- Joined
- Mar 1, 2006
- Messages
- 314
- Reaction score
- 191
Guys please stop making this an argument like Windows vs Linux, Tabs vs Spaces, Android vs iOS... Any modern engine that will play at native monitor resolution (60hz, 144hz etc.) will do. No one cares if the engine handles the game at 300 or 340 fps as it doesn't matter to the end user.
What matters is your whole concept for the game. How it all fits together. What is the execution. supron what is your product roadmap? SirMaster what is yours?
Will the readers of this topic have a chance to play your creations on a higher level than just a demo?
Actually the idea behind the entire work what is already done and still doing is provide an entire visual upgrade at future without sacrifice the performance, just a little of penalty over it, nobody will notice it, the roadmap is simple, provide a new experience, improved gameplay, effects, terrains and objects quality, no more hacks, etc... i think that is what every player wants from any server, and our idea is provide exactly that and even more at future.
There won't be any limit, we will be able to provide any kind of upgrade, new characters, expanded maps, tessellation for example for a visual upgrade on terrain, think about it like an evolution of MU to AAA quality.
And of course, they will be able to enjoy it, Elion is almost complete for all platforms(except MacOS and iOS, I apologize about that, but no money for that yet, might work on it on future when possible, think that a Mac is really expensive, and an iPhone same, the internal structure is already compatible, but well... can't spend on that right now).
About Elion Engine, well, like said before, didn't talk about it just because i wanted, but because they asked about it, if someone doesn't feel like my answer is right about unity or unreal or any other engine, shouldn't feel offended, i just said what made me choose to do the entire code by myself instead of use any engine, so don't take it too personal, like said many times to many people who talked to me in the past, unity and unreal are really amazing :.
Hope this answer your questions.