[Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

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  1. #31
    Registered MuOriginal is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu
    any reason why not to stick to the original database/files structure ?
    I think that many people might want to have this wont be able to actual using it as they need to change the whole way the configs work and it probably would be used by new servers only.

    although your trying to use mysql there isnt really a problem to convert mssql backup into mysql ,just need to change some syntax and your good to go if you need help with the it I can do it for you.

  2. #32
    Member Setekh is offline
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    We are not looking into backward compatibility. For it is flowed, eventually moding by hand will be remove entirely, we are considering bson(binary json, as mongodb uses) or kryo, and making tools for the server also UPnP support. It would be a waste of time, and not stimulating for a team of two to do such dull hard to manage mess that is the current static data management that's in a mu server. Regarding the database.. well there's 2 tables now, eventually they'll be 5 or less.. there's almost no real reason to keep mysql we just thought it familiar for the users, there are non server databases out there with no-sql support that are more intriguing and if not better suited for such a small project. And its structure, our way of managing our data will be more secure and efficient and requires less information then the old ones, the way we are currently doing it is by mapping everything with an object id thus giving us the possibility to clean, adapt, change with out any risk of important data loss. The project's goal is to make this server unhackable, we are not trusting anything the client sends towards the server and always checking 'what if..' . Im writing this via an android phone, on tapatalk; not sure how much sense i've made but feel free to ask.

    PS: we are gonna make tools that will convert mu txt files and other thingies to make the transition to a veth server easy :P

  3. #33
    Hardcore Member xute is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    nice project, with maven and tests (i recommend you to use junit) i would like to contribute but i dont have time for now.

    good luck!

  4. #34
    Member Setekh is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Updated first post, compiled server is now rev 19.

  5. #35
    Registered MuOriginal is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    can you update the github repository as well?

  6. #36
    Member Setekh is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Huh? Its from the repo lol

  7. #37
    Registered MuOriginal is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    On that case then my bad,I though there are new updates as you wrote it today but the last update of the repository was 5 days ago

  8. #38
    Member Setekh is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Yeah. Didn't had time last week, this week as well, but I'll make some to add the inventory ^^

  9. #39
    Member Setekh is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Mwhahaha! Something we cooked up this weekend ^^


    Too early tho >.>

  10. #40
    el gordito tetas caidas GM-Andromeda is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Quote Originally Posted by Setekh View Post
    Mwhahaha! Something we cooked up this weekend ^^


    Too early tho >.>
    what would that be?

  11. #41
    Member Setekh is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    we put together a scene composer, to attempt a mu client but we decided in the end it will be a waste of time dealing with trash, so the idea is on hold. While we work on smth else

  12. #42

    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Project seems interesting, good luck =]

  13. #43
    Newbie SorinPy is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Hi!
    I Have a little problem with packet decrypt...
    Next packet is from login request..i don`t know what client version..packet is taken from a post on this forum..is just a test on MuDecoder class and it works...
    Code:
    C3 5A D4 B8 32 94 48 04 C3 5D 25 D1 E4 55 D2 3F AF DB E1 A3 A5 A8 49 7C 3F E7 6B 7B DE AB 06 EE 08 1C 29 DC 22 7B F2 06 6E E1 45 98 A7 92 7D AD 7C D5 AF 37 01 22 90 69 5C 00 59 72 EA 13 84 03 28 08 6F 5A 37 96 16 EA CA 9F 03 1E 15 68 5D BD A3 67 F9 A0 41 91 69 A8 61 5F
    ->
    C3 3D F1 01 9D AB C6 95 A1 AB FC CF AB FC CC CF AB FC CF AB FC CF AB FC CF AB FC CF AB FC CF AB FC CF 3C 51 40 00 61 62 63 64 65 4D 75 48 6F 61 69 44 75 63 53 53 36 45 33 00 00 00 F9 00 00 00 00 00
    but i have tried MuDecoder on live S6ep3 ,S2 and S3 clients and decryption don`t work..
    On login request client send to server next packet
    Code:
    C3 5A DD E5 0C D8 1D A5 31 F4 E9 73 46 78 67 3F 7D 5D CD 73 C8 4C B3 86 41 2B 2D 1E 16 4C 42 1D 70 4B 7E 49 F0 5E A5 ED BE 22 9E 71 1F 2A 15 70 56 E2 A4 2E 52 E7 DC 7A 4F D1 52 69 90 02 A2 13 CD B4 AD 98 1D 05 3A EA 2E C6 B1 5C 91 2B 1E 31 A3 2D AB 56 42 B0 FD 3C E7 D9
    and it decode it as
    Code:
    C3 3D F1 7A 76 2D DF 00 F1 F1 B4 74 74 6B 50 A2 5A 53 91 29 F6 A0 7D C1 1A 30 ED 93 BA 7E 2E 8D A5 7B CF EC E3 85 2D AB 6C 02 1B B6 86 A1 B4 3B FD AB 7F B0 59 31 DF 45 99 A8 73 5C 01 00 00 00 00 00
    I have 0xC3 as head,0x3D as size , 0xF1 as packet type but 0x7A is not a subtype of 0xF1...

    Am i missing something?

  14. #44
    Newbie jack111111 is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    Did you use Xor32 to decrypt the content?

    If you used then you need to check client for get the right keys.

    Or extract it from normal chat packet (Opcode 0x00).

  15. #45
    DarkMu wolfulus is offline
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    re: [Development] Project Vethrfolnir Open Source Season 6 Episode 3 Java Server Emu

    glad to see this :)



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