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v17 Source quickjobchanger.

Newbie Spellweaver
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May 27, 2013
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Hi i am currently using this http://forum.ragezone.com/f457/vs17-v17-files-1152660/ as my source.

I have installed this http://forum.ragezone.com/f457/released-teleport-system-mentus-919194/ without any problem.

Now im trying to get this http://forum.ragezone.com/f483/help-add-quickjobchange-source-802519/ working.

I get the window to change the class at level 15 but when i click the portrait nothing happens. No errors while compiling and no errors in the client log.

So my question now is what is wrong ?
 
Junior Spellweaver
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I'd try and help you out if I could but since you claim you added everything correctly and you compile without error as well as get no client or server side error I'm not sure there's much I can provide....

the menu opens at level 15, all resdata loads for the menu so it can't be a resdata issue,
I'd assume the definejob.h is setup correctly...
the WndChangeJobEx.cpp and .h wold have been added to the source correctly at least I'd assume if the menu opens unless that's handled within different files, but I believe the .h would hold WIDC binds.....

all I can say is double check everything.... make sure you added the Wnd Files inside the solution explorer correctly....

Edit:
thinking this over it probably has nothing to do with the WndChangeJob Files if everything was declared right the source would pull errors for missing include files and undefined name states.. Sorry I've clearly been no help...
 
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Newbie Spellweaver
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Well i had to remove this CWndButton* nApply = (CWndButton*)GetDlgItem( WIDC_BUTTON1 ); from the WndChangeJobEX.cpp but by doing that i also had to remove nApply->EnableWindow( FALSE ); as it was giving me an error. I will keep looking later today. Thanks for the reply.
 
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