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[Development] Community Edition Season6 Episode3 z-Team

Apprentice
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excellent work BlackHorse...

after disabling some things, modified other i managed to successfully compile and work the dll...
one thing is not ok for me... i can not load custom glow for any item...

RacRac - [Development] Community Edition Season6 Episode3 z-Team - RaGEZONE Forums


RacRac - [Development] Community Edition Season6 Episode3 z-Team - RaGEZONE Forums
 
Apprentice
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@cocs55,
i use for testing customs add first release ...
where you found CraftStage.txt ? can you share it?
 
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Thanks for source BlackHorse, bring fun with no effort lol :D

If someone want to play with wings effects

ItemAsm.cpp

un-comment
Code:
	// ----
	//SetRange((LPVOID)0x005666F7, 10, ASM::NOP);
	//SetOp((LPVOID)0x005666F7, AddWingsEffect, ASM::JMP);

& play with code of
ItemAsm.cpp
Code:
Naked(AddWingsEffect)
{
here
}

RacRac - [Development] Community Edition Season6 Episode3 z-Team - RaGEZONE Forums


Cheers, ps lot lot work gj zTeam.
 
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where you found CraftStage.txt ? can you share it?

aecrimch i have recreated, Try

CraftMain.ini

Code:
[NPC]
ID = 375
MAP = 3
X = 177
Y = 104

CraftStage.txt
Code:
//===================================================================================
// zGameServer (CraftSystem zTeam)
// ----------------------------------------------------------------------------------
// Description: CraftStage
// ----------------------------------------------------------------------------------
// Revision: 	21:30 26.07.2014 ~ 4FUNer 
// ----------------------------------------------------------------------------------
// ID = ID of Item = ((Group *512) +ID)
//===================================================================================
// 	StageName QuestCount ReqLevel ReqReset
// ----------------------------------------------------------------------------------
0
	"Stage 1" 3 400 0
// ----------------------------------------------------------------------------------	
// 	QuestName ItemCount ReqMoney
	"Hello 4FUNer"	1	500
// ----------------------------------------------------------------------------------	
//	ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
	6180	0	14	15	1	7	1	0	1	0	0
// ----------------------------------------------------------------------------------	
// 	QuestName ItemCount ReqMoney
	"Hello 4FUNer 2"	1	1000
// ----------------------------------------------------------------------------------	
//	ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
	6181	0	0	0	0	0	0	0	0	0	0
// ----------------------------------------------------------------------------------	
// 	QuestName ItemCount ReqMoney
	"Hello 4FUNer 3"	1	2000
// ----------------------------------------------------------------------------------	
//	ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
	6182	0	0	0	0	0	0	0	0	0	0	
// ----------------------------------------------------------------------------------	
end
// 	StageName QuestCount ReqLevel ReqReset
// ----------------------------------------------------------------------------------
1
	"Stage 2" 1 1 0
// ----------------------------------------------------------------------------------	
// 	QuestName ItemCount ReqMoney
	"Hello Baby"	1	2500
// ----------------------------------------------------------------------------------	
//	ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
	6183	1	14	15	0	0	0	0	0	0	0	
end

Ofc add Npc to MonsterSetBase.txt list

=)

RacRac - [Development] Community Edition Season6 Episode3 z-Team - RaGEZONE Forums
 
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@aecrimch try to load glow.dll like this.
Code:
void Glowdll()
{
	HINSTANCE Glow_dll = LoadLibrary("Glow.dll");
	if(Glow_dll == 0)
	{
		MessageBox(0,".dll Not Found, Glow.dll","NNTeam",0);
		ExitProcess(1);
		return;
	}
}
//---------------------------------------------------------------------------
void Item::GetItemColor(int ModelID, float Arg2, float Arg3, VAngle * Color, bool BalrogMode)
{
	if( !g_ItemModel.SetColor(ModelID, Color) )
	{
		return pGetItemColor(ModelID, Arg2, Arg3, Color, BalrogMode);
		Glowdll();
	}
}
// ----------------------------------------------------------------------------------------------
 
Newbie Spellweaver
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@aecrimch i have recreated, Try

CraftMain.ini

Code:
[NPC]
ID = 375
MAP = 3
X = 177
Y = 104

CraftStage.txt
Code:
//===================================================================================
// zGameServer (CraftSystem zTeam)
// ----------------------------------------------------------------------------------
// Description: CraftStage
// ----------------------------------------------------------------------------------
// Revision:     21:30 26.07.2014 ~ 4FUNer 
// ----------------------------------------------------------------------------------
// ID = ID of Item = ((Group *512) +ID)
//===================================================================================
//     StageName QuestCount ReqLevel ReqReset
// ----------------------------------------------------------------------------------
0
    "Stage 1" 3 400 0
// ----------------------------------------------------------------------------------    
//     QuestName ItemCount ReqMoney
    "Hello 4FUNer"    1    500
// ----------------------------------------------------------------------------------    
//    ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
    6180    0    14    15    1    7    1    0    1    0    0
// ----------------------------------------------------------------------------------    
//     QuestName ItemCount ReqMoney
    "Hello 4FUNer 2"    1    1000
// ----------------------------------------------------------------------------------    
//    ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
    6181    0    0    0    0    0    0    0    0    0    0
// ----------------------------------------------------------------------------------    
//     QuestName ItemCount ReqMoney
    "Hello 4FUNer 3"    1    2000
// ----------------------------------------------------------------------------------    
//    ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
    6182    0    0    0    0    0    0    0    0    0    0    
// ----------------------------------------------------------------------------------    
end
//     StageName QuestCount ReqLevel ReqReset
// ----------------------------------------------------------------------------------
1
    "Stage 2" 1 1 0
// ----------------------------------------------------------------------------------    
//     QuestName ItemCount ReqMoney
    "Hello Baby"    1    2500
// ----------------------------------------------------------------------------------    
//    ID IsCrafted MinLevel MaxLevel MinOption MaxOption IsLuck IsSkill IsExcellent IsAncient IsSocket
// ----------------------------------------------------------------------------------
    6183    1    14    15    0    0    0    0    0    0    0    
end

Ofc add Npc to MonsterSetBase.txt list

=)

RacRac - [Development] Community Edition Season6 Episode3 z-Team - RaGEZONE Forums



thx but can you explain this event?

i added it and finished it and nothing happend
 
Newbie Spellweaver
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Jun 30, 2014
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Just delete files from source and compile :/

Thanks, I understand that - but I would like to take advantage of a full source code
For "Socket Item System" - need to configure the client side, so the required configuration:

Client\Data\Custom\SocketItem.ini

//=====================================
// Socket item list
//=====================================
// -------------------------------------------------------------------------------------------------------------------------------
// ID Index Name
// -------------------------------------------------------------------------------------------------------------------------------
0 26 //-> Flameberge
0 27 //-> Sword Breaker
2 16 //-> Frost Mace
2 17 //-> Absolute Scepter
4 23 //-> Dark Stinger
5 20 //-> Eternal Wing Stick
5 30 //-> Deadly Staff
5 31 //-> Inberial Staff
6 17 //-> Crimson Glory
6 18 //-> Salamander Shield
6 19 //-> Frost Barrier
6 20 //-> Guardian Shield
-1 44 //-> Eternal Wing Set
-1 45 //-> Titan Set
-1 46 //-> Brave Set
-1 47 //-> Phantom Set
-1 48 //-> Destroy Set
-1 49 //-> Seraphim Set
-1 50 //-> Divine Set
-1 51 //-> Royal Set
-1 52 //-> Hades Set
end

This system is used to add new things 400 level (with the possibility of installing them on the socket options).
I am sorry for my english :)
 
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