class_icon="mb_classicon05" />
<base class_id="6" min_battlepoint="12000" max_battlepoint="19999" class_icon="mb_classicon06" />
<base class_id="7" min_battlepoint="20000" max_battlepoint="34999" class_icon="mb_classicon07" />
<base class_id="8" min_battlepoint="35000" max_battlepoint="69999" class_icon="mb_classicon08" />
<base class_id="9" min_battlepoint="70000" max_battlepoint="149999" class_icon="mb_classicon09" />
<base class_id="10" min_battlepoint="150000" max_battlepoint="299999" class_icon="mb_classicon10" />
<base class_id="11" min_battlepoint="300000" max_battlepoint="499999" class_icon="mb_classicon11" />
<base class_id="12" min_battlepoint="500000" max_battlepoint="799999" class_icon="mb_classicon12" />
<base class_id="13" min_battlepoint="800000" max_battlepoint="1199999" class_icon="mb_classicon13" />
<base class_id="14" min_battlepoint="1200000" max_battlepoint="1999999" class_icon="mb_classicon14" />
<base class_id="15" min_battlepoint="2000000" max_battlepoint="5000000" class_icon="mb_classicon15" />
</battle_point>
<room_name>
<default name="default_name001" />
<default name="default_name002" />
<default name="default_name003" />
<default name="default_name004" />
</room_name>
<ladder_sp_reward timing="36" value="1000" />
<standard_sp_reward timing="36" value="1000" />
</cabal_missionbattle_system>