Newbie Spellweaver
- Joined
- Dec 17, 2018
- Messages
- 33
- Reaction score
- 25
Hey!
I recently jumped into FlyFF modding and C++, trying to learn the latest. I have decent Java bases.
For a few days everything was going fine, until I did an oopsie and basically had to retake a clean base and redo all the changes I made.
However, since that event, both my WorldServer and Neuz exes just randomly "crash" on start. And by "randomly", I mean that without changing anything at all, in ~19/20 cases (Can't really give a number to randomness, this is just to give a frequency idea) the program will stop working after a second.
None of them are printing out exploitable logs (or actually, no logs at all), so I'm kinda lost here.
I guess I won't get much help from just the screenshots below, but I don't really know what to show as I don't even know where that could come from.
The error is the same for WorldServer.
Source base: [VS17] - V17 Files
The only logs I've had were errors from Spec_Item and propSkill txts as I forgot to update the files after changing their structure in the sources. Fixed since then.
I recently jumped into FlyFF modding and C++, trying to learn the latest. I have decent Java bases.
For a few days everything was going fine, until I did an oopsie and basically had to retake a clean base and redo all the changes I made.
However, since that event, both my WorldServer and Neuz exes just randomly "crash" on start. And by "randomly", I mean that without changing anything at all, in ~19/20 cases (Can't really give a number to randomness, this is just to give a frequency idea) the program will stop working after a second.
None of them are printing out exploitable logs (or actually, no logs at all), so I'm kinda lost here.
I guess I won't get much help from just the screenshots below, but I don't really know what to show as I don't even know where that could come from.
The error is the same for WorldServer.
Source base: [VS17] - V17 Files
The only logs I've had were errors from Spec_Item and propSkill txts as I forgot to update the files after changing their structure in the sources. Fixed since then.
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