Newbie Spellweaver
- Joined
- Mar 27, 2017
- Messages
- 23
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Hello,
First that nothing i hope that all your are ok!
Second i'm Spanish speaker for that i going to do my best effort to explain me better.I have a V18 Flyff Server, and i have had some problems.
-The First: I edited de eventlua.txt For edit de Exp and Drop Rates.The Exp Workes Perfect.But the "Drop" is too crazy.i will leave an screenshot here.
¿¿Does anyone can help me with this??
-The second thing:The masquerpets Talk! :$:I didn't know this. !!How can i Stop this? I don't like this.
I will leave my Event Lua.text file here to know if i have somethings mistakes
-The Third Thing:How can i stop the drop of: remnants of order, armageddon chips, Fragments of order, Splinters of Order and 3%cards ?
-The Fourth thing:My Pet Fillter, after that i fix it by myself. I rename the Object and find the IDS Files to do this.Only work in flaris? or sometimes the pet pick up item that i have marked to no pick up.
I know that is too many help but if you can help me with that
i would sincerely appreciate it so much !
First that nothing i hope that all your are ok!
Second i'm Spanish speaker for that i going to do my best effort to explain me better.I have a V18 Flyff Server, and i have had some problems.
-The First: I edited de eventlua.txt For edit de Exp and Drop Rates.The Exp Workes Perfect.But the "Drop" is too crazy.i will leave an screenshot here.
¿¿Does anyone can help me with this??
I will leave my Event Lua.text file here to know if i have somethings mistakes
Code:
[B][COLOR=#ff0000]function GetExpFactor()[/COLOR][/B] local tList = GetEventList() local fExpFactor = [B][COLOR=#ff0000]100[/COLOR][/B] for i in pairs(tList) do if( tEvent[tList[i]].fExpFactor ~= nil ) then fExpFactor = fExpFactor * tEvent[tList[i]].fExpFactor end
[B][COLOR=#ff0000]function GetItemDropRate()[/COLOR][/B] local tList = GetEventList() local fItemDropRate = [COLOR=#ff0000][B]400[/B][/COLOR] for i in pairs(tList) do if( tEvent[tList[i]].fItemDropRate ~= nil ) then fItemDropRate = fItemDropRate * tEvent[tList[i]].fItemDropRate end end return fItemDropRateend
[B][COLOR=#ff0000]function GetPieceItemDropRate()[/COLOR][/B] local tList = GetEventList() local fPieceItemDropRate = [B][COLOR=#ff0000]0[/COLOR][/B] for i in pairs(tList) do if( tEvent[tList[i]].fPieceItemDropRate ~= nil ) then fPieceItemDropRate = fPieceItemDropRate * tEvent[tList[i]].fPieceItemDropRate end end return fPieceItemDropRateend
[B][COLOR=#ff0000]function GetGoldDropFactor()[/COLOR][/B] local tList = GetEventList() local fGoldDropFactor = [COLOR=#ff0000][B]1000[/B][/COLOR] for i in pairs(tList) do if( tEvent[tList[i]].fGoldDropFactor ~= nil ) then fGoldDropFactor = fGoldDropFactor * tEvent[tList[i]].fGoldDropFactor end end return fGoldDropFactorend
-The Third Thing:How can i stop the drop of: remnants of order, armageddon chips, Fragments of order, Splinters of Order and 3%cards ?
-The Fourth thing:My Pet Fillter, after that i fix it by myself. I rename the Object and find the IDS Files to do this.Only work in flaris? or sometimes the pet pick up item that i have marked to no pick up.
I know that is too many help but if you can help me with that
i would sincerely appreciate it so much !
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