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v16 Jobs

This is a discussion on v16 Jobs within the FlyFF Development forums, part of the Flyff category; Crypti ... yes im German ... Thank you for the Help ... Now i will try to figure it out ...

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  1. #16
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    Re: v16 Jobs

    Click
    Crypti ...
    yes im German ...
    Thank you for the Help ...
    Now i will try to figure it out ..
    .I doesnt knew where i have to look for
    the Jobs ...
    This should help me a lot ^^

    This is what i mean ...
    Now you posted how to x3

    thanks ^^

  2. #17
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    Re: v16 Jobs

    I coded 3rd jobs but when I am Templar I cant wear armor and weapon for mercenary/knight. Anyone know where i should add it?

  3. #18
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    Re: v16 Jobs

    Not sure, but try in MoverParam.cpp.

  4. #19
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    Re: v16 Jobs

    Quote Originally Posted by Moot View Post
    I coded v16 jobs in 2 days(4days after I started C++). It aint that hard if you use your fucking brain.
    aside from the language I agree.

    and not only with this, but in general most things in programming are more about understanding the logic, time means little more then the time it takes to type, read, or process something.

    seniority means little in programming, it varies from person to person.
    my live messenger account got blocked due to receiving too much spam so I'm using a different one now

    darkalias@live.com

    please add me if you had previously

  5. #20
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    Re: v16 Jobs

    Hmm I have everythink in MoverParam, but it still doesnt work :/

  6. #21
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    Re: v16 Jobs

    C++ is hard but Im working for my own source but if success,
    I share my blessing...<<--Feeling Professinal
    Last edited by Carbohydrates; 10-04-11 at 12:32 AM.

  7. #22
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    Re: v16 Jobs

    Quote Originally Posted by Carbohydrates View Post
    C++ is hard but Im working for my own source but if success,
    I share my blessing...<<--Feeling Professinal
    good luck on that project. would like to see what you come up with.
    <-- Proud of it!
    Test My Beta Importer and get rep and credit as a tester! ~ Link

  8. #23
    1/11/2011 ~ 23/11/2011
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    Re: v16 Jobs

    LoL epic tags.
    About the jobs, if anyone needs minor help just let me know.

    Don't take this forum too seriously

  9. #24
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    Re: v16 Jobs

    Quote Originally Posted by Crypti View Post
    For Skills look WndField.cpp

    Code:
    case SI_STORM_DOUBLE_CROSSBLOOD:		nRectX = 25, nRectY = 29, nJobKind = MAX_LEGEND_HERO; break;
    		case SI_STORM_SUP_POWERINCREASE:		nRectX = 25, nRectY = 55, nJobKind = MAX_LEGEND_HERO; break;
    		case SI_STORM_DOUBLE_STORMBLAST:		nRectX = 75, nRectY = 29, nJobKind = MAX_LEGEND_HERO; break;
    		case SI_STORM_DOUBLE_HOLDINGSTORM:		nRectX = 75, nRectY = 55, nJobKind = MAX_LEGEND_HERO; break;
    Example for the Slayer.
    Yes, i know..... -.-

    I have the new v16 window in...
    with the tree coded in....and it didnt work...full stop...the 3rd job tab remained locked...and 2nd and 1st job skills all turned into the vagrant ones...even tho they had the right previous 2nd job to the 3rd job u selected and all the background to the skill tree for the right class..

    Not to mention i somehow totally disabled the equipting of arrows trying to add in the crossbow xD..

    Im not asking for your help on it, jus sayin..

    I can turn into X class with GM commands, which prooves the classes themselves are there, that i can successfully turn into X Class, but the skills etc arent quite working....for w.e reason...which i'll figure out i guess....

    i had defined JTYPE_LEGEND_HERO and all the other fun stuff like isLegendHero() etc..... and i did /level Harlequin 150 3 to turn into a lvl 150 Legend harlequin etc.


    I think i would recommend noting down EVERY single tiny piece of code which gives/takes information from the classes.
    and work on them piece by piece, or atleast list them here for EVERYONE to try....

    e.g. the displaying of a new Legend icon next to character names (most likely moverrender.cpp or mover.cpp)

    * displaying H. in the party window for a name of a person (L. for legend 3rd classes)
    *same for seige, secret room, etc.

    *defining IsLegendHero and linking it to all 3rd jobs etc...

    theres loads to it, we jus need to note it all down so we KNOW what we are dealing with...its not a case of jus getting the class and skills working, theres the quests for it, all outputs and inputs regarding classes, on all windows ingame, in the database or whatever.

    You cant really post a snippet of code on the first thread and expect progress...it needs planning, preperation etc.

    If you really want this to work and this isnt just an empty thread for more likes...

    You will be the one to rally everyone togethor with a PLAN in order to help work proceed.

    Quote Originally Posted by rebora2007 View Post
    LoL epic tags.
    About the jobs, if anyone needs minor help just let me know.
    and thanks for offering help rebora :P i may send you a sneaky pm if all else fails :)
    Last edited by Jcdacez; 10-04-11 at 06:37 AM.
    Cant fight for a cause righteously when youre hypocritical

    RZ:SAY NO TO SOPA AND ACTA, THEY WANNA TAKE YOUR FREEDOM OF SPEECH.oh some1 posted criticism about our mods community shaping *delete*

  10. #25
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    Re: v16 Jobs

    In which files you've got something changed?

    Edit:

    The jobs are not saved
    Last edited by Luoo; 10-04-11 at 10:10 AM.

  11. #26
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    Re: v16 Jobs

    Quote Originally Posted by Luoo View Post
    In which files you've got something changed?

    Edit:

    The jobs are not saved
    Database i only say :)

  12. #27
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    Re: v16 Jobs

    Server or mssql?

  13. #28
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    Re: v16 Jobs

    Quote Originally Posted by Luoo View Post
    Server or mssql?
    mssql

  14. #29
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    Re: v16 Jobs

    I have not found anything where a Max value is specified, or something with <=

  15. #30
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    Re: v16 Jobs

    Help me with wearing mercenery, knight thinks on Templar and I will help you with rest thinks :P

 

 

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