- Joined
- Apr 6, 2007
- Messages
- 1,806
- Reaction score
- 483
Unbelievable, thanks a lot BlackHorse . Love you man xD
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excellent work @BlackHorse...
after disabling some things, modified other i managed to successfully compile and work the dll...
one thing is not ok for me... i can not load custom glow for any item...
@cocs55,
i use for testing customs add first release ...
where you found CraftStage.txt ? can you share it?
// ----
//SetRange((LPVOID)0x005666F7, 10, ASM::NOP);
//SetOp((LPVOID)0x005666F7, AddWingsEffect, ASM::JMP);
Naked(AddWingsEffect)
{
here
}
incredible work of zteam.. thanks, also this src have missing socketitem.h and .cpp? i don't find it en the folder
where you found CraftStage.txt ? can you share it?
[NPC]
ID = 375
MAP = 3
X = 177
Y = 104
//===================================================================================
// zGameServer (CraftSystem zTeam)
// ----------------------------------------------------------------------------------
// Description: CraftStage
// ----------------------------------------------------------------------------------
// Revision: 21:30 26.07.2014 ~ 4FUNer
// ----------------------------------------------------------------------------------
// ID = ID of Item = ((Group *512) +ID)
//===================================================================================
// StageName QuestCount ReqLevel ReqReset
// ----------------------------------------------------------------------------------
0
"Stage 1" 3 400 0
// ----------------------------------------------------------------------------------
// QuestName ItemCount ReqMoney
"Hello 4FUNer" 1 500
// ----------------------------------------------------------------------------------
// ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
6180 0 14 15 1 7 1 0 1 0 0
// ----------------------------------------------------------------------------------
// QuestName ItemCount ReqMoney
"Hello 4FUNer 2" 1 1000
// ----------------------------------------------------------------------------------
// ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
6181 0 0 0 0 0 0 0 0 0 0
// ----------------------------------------------------------------------------------
// QuestName ItemCount ReqMoney
"Hello 4FUNer 3" 1 2000
// ----------------------------------------------------------------------------------
// ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
6182 0 0 0 0 0 0 0 0 0 0
// ----------------------------------------------------------------------------------
end
// StageName QuestCount ReqLevel ReqReset
// ----------------------------------------------------------------------------------
1
"Stage 2" 1 1 0
// ----------------------------------------------------------------------------------
// QuestName ItemCount ReqMoney
"Hello Baby" 1 2500
// ----------------------------------------------------------------------------------
// ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
6183 1 14 15 0 0 0 0 0 0 0
end
void Glowdll()
{
HINSTANCE Glow_dll = LoadLibrary("Glow.dll");
if(Glow_dll == 0)
{
MessageBox(0,".dll Not Found, Glow.dll","NNTeam",0);
ExitProcess(1);
return;
}
}
//---------------------------------------------------------------------------
void Item::GetItemColor(int ModelID, float Arg2, float Arg3, VAngle * Color, bool BalrogMode)
{
if( !g_ItemModel.SetColor(ModelID, Color) )
{
return pGetItemColor(ModelID, Arg2, Arg3, Color, BalrogMode);
Glowdll();
}
}
// ----------------------------------------------------------------------------------------------
@aecrimch i have recreated, Try
CraftMain.ini
Code:[NPC] ID = 375 MAP = 3 X = 177 Y = 104
CraftStage.txt
Code://=================================================================================== // zGameServer (CraftSystem zTeam) // ---------------------------------------------------------------------------------- // Description: CraftStage // ---------------------------------------------------------------------------------- // Revision: 21:30 26.07.2014 ~ 4FUNer // ---------------------------------------------------------------------------------- // ID = ID of Item = ((Group *512) +ID) //=================================================================================== // StageName QuestCount ReqLevel ReqReset // ---------------------------------------------------------------------------------- 0 "Stage 1" 3 400 0 // ---------------------------------------------------------------------------------- // QuestName ItemCount ReqMoney "Hello 4FUNer" 1 500 // ---------------------------------------------------------------------------------- // ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket // ---------------------------------------------------------------------------------- 6180 0 14 15 1 7 1 0 1 0 0 // ---------------------------------------------------------------------------------- // QuestName ItemCount ReqMoney "Hello 4FUNer 2" 1 1000 // ---------------------------------------------------------------------------------- // ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket // ---------------------------------------------------------------------------------- 6181 0 0 0 0 0 0 0 0 0 0 // ---------------------------------------------------------------------------------- // QuestName ItemCount ReqMoney "Hello 4FUNer 3" 1 2000 // ---------------------------------------------------------------------------------- // ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket // ---------------------------------------------------------------------------------- 6182 0 0 0 0 0 0 0 0 0 0 // ---------------------------------------------------------------------------------- end // StageName QuestCount ReqLevel ReqReset // ---------------------------------------------------------------------------------- 1 "Stage 2" 1 1 0 // ---------------------------------------------------------------------------------- // QuestName ItemCount ReqMoney "Hello Baby" 1 2500 // ---------------------------------------------------------------------------------- // ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket // ---------------------------------------------------------------------------------- 6183 1 14 15 0 0 0 0 0 0 0 end
Ofc add Npc to MonsterSetBase.txt list
=)
Just delete files from source and compile :/Tnx man, need source code "SocketItem" > SocketItem.cpp , SocketItem.h (lacking in the source code)
Just delete files from source and compile :/
//=====================================
// Socket item list
//=====================================
// -------------------------------------------------------------------------------------------------------------------------------
// ID Index Name
// -------------------------------------------------------------------------------------------------------------------------------
0 26 //-> Flameberge
0 27 //-> Sword Breaker
2 16 //-> Frost Mace
2 17 //-> Absolute Scepter
4 23 //-> Dark Stinger
5 20 //-> Eternal Wing Stick
5 30 //-> Deadly Staff
5 31 //-> Inberial Staff
6 17 //-> Crimson Glory
6 18 //-> Salamander Shield
6 19 //-> Frost Barrier
6 20 //-> Guardian Shield
-1 44 //-> Eternal Wing Set
-1 45 //-> Titan Set
-1 46 //-> Brave Set
-1 47 //-> Phantom Set
-1 48 //-> Destroy Set
-1 49 //-> Seraphim Set
-1 50 //-> Divine Set
-1 51 //-> Royal Set
-1 52 //-> Hades Set
end