[WPF] GunZ Launcher /w Source

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  1. #1

    [WPF] GunZ Launcher /w Source

    This is an old launcher I was developing in WPF awhile ago, it works but can be improved, a view model should be implemented. I was making this as a learning experience, so it's shitty but can definitely be built upon.

    What you'll need:
    Visual Studio 2012 or newer
    MahApps Metro (get it through nuget)
    Json.NET (get it through nuget)
    SKGen by x1nixmzeng
    JsonPatchGen

    Screenshot:


    Download GZLauncher:
    Code:
    https://mega.nz/#!f8dzXDrT!3bm2Ou-lOeGZYkSAA1EdW1nnG7KJHpKN-01DLb-6oOw
    Download JsonPatchGen:
    Code:
    https://mega.nz/#!vgkgXQCL!mw4rtO3dd2ZOtzuWyQnlYq62lmZK3aWmmiD-a9kZA4M
    I didn't make the train station image used.
    Old Train Station - Gunz The duel by jecsonk on DeviantArt

    Big thanks to Scoizzle for help
    Last edited by Hashed; 24-04-17 at 10:18 PM.


  2. #2
    Hardcore Member NesuxGxx is online now
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    Re: [WPF] GunZ Launcher /w Source

    Could you say how much ram you consume or if you have any errors? To see if there is improvement or review ...

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    and very good work

  3. #3

    Re: [WPF] GunZ Launcher /w Source

    Quote Originally Posted by NesuxGxx View Post
    Could you say how much ram you consume or if you have any errors? To see if there is improvement or review ...

    - - - Updated - - -

    and very good work
    I can't tell you RAM consumption off the top of my head as I did not test it enough but it is probably bad because there is no View Model, so a lot of the UI is running on the same thread

    I did not have any errors, just needs improvement

  4. #4
    StephanM StephanW is offline
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    Re: [WPF] GunZ Launcher /w Source

    Always love new launcher for gunz, anything better as what most servers have.

    Keep the improvements/updates coming!

  5. #5
    Ecchi addicted adz28 is offline
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    Re: [WPF] GunZ Launcher /w Source

    Even if you say you were learning, you did it pretty well. Yes, it can be improve, but even that, is well coded.
    I hope you are still learning, I love C# so I wish you the best.
    Well done.

  6. #6
    Registered Gunzlatinov3 is offline
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    Re: [WPF] GunZ Launcher /w Source

    Nice, vs2003?

  7. #7
    Hardcore Member NesuxGxx is online now
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    Re: [WPF] GunZ Launcher /w Source

    vs 2015 2013

  8. #8
    Newbie menor11j4 is offline
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    Re: [WPF] GunZ Launcher /w Source

    Could you explain better how to use it, no?

  9. #9
    0x4D696E68 myheart is online now
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    Re: [WPF] GunZ Launcher /w Source

    how to make updater work?

  10. #10

    Re: [WPF] GunZ Launcher /w Source

    Quote Originally Posted by myheart View Post
    how to make updater work?
    I need more details. Also keep in mind that this was never finished. I may finish this soon though.

  11. #11
    Newbie dark151 is offline
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    Re: [WPF] GunZ Launcher /w Source

    How do I change it so that the launcher creates the folders that the launcher downloads?

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    That is, so as not to give an error when downloading that there are no folders

  12. #12

    Re: [WPF] GunZ Launcher /w Source

    Quote Originally Posted by dark151 View Post
    How do I change it so that the launcher creates the folders that the launcher downloads?

    - - - Updated - - -

    That is, so as not to give an error when downloading that there are no folders
    I don't recommend using this at all.
    I'm working on another launcher that's more secure, faster, and reliable. Hold tight.

  13. #13
    Reality, What is? Rain is offline
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    Re: [WPF] GunZ Launcher /w Source

    How about, I design a gunz launcher and you code it? @Hashed

  14. #14

    Re: [WPF] GunZ Launcher /w Source

    Quote Originally Posted by Rain View Post
    How about, I design a gunz launcher and you code it? @Hashed
    Sounds like a plan. However, GunzCord is a priority right now due to the amount of bugs and problems with it, so I must rewrite. It's getting a GUI and becoming a Service.

    I have been working on the launcher on the side though. It'll be written in C# WPF .NET Framework 4.5, but I have not decided how I want to present the UI. I'm leaning towards HTML & CSS though. Serialkey WILL be present using SKGen, as well as the ability to modify the basic message detection with ease in SKGen, without having to recompile it using a Delphi compiler. Keep in touch on Discord.



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