Experienced Elementalist
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This is the original source (only rename) with full library, ready for development!
Download Source + Binary:
PassUnpacking: vndev.games
Dll_Client Get additional connection information to avoid bypass by replacing the DLL
CODE FOR MAIN SS6, the other MAIN change offset or delete the following code to avoid cash main!
HackClient.cpp
Download Source + Binary:
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PassUnpacking: vndev.games
Dll_Client Get additional connection information to avoid bypass by replacing the DLL
CODE FOR MAIN SS6, the other MAIN change offset or delete the following code to avoid cash main!
HackClient.cpp
Code:
// Connect Set for Main SS6
/*
SetByteX((PVOID)0x00E61F68,(gProtect.m_MainInfo.ClientVersion[0]+1)); // Version
SetByteX((PVOID)0x00E61F69,(gProtect.m_MainInfo.ClientVersion[2]+2)); // Version
SetByteX((PVOID)0x00E61F6A,(gProtect.m_MainInfo.ClientVersion[3]+3)); // Version
SetByteX((PVOID)0x00E61F6B,(gProtect.m_MainInfo.ClientVersion[5]+4)); // Version
SetByteX((PVOID)0x00E61F6C,(gProtect.m_MainInfo.ClientVersion[6]+5)); // Version
SetWordX((PVOID)0x00E609E4,(gProtect.m_MainInfo.IpAddressPort)); // // Connect Port
MemoryCpy(0x00E61F70,gProtect.m_MainInfo.ClientSerial,sizeof(gProtect.m_MainInfo.ClientSerial)); // ClientSerial
MemoryCpy(0x00E611B2,gProtect.m_MainInfo.IpAddress,sizeof(gProtect.m_MainInfo.IpAddress)); // IpAddress
*/
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