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How to export heightmap texture right?

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Newbie Spellweaver
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I need help on exporting texture right. If you got an idea on how to do this right, hoping that you could help me. :D

Below is the images exported heightmaps and textures from land, WdArena, but still got a problem loading its texture true color, note that I havent implemented the usaged of tile texture here. (Note: heightmaps is working well)

I extracted the C# code from MisterKid and convert it to Java http://forum.ragezone.com/f456/emulating-recreating-flyff-unity3d-1066468/

ronscript - How to export heightmap texture right? - RaGEZONE Forums
https://ibb.co/D5ZdBRH
 
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