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Some more "Epic" Options

Junior Spellweaver
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Since I haven't seen any of those Options here,
I'm going to post them right now.
(Just let me know if I've missed any Thread/Post about them).

The following Options are 4 Slotted,
the Epaulet Options aren't really "epic" but still,
the highest %'s.




Epaulet Options


8% Resist Critical Rate: 1245329978
8% Resist Critical Damage: 1262172987
8% Resist Skill Amp: 1279015996






Bracelet Options


87% Critical Damage: 1262172987
70% All Skill Amp: 976894522






Bike Options


40% Resist Skill Amp: 993737531
80% Resist Critical Damage: 1245329978
40% Resist Critical Rate: 1228486969
 
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==============
OPTIONS on Bike
==============
11 = HP -------- Epic Option = Hex 31313131
12 = Attack -------- Epic Option = Hex 32323232
13 = Magic Attack -------- Epic Option = Hex 33333333
14 = Cri Dmg -------- Epic Option = Hex 34343434
15 = Cri Rate -------- Epic Option = Hex 35353535
16 = Max Cri Ratt -------- Epic Option = Hex 36363636
17 = Sword Amp -------- Epic Option = Hex 37373737
18 = Magic Amp -------- Epic Option = Hex 38383838
19 = Resist Crirate -------- Epic Option = Hex 39393939
1A = Resist Cri Dmg -------- Epic Option = Hex 3a3a3a3a
1B = Resist Amp -------- Epic Option = Hex 3b3b3b3b
1C = Attack up all -------- Epic Option = Hex 3c3c3c3c
1D = Skill Amp All -------- Epic Option = Hex 3d3d3d3d

Hex = 3B3B3B3B
3 = 3 Slots
B = Resist Amp
3B3B3B = Resist Amp

Dec = 993737531
 
Last edited:
Newbie Spellweaver
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==============
OPTIONS on Bike
==============
11 = HP -------- Epic Option = Hex 31313131
12 = Attack -------- Epic Option = Hex 32323232
13 = Magic Attack -------- Epic Option = Hex 33333333
14 = Cri Dmg -------- Epic Option = Hex 34343434
15 = Cri Rate -------- Epic Option = Hex 35353535
16 = Max Cri Ratt -------- Epic Option = Hex 36363636
17 = Sword Amp -------- Epic Option = Hex 37373737
18 = Magic Amp -------- Epic Option = Hex 38383838
19 = Resist Crirate -------- Epic Option = Hex 39393939
1A = Resist Cri Dmg -------- Epic Option = Hex 3a3a3a3a
1B = Resist Amp -------- Epic Option = Hex 3b3b3b3b
1C = Attack up all -------- Epic Option = Hex 3c3c3c3c
1D = Skill Amp All -------- Epic Option = Hex 3d3d3d3d

Hex = 3B3B3B3B
3 = 3 Slots
B = Resist Amp
3B3B3B = Resist Amp

Dec = 993737531

Thx :D

Instead of +12 +12 +12 +4
how do you make it only +40?
 
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mean then that is how I find options of items that comes with the largest number of sword and magic amp amp: D
example is a normal item comes with 7% amp I would put 8% or 9%
would be a good idea to put these types of items in crafts
 
Junior Spellweaver
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Re: Some more "Epic" Options

Here a 100% tested and working List of ALL available Options and Crafts,
found & tested by myself.
(I'm not the first one who found 'em ofc. but well, searched by myself). ;)




Weapons:
X1 = Attack
X2 = Magic Attack
X3 = Attack Rate
X4 = Critical Damage
X5 = Critical Rate
X6 = 2 Slot Item Drop
X7 = Skill Exp
X8 = Sword Skill Amp
X9 = Magic Skill Amp
XA = All Attack Up
XB = Min Damage
XC = Add Damage
XD = Alz Drop Amount
XE = 1 Slot Item Drop
XF = All Skill Amp Up


Set Part [Helm]​


X1 = MP
X2 = Defense
X3 = Defense Rate
X4 = Critical Damage
X5 = Critical Rate
X6 = 2 Slot Item Drop
X7 = Skill Exp
X8 = Sword Skill Amp
X9 = Magic Skill Amp
XA = All Attack Up
XB = Max HP Steal per Hit
XC = Max MP Steal per Hit
XD = Alz Drop Amount
XE = 1 Slot Item Drop
XF = All Skill Amp Up


Set Part [Suit]​


X1 = HP
X2 = Defense
X3 = Defense Rate
X4 = MP
X5 = HP Auto Heal
X6 = 2 Slot Item Drop
X7 = Skill Exp
X8 = Sword Skill Amp
X9 = Magic Skill Amp
XA = All Attack Up
XB = MP Auto Heal
XC = Max Critical Rate
XD = Alz Drop Amount
XE = Flee Rate
XF = All Skill Amp Up


Set Part [Gloves]​


X1 = Defense
X2 = Attack Rate
X3 = Defense Rate
X4 = Attack
X5 = HP Auto Heal
X6 = 2 Slot Item Drop
X7 = Skill Exp
X8 = Sword Skill Amp
X9 = Magic Skill Amp
XA = All Attack Up
XB = MP Auto Heal
XC = Max Critical Rate
XD = HP Steal
XE = MP Steal
XF = All Skill Amp Up


Set Part [Boots]​


X1 = Defense
X2 = Defense Rate
X3 = HP
X4 = MP
X5 = HP Auto Heal
X6 = 2 Slot Item Drop
X7 = Skill Exp
X8 = Sword Skill Amp
X9 = Magic Skill Amp
XA = All Attack Up
XB = MP Auto Heal
XC = Max HP Steal per Hit
XD = Alz Drop Amount
XE = Flee Rate
XF = All Skill Amp Up


Accessories [Amulet]​


X1 = Defense
X2 = Max Critical Rate
X3 = Flee Rate
X4 = HP Auto Heal
X5 = MP Auto Heal
X6 = Skill Exp
X7 = STR,INT,DEX [Bug]
X8 = Clean
X9 = Clean
XA = Clean
XB = Clean
XC = Clean
XD = Clean
XE = Clean
XF = Clean

Accessories [Ring]​


X1 = Attack
X2 = Magic Attack
X3 = Attack Rate
X4 = Min Damage
X5 = Add Damage
X6 = Skill Exp
X7 = STR,INT,DEX [Bug]
X8 = HP
X9 = Clean
XA = Clean
XB = Clean
XC = Clean
XD = Clean
XE = Clean
XF = Clean

Accessories [Earring]​


X1 = HP
X2 = Defense
X3 = Defense Rate
X4 = Max HP Steal per Hit
X5 = Max MP Steal per Hit
X6 = Flee Rate
X7 = Skill Exp
X8 = STR,INT,DEX [Bug]
X9 = All Attack Up
XA = All Skill Amp Up
XB = Clean
XC = Clean
XD = Clean
XE = Clean
XF = Clean

Accessories [Bracelet]​


X1 = Max HP Steal per Hit
X2 = Max MP Steal per Hit
X3 = Sword Skill Amp
X4 = Magic Skill Amp
X5 = HP Steal
X6 = MP Steal
X7 = Skill Exp
X8 = STR,INT,DEX [Bug]
X9 = All Attack Up
XA = All Skill Amp Up
XB = Critical Damage
XC = Clean
XD = Clean
XE = Clean
XF = Clean

Accessories [Bike]​


X1 = HP
X2 = Attack
X3 = Magic Attack
X4 = Critical Damage
X5 = Critical Rate
X6 = Max Critical Rate
X7 = Sword Skill Amp
X8 = Magic Skill Amp
X9 = Resist Critical Rate
XA = Resist Critical Damage
XB = Resist Skill Amp
XC = All Attack Up
XD = All Skill Amp Up
XE = Clean
XF = Clean

Accessories [Epaulet]​


X1 = HP
X2 = Attack
X3 = Magic Attack
X4 = Defense
X5 = Attack Rate
X6 = Defense Rate
X7 = Sword Skill Amp
X8 = Magic Skill Amp
X9 = Flee Rate
XA = Resist Critical Rate
XB = Resist Critical Damage
XC = Resist Skill Amp
XD = All Skill Amp Up
XE = Clean
XF = Clean

Accessories [Belt]​


X1 = HP
X2 = Attack
X3 = Magic Attack
X4 = Defense
X5 = Attack Rate
X6 = Defense Rate
X7 = HP Steal
X8 = Skill Exp
X9 = STR,INT,DEX [Bug]
XA = Clean
XB = Clean
XC = Clean
XD = Clean
XE = Clean
XF = Clean

Check out this Guide to build your Items easiely by using these values:
http://forum.ragezone.com/f460/manual-item-code-creator-928060/



mean then that is how I find options of items that comes with the largest number of sword and magic amp amp: D
example is a normal item comes with 7% amp I would put 8% or 9%
would be a good idea to put these types of items in crafts

The highest amount of Amp you can get by using a Code like this (this Example is a Bracelet with a nice amount of All Skill Amp) :

4 = 4 Slots
A = 1st Slot with All Skill Amp [gives 7 % only]
3 = Defines the 'power' of the next (2nd) [Slot] (for Craft use A-F/ Slot 1-3)
A = 2nd Slot with All Skill Amp [gives 21%]
3 = Defines the 'power' of the next (3rd) [Slot] (for Craft use A-F/ Slot 1-3)
A = 3rd Slot with All Skill Amp [gives 21%]
3 = Defines the 'power' of the next (4th) [Slot] (for Craft use A-F/ Slot 1-3)
A = 4th Slot with All Skill Amp [gives 21%]

Try it by yourself:

4A3A3A3A

[Make it Char/Account bind to get 21% instead of 5%]

But some Options are higher if Crafted [Example: Flee Rate]
Try to put Flee Rate into your Amulet, Craft = gives way more then Slots only.
So play with the Values so you can find what you want.
 
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1 = ATTACK
2 = MAGIC
3 = ATTACK RATE
4 = Cri DMG
5 = Cri Rate
6 = 2s Drop
7 = Skill Exp
8 = Sword Amp
9 = Magic Amp
A = Attack All Up
B = Min Damage
C = Add Damage
D = Alz Drop
E = 1s Drop
F = Skill Amp All

Craft Sample Hex
3FFFFFFF
3AF4F5FF

good luck
 
Junior Spellweaver
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You can use 1 instead of 3 if your item is getting crafts only (except on the first slot)
looks better :p
 
Junior Spellweaver
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What is the item option for earing of guard 1 slot 50% Flee rate and Bracelet 1 slot 7% SSA or MSA?
 
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