You are Unregistered, please register to gain Full access.
    


RaGEZONE sponsored advertisment:

 
 
LinkBack Thread Tools
Old 11-10-2009   #101 (permalink)
Money To Blow
 
TheAJ's Avatar
 
Rank: Moderator
Join Date: May 2007
Location: Toronto, ON
Posts: 5,915
Blog Entries: 3
Thanked 68 Times in 42 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by sp123me View Post
@devs will the administration cp change at all with 3.0?
Yes, 3.0 will (most likely) have a new website + administration, mostly due to the fact that the database structure will be changed, aswell a http <-> tcp system allowing us to do alot more interactions with the website.
__________________



TheAJ is offline   Reply With Quote

RaGEZONE sponsored advertisment:
Old 11-13-2009   #102 (permalink)
Currently...Engaged :3
 
GhostSnyper's Avatar
 
Rank: Moderator
Join Date: May 2006
Location: Chandler, AZ
Posts: 2,703
Thanked 17 Times in 14 Posts

Re: [Dev] RageScape 508 3.0

Word in from the Press. Along with AJ finishing the TCP and login systems, He's now got Mapdata properly sending to the client! This is good news, and to show, here's the Jolt environment at the Welcome stage of login


AJ apologizes that it's been taking so long, but there have been many complications and difficulties(You can tell by the amount of debugging he's done). With that being said, progress could possibly be much faster! Send him your kudos next time you see him :3
__________________
Learning c#
Furthering knowledge in Java

Working on stuff
GhostSnyper is offline   Reply With Quote

Endorsement
Old 11-13-2009   #103 (permalink)
Owned in the way up.
 
Aukemon0NL's Avatar
 
Rank: Member +
Join Date: Apr 2007
Location: The Netherlands
Posts: 1,199
Blog Entries: 9
Thanked 4 Times in 2 Posts

Re: [Dev] RageScape 508 3.0

Gratz on this...
Your finally making process as I expected ;)
Now let's hope the other parts will go much faster :P
__________________
Aukemon0NL is offline   Reply With Quote

Endorsement

Old 11-13-2009   #104 (permalink)
Bear with me
 
sp123me's Avatar
 
Rank: Member +
Join Date: Jul 2009
Location: syd, Australia
Posts: 662
Blog Entries: 2
Thanked 3 Times in 2 Posts

Re: [Dev] RageScape 508 3.0

Well nice with the pics im finally starting to get some of this in pictures rather than blank words. =] good work devs!
__________________
Originally Posted by Superfun View Post
sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123
sp123me is offline   Reply With Quote
Old 11-13-2009   #105 (permalink)
Love, what?
 
Tyler's Avatar
 
Rank: Alpha Member
Join Date: Nov 2008
Posts: 3,109
Thanked 16 Times in 12 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by GhostSnyper View Post
Send him your kudos next time you see him :3
Kudos to AJ for this whole lot.
We really should show more appreciation for AJ (and the whole administration team for that matter).
We owe AJ a huge party when the release comes along.
__________________



Tyler is online now   Reply With Quote
Old 11-14-2009   #106 (permalink)
Member
 
Rank: Hobbit
Join Date: Sep 2007
Posts: 27
Thanked 0 Times in 0 Posts

Re: [Dev] RageScape 508 3.0

TheAJ2 is offline   Reply With Quote
Old 11-15-2009   #107 (permalink)
Old School GunZ Owner
 
gregon13's Avatar
 
Rank: Alpha Member
Join Date: Nov 2007
Location: Canada
Posts: 1,747
Thanked 113 Times in 53 Posts

Re: [Dev] RageScape 508 3.0

might want to fix the database up a bit I had to manually modify it, just so you know
gregon13 is offline   Reply With Quote
Old 11-15-2009   #108 (permalink)
Money To Blow
 
TheAJ's Avatar
 
Rank: Moderator
Join Date: May 2007
Location: Toronto, ON
Posts: 5,915
Blog Entries: 3
Thanked 68 Times in 42 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by gregon13 View Post
might want to fix the database up a bit I had to manually modify it, just so you know
What's wrong with it?
__________________



TheAJ is offline   Reply With Quote
Old 11-15-2009   #109 (permalink)
Old School GunZ Owner
 
gregon13's Avatar
 
Rank: Alpha Member
Join Date: Nov 2007
Location: Canada
Posts: 1,747
Thanked 113 Times in 53 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by TheAJ View Post
What's wrong with it?
some columns were missing and there might still be a few missing I just got it far enough so it could load
gregon13 is offline   Reply With Quote
Old 11-15-2009   #110 (permalink)
Money To Blow
 
TheAJ's Avatar
 
Rank: Moderator
Join Date: May 2007
Location: Toronto, ON
Posts: 5,915
Blog Entries: 3
Thanked 68 Times in 42 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by gregon13 View Post
some columns were missing and there might still be a few missing I just got it far enough so it could load
Ahh... that's not a problem, i just havn't updated the database dump :P
__________________



TheAJ is offline   Reply With Quote
Old 11-15-2009   #111 (permalink)
Old School GunZ Owner
 
gregon13's Avatar
 
Rank: Alpha Member
Join Date: Nov 2007
Location: Canada
Posts: 1,747
Thanked 113 Times in 53 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by TheAJ View Post
Ahh... that's not a problem, i just havn't updated the database dump :P
oh alright other than that great work so far
gregon13 is offline   Reply With Quote
Old 11-15-2009   #112 (permalink)
Love, what?
 
Tyler's Avatar
 
Rank: Alpha Member
Join Date: Nov 2008
Posts: 3,109
Thanked 16 Times in 12 Posts

Re: [Dev] RageScape 508 3.0

Yeh, I was told I had to rebuild the database myself. ;P
__________________



Tyler is online now   Reply With Quote
Old 11-18-2009   #113 (permalink)
Bear with me
 
sp123me's Avatar
 
Rank: Member +
Join Date: Jul 2009
Location: syd, Australia
Posts: 662
Blog Entries: 2
Thanked 3 Times in 2 Posts

Re: [Dev] RageScape 508 3.0

Will ghost's 2.0 and AJ's 3.0 work well on the one server? i heard there was some sort of confliction going on with those two on the one server

But were making good process =)
__________________
Originally Posted by Superfun View Post
sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123
sp123me is offline   Reply With Quote
Old 11-19-2009   #114 (permalink)
Old School GunZ Owner
 
gregon13's Avatar
 
Rank: Alpha Member
Join Date: Nov 2007
Location: Canada
Posts: 1,747
Thanked 113 Times in 53 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by sp123me View Post
Will ghost's 2.0 and AJ's 3.0 work well on the one server? i heard there was some sort of confliction going on with those two on the one server

But were making good process =)
wasn't aware ghost was working on a server unless your reffering to the current one which you would have to start over anyway
gregon13 is offline   Reply With Quote
Old 11-19-2009   #115 (permalink)
Currently...Engaged :3
 
GhostSnyper's Avatar
 
Rank: Moderator
Join Date: May 2006
Location: Chandler, AZ
Posts: 2,703
Thanked 17 Times in 14 Posts

Re: [Dev] RageScape 508 3.0

No, he's talking about the 2.0 in the 317 framework that I'm working on. Yes, I'm working on the 508 framework to help keep it steady while 3.0 is in the works, but he was talking about the 317, which has been down for some time
__________________
Learning c#
Furthering knowledge in Java

Working on stuff
GhostSnyper is offline   Reply With Quote
Old 11-19-2009   #116 (permalink)
Old School GunZ Owner
 
gregon13's Avatar
 
Rank: Alpha Member
Join Date: Nov 2007
Location: Canada
Posts: 1,747
Thanked 113 Times in 53 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by GhostSnyper View Post
No, he's talking about the 2.0 in the 317 framework that I'm working on. Yes, I'm working on the 508 framework to help keep it steady while 3.0 is in the works, but he was talking about the 317, which has been down for some time
oh, ok I see what he means now thank you for the clarification
gregon13 is offline   Reply With Quote
Old 11-22-2009   #117 (permalink)
Bear with me
 
sp123me's Avatar
 
Rank: Member +
Join Date: Jul 2009
Location: syd, Australia
Posts: 662
Blog Entries: 2
Thanked 3 Times in 2 Posts

Re: [Dev] RageScape 508 3.0

Sorry should of made it more understandable, Thanks ghost
__________________
Originally Posted by Superfun View Post
sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123
sp123me is offline   Reply With Quote
Old 11-23-2009   #118 (permalink)
Money To Blow
 
TheAJ's Avatar
 
Rank: Moderator
Join Date: May 2007
Location: Toronto, ON
Posts: 5,915
Blog Entries: 3
Thanked 68 Times in 42 Posts

Re: [Dev] RageScape 508 3.0

Lilly (sp123me) and I plan to have a meeting with the community (and later the staff) to discuss some basic things of RageScape 3.0

If anybody is up, we'll schedule a time to chat (on ragescape)
__________________



TheAJ is offline   Reply With Quote
Old 11-23-2009   #119 (permalink)
Currently...Engaged :3
 
GhostSnyper's Avatar
 
Rank: Moderator
Join Date: May 2006
Location: Chandler, AZ
Posts: 2,703
Thanked 17 Times in 14 Posts

Re: [Dev] RageScape 508 3.0

I have 50 mins till work, so if I can get ingame within the next 20 mins or so, then I will
Posted via Mobile Device
GhostSnyper is offline   Reply With Quote
Old 11-23-2009   #120 (permalink)
Monster Member
 
Erupt Strength's Avatar
 
Rank: Member
Join Date: Nov 2008
Posts: 196
Thanked 0 Times in 0 Posts

Re: [Dev] RageScape 508 3.0

I'm willing to attend this meeting just Pm me on MSN
__________________
Erupt Strength is offline   Reply With Quote
Old 11-24-2009   #121 (permalink)
Money To Blow
 
TheAJ's Avatar
 
Rank: Moderator
Join Date: May 2007
Location: Toronto, ON
Posts: 5,915
Blog Entries: 3
Thanked 68 Times in 42 Posts

Re: [Dev] RageScape 508 3.0

Been doing some optimizations on network responses, sending data, etc.
It seems that Jolt was actually slower before than i though :P, but it's been fixed and it's beastly fast now!

I noticed the speed changes after i optimized jolt the first time, so i benchmarked some of my older work to see the differences of responses via a network packet handle (the lower the numbers, the faster the handling of packets):

RS1.0 normal: 102.8ms
RS1.0 peak: 562.72ms
RS2.0 (current) normal: 292ms
RS2.0 (current) peak: 1023.21ms

before even optimizations:
RS3.0 normal: 118ms
RS3.0 peak: 818.9ms

after first optimization:
RS3.0 normal: 82.2ms
RS3.0 peak: 867ms

after current optimization:
RS3.0 normal: 1.001ms - 2.72ms
RS3.0 peak: 18ms - 19.28ms

(peak times are when theres major load, what i did was flood server with http and client (rs) connections)

and i jizzzzz in my pants
__________________




Last edited by TheAJ; 11-24-2009 at 03:25 AM.
TheAJ is offline   Reply With Quote
Old 11-24-2009   #122 (permalink)
Bear with me
 
sp123me's Avatar
 
Rank: Member +
Join Date: Jul 2009
Location: syd, Australia
Posts: 662
Blog Entries: 2
Thanked 3 Times in 2 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by TheAJ View Post
Lilly (sp123me) and I plan to have a meeting with the community (and later the staff) to discuss some basic things of RageScape 3.0

If anybody is up, we'll schedule a time to chat (on ragescape)
Originally Posted by GhostSnyper View Post
I have 50 mins till work, so if I can get ingame within the next 20 mins or so, then I will
Posted via Mobile Device
umm.. is this already over or still going to happen sorry i missed it, didnt notice the post :D
__________________
Originally Posted by Superfun View Post
sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123
sp123me is offline   Reply With Quote
Old 11-30-2009   #123 (permalink)
Money To Blow
 
TheAJ's Avatar
 
Rank: Moderator
Join Date: May 2007
Location: Toronto, ON
Posts: 5,915
Blog Entries: 3
Thanked 68 Times in 42 Posts

Re: [Dev] RageScape 508 3.0

Getting started on admincp soon.

Just basic login:



I am not very experienced in php, so im pretty much waiting on frank, but he's never on msn
__________________



TheAJ is offline   Reply With Quote
Old 12-01-2009   #124 (permalink)
i can haz buttsecs?!?
 
rickymenier's Avatar
 
Rank: Alpha Member
Join Date: Mar 2007
Location: Louisiana, USA
Posts: 2,686
Thanked 58 Times in 20 Posts

Re: [Dev] RageScape 508 3.0

Originally Posted by TheAJ View Post
Getting started on admincp soon.

Just basic login:



I am not very experienced in php, so im pretty much waiting on frank, but he's never on msn
Looks good.
(you're never on msn either :P)
keep it up Aj ;)
rickymenier is offline   Reply With Quote
Old 12-01-2009   #125 (permalink)
Bear with me
 
sp123me's Avatar
 
Rank: Member +
Join Date: Jul 2009
Location: syd, Australia
Posts: 662
Blog Entries: 2
Thanked 3 Times in 2 Posts

Re: [Dev] RageScape 508 3.0

hmm, very modern look aj, i like your style
__________________
Originally Posted by Superfun View Post
sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123sp123sp123sp123sp123sp123sp123 sp123sp123sp123sp123
sp123me is offline   Reply With Quote
 

Bookmarks

Thread Tools




Translated by Google
Albanian Arabic Belarusian Bulgarian Catalan Chinese Croatian Czech Danish Dutch English Estonian Filipino Finnish French Galician German Greek Hebrew Hindi Hungarian Icelandic Indonesian Italian Japanese Korean Latvian Lithuanian Maltese Norwegian Polish Portuguese Romanian Russian Serbian Slovak Slovenian Spanish Swedish Taiwanese Thai Turkish Ukrainian Vietnamese
no new posts

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274