Newbie Spellweaver
- Joined
- Sep 1, 2012
- Messages
- 52
- Reaction score
- 12
Hello Guys...
i have checked old Threads about DDS problem
if it is solved before then i am sorry for this post and if not then enjoy it...
http://forum.ragezone.com/f98/dds-tdb-update-2-a-768044/index2.html
in this thread malecomrade explained about dds options...
here is the solution and u will get this dds converter on net or here is the link...
after that use this TDB http://forum.ragezone.com/f98/dds-tdb-update-2-a-768044/
in a3 project data files(.TDB) .dds files r made in DXT1 and DXT3
in GUI.TDB... LOADING_NEW_ARCHER.DDS is DXT1
and A3_PART5_LOGO.DDS is DXT3
so... after making image to .DDS.... check the original .DDS file(K. Byte)
if K. Byte is same then rebuild the .TDB file and paste .TDB in a3 data file and go in game and check the changes...
if K. Byte is not equal to original then check the option of dds Converter that file which u converted it is in DXT1 or DXT3
thanks..
i have checked old Threads about DDS problem
if it is solved before then i am sorry for this post and if not then enjoy it...
http://forum.ragezone.com/f98/dds-tdb-update-2-a-768044/index2.html
in this thread malecomrade explained about dds options...
here is the solution and u will get this dds converter on net or here is the link...
You must be registered to see links
after that use this TDB http://forum.ragezone.com/f98/dds-tdb-update-2-a-768044/
in a3 project data files(.TDB) .dds files r made in DXT1 and DXT3
in GUI.TDB... LOADING_NEW_ARCHER.DDS is DXT1
and A3_PART5_LOGO.DDS is DXT3
so... after making image to .DDS.... check the original .DDS file(K. Byte)
if K. Byte is same then rebuild the .TDB file and paste .TDB in a3 data file and go in game and check the changes...
if K. Byte is not equal to original then check the option of dds Converter that file which u converted it is in DXT1 or DXT3
thanks..
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