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Really weird problem on editing randomoption.inc.

Newbie Spellweaver
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I'm now currently trying to adjust the awakenings and I want to remove all the negatives. However, in doing so, it's spitting errors and that causes WorldServer to crash. Here's the error log on the resource:

Code:
2018/ 9/14   03:47:10   Awakening: nDst = 7, dwTotalProb = 900000000

2018/ 9/14   03:47:10   Awakening: nDst = 6, dwTotalProb = 996961730

2018/ 9/14   03:47:10   Awakening: nDst = 6, dwTotalProb = 1349
I know how I should be doing on changing the probabilities and it should be a total of "1000000000". The really weird thing is, based on the error log, "nDst = 6 and 7" are DST_BOW_DMG and DST_CHR_RANGE and it's not even on the list of awaken attributes and I didn't even put them. This only happens if I remove all the negative values. Why is this happening or is there a way that I can still remove all the negative values on awakening?
 
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DST_BOW_DMG and DST_CHR_RANGE are not awake types.

They need to be added to the randomoption.cpp/h files for them to work correctly with awakes.
 
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