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Placing "Item_" models on a map causes crashes from ATools

Newbie Spellweaver
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Edit: Figured it out :O!!!!!!!

just load up the file in ModelEditor and import another texture then add it to mdlObj.inc in both server and client. The OBJ originally points to a texture that started with "Item_" so just change the reference. PM me if anyone needs help with that!

So there's a tab in ATools called Items but we can't use them on the map? because if I place any they don't let me connect to my server.

I have tried already changing their .o3d and .dds file to start with "Obj_" instead of "Item_" but then it just says invalid name. Thanks for any help

6lWnoly - Placing "Item_" models on a map causes crashes from ATools - RaGEZONE Forums
 

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