Edit: Figured it out :O!!!!!!!
just load up the file in ModelEditor and import another texture then add it to mdlObj.inc in both server and client. The OBJ originally points to a texture that started with "Item_" so just change the reference. PM me if anyone needs help with that!
So there's a tab in ATools called Items but we can't use them on the map? because if I place any they don't let me connect to my server.
I have tried already changing their .o3d and .dds file to start with "Obj_" instead of "Item_" but then it just says invalid name. Thanks for any help
just load up the file in ModelEditor and import another texture then add it to mdlObj.inc in both server and client. The OBJ originally points to a texture that started with "Item_" so just change the reference. PM me if anyone needs help with that!
So there's a tab in ATools called Items but we can't use them on the map? because if I place any they don't let me connect to my server.
I have tried already changing their .o3d and .dds file to start with "Obj_" instead of "Item_" but then it just says invalid name. Thanks for any help
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