Chronos - CFlyff C# Emulator

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  1. #1
    Registered Cataclys is offline
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    information Chronos - CFlyff C# Emulator

    Hello everyone

    I am coming to present a project that is close to my heart, and which started after seeing the emulator CFlyff of ShyroFR (Eastrall) on github, after having discussed with him, having analyzed some of the .lua files under his advice to understand the real functioning of the game, I embarked on an adventure, a few months ago on the development of the emulator for several months, with each time an interruption (The development is not constant, I code on only when I have a little time, as I'm a student) and also a help from ShyroFR when he had time to see what was wrong.


    features:

    - Client version: 2.1.408
    - Login with an account
    - Character Creation
    - Character Selection
    - Loading skins
    - Movement package management
    - Display of other players and their skins
    - Movement management of other players (20%)

    Chronos details:

    Language: C#
    ORM: PetaPoco (Atm setted on MySQL)
    Framework: .Net Framework 4.6.1
    Host: Github

    Spoiler:







    Github : https://github.com/Eternion/ChronosEmu
    Last edited by Ketchup; 21-02-18 at 10:45 PM. Reason: Discord link removed per rules.


  2. #2
    Member Tcheckella is offline
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    Re: Chronos - CFlyff C# Emulator

    Very well , just question , when did you begin to make this Cflyff emu ?
    I support for your project ! Good luck .

  3. #3
    Registered Cataclys is offline
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    Re: Chronos - CFlyff C# Emulator

    I begin it in the middle of July last year i think ^^"

  4. #4
    Member Tcheckella is offline
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    Re: Chronos - CFlyff C# Emulator

    Thanks

  5. #5
    Registered Cataclys is offline
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    Re: Chronos - CFlyff C# Emulator

    I began to spawn the monsters

  6. #6
    Registered kevinbad2010 is offline
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    Re: Chronos - CFlyff C# Emulator

    Good luck with this project it seems to be a struggle to keep any cflyff emus progressing, since most devs don't seem to care about cflyff other than the skins for it which is sad, I always thought of it as the flyff 2 we missed out on. I'm willing to help translate any Chinese to proper English if it gets to that stage.

  7. #7
    Registered Cataclys is offline
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    Re: Chronos - CFlyff C# Emulator

    Quote Originally Posted by kevinbad2010 View Post
    Good luck with this project it seems to be a struggle to keep any cflyff emus progressing, since most devs don't seem to care about cflyff other than the skins for it which is sad, I always thought of it as the flyff 2 we missed out on. I'm willing to help translate any Chinese to proper English if it gets to that stage.
    It's correct, it's not really easy to create an emulator for CFlyff, I try to release a usable emulator.

    Thanks for your proposition, i can zip and upload you all lua's files if you want to help me.
    Last edited by Ketchup; 26-02-18 at 04:35 AM.

  8. #8
    Ultimate Member xlmansox is offline
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    Re: Chronos - CFlyff C# Emulator

    Database please :)

  9. #9
    Registered Cataclys is offline
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    Re: Chronos - CFlyff C# Emulator

    Quote Originally Posted by xlmansox View Post
    Database please :)
    It's generated by the emulato, you have to fill by yourself

  10. #10
    Registered Cataclys is offline
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    Re: Chronos - CFlyff C# Emulator

    Movement packet of the other players is fixed !

  11. #11
    Newbie Limbo is offline
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    Re: Chronos - CFlyff C# Emulator

    Can the game client wdf be completely restored to the model?

  12. #12
    Account Upgraded | Title Enabled! divinepunition is offline
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    Re: Chronos - CFlyff C# Emulator

    Hi,

    Let me tell you something. I worked more than shyro on an emulator (and stoped to help him when he decided to create an open source project).
    What will be a real problem for you is not to create an emulator... But to translate it.
    Try to translate the GUI is easy, you just have to modify a lot of TGA file. But try to translate quest files.... And you will see it's really a problem. That why i finally decided to convert all the file into Flyff format and rewrite cFlyff with Flyff source. It was easier.

    But it's an interesting job, you will learn a lot so i wish you good luck.propQuestMainline.zip

    i give you an example of a filequest to translate... i suggest you try to open it with notepad+++ to view chinese characters...

    By the way even the updater can be translated and used for private server

    https://www.youtube.com/watch?v=e25hGFM-7Rg
    Last edited by divinepunition; 16-05-18 at 01:09 AM.

  13. #13
    Registered Cataclys is offline
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    Re: Chronos - CFlyff C# Emulator

    Quote Originally Posted by divinepunition View Post
    Hi,

    Let me tell you something. I worked more than shyro on an emulator (and stoped to help him when he decided to create an open source project).
    What will be a real problem for you is not to create an emulator... But to translate it.
    Try to translate the GUI is easy, you just have to modify a lot of TGA file. But try to translate quest files.... And you will see it's really a problem. That why i finally decided to convert all the file into Flyff format and rewrite cFlyff with Flyff source. It was easier.

    But it's an interesting job, you will learn a lot so i wish you good luck.propQuestMainline.zip

    i give you an example of a filequest to translate... i suggest you try to open it with notepad+++ to view chinese characters...

    By the way even the updater can be translated and used for private server

    https://www.youtube.com/watch?v=e25hGFM-7Rg
    My objective is not to create a private server for the players, it's just to learn how work the game that's it ^^



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