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[Development] Season XII Source Chinesse Team - based on X-TEAM

Experienced Elementalist
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Apr 11, 2005
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I found something strange, You can check this on 2 clients running on 1 mashine. If You are logged in with 2 characters and You stay nearby, try 1 char to be leaning on the wall then go second character out of view range and back, You will see 1 character (but he isnt leaning against the wall now but stay on the ground).
 
Newbie Spellweaver
Joined
Sep 24, 2015
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I tried to use custom post source from xteam 8.3 but not worked it receive fine on protocol but dont display in-game anyone know what is wrong?
.h
Code:
#define pScaleFormAction            ((void(__cdecl*)(DWORD Form, LPSTR ElementName, LPSTR Command, ...)) 0x009F4253)//ok?
#define pMessageBoxThis            ((DWORD(__cdecl*)()) 0x00A0714B)//ok?
struct PMSG_NEW_MESSAGE_RECV
{
    PSBMSG_HEAD h; // C1:F3:E4
    char message[128];
};


void GCNewMessageRecv(PMSG_NEW_MESSAGE_RECV* lpMsg);
.cpp
Code:
__declspec(naked) void ScaleFormAction(DWORD Form, LPSTR ElementName, LPSTR Command, ...)
{
    __asm
    {
        MOV EDX, 0x009F4253; // S9
        JMP EDX;
    }
}

void GCNewMessageRecv(PMSG_NEW_MESSAGE_RECV* lpMsg) // OK
{
    wchar_t buffW[128];
    int tmpClass = pMessageBoxThis();
    
    if (MultiByteToWideChar(CP_ACP, 0, lpMsg->message, sizeof(lpMsg->message), buffW, _countof(buffW)) != 0)
    {
        //MessageBoxA(NULL, ("%s %d", buffW), "Error", MB_OK);
        char buffA[256];
        if (WideCharToMultiByte(CP_UTF8, 0, buffW, _countof(buffW), buffA, sizeof(buffA), 0, 0) != 0)
        {
            pScaleFormAction(*(DWORD*)(tmpClass + 0x124), "SetChatLogText", "%s %d", buffA, 2);
            //MessageBoxA(NULL, ("%s %d", buffA), "Error", MB_OK);
            console.Log("%s %d", buffA);
        }
    }
}

Protocolcore
Code:
    case 0xF3:
    {
        PMSG_DEFAULT2 * lpMsg2 = (PMSG_DEFAULT2 *)aRecv;
        switch (lpMsg2->subcode)
        {
        case 0xE0:
            GCNewMessageRecv((PMSG_NEW_MESSAGE_RECV*)aRecv);
            break;
        }
    }
    break;



how did you do? help?
 
Experienced Elementalist
Joined
Apr 11, 2005
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Maybe someone know how to fix this.
Rage Fighter and skill Blood Howling.
When i run this skill, Rage Fighter fist should receive red aura and it is ok but for all time i see spinning black rectangles moving around his fists.
I see problem only with this skill.

Could You check this ?, im running client: 1.18.70 (by Pyke)
(windows 10, nvidia card, i have no other problem with graphic )
 
Last edited:
Experienced Elementalist
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Just want to say, its sad, all leaves this fantastic source, (it's buggy) but really lots of stuff is implemented. Im still working on this season.
 
Junior Spellweaver
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Feb 4, 2017
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someone give me the directory util or cryptlib.lib thanks
 
Junior Spellweaver
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Messages
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Hi RageZone! :love:

I would like to announce that I will undertake work, using source codes, which I will provide below.

Source Code is by Chinesse Team called L.S.T.

Link Source: Util:
MuServer:
Client ENG:
Update 1
-DataServer fixed (DataServer must be compile Release_EX401 mode)
-Clean Projects, no errors
-Hunting Log fixed



Update 1.1
Full MUServer Compiled Clean


Client ENG modded by me, 100% working with compiled files


Main DLL Source, no errors clean

I still keep this copy for me to share with many thanks
 
Junior Spellweaver
Joined
Oct 12, 2014
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5
Hi RageZone! :love:

I would like to announce that I will undertake work, using source codes, which I will provide below.

Source Code is by Chinesse Team called L.S.T.

Link Source: Util:
MuServer:
Client ENG:
Update 1
-DataServer fixed (DataServer must be compile Release_EX401 mode)
-Clean Projects, no errors
-Hunting Log fixed



Update 1.1
Full MUServer Compiled Clean


Client ENG modded by me, 100% working with compiled files


Main DLL Source, no errors clean



You can update links plz?
This is the post I see when I open the links..


"The file you are trying to download is no longer available."
 
Last edited:
Newbie Spellweaver
Joined
Sep 14, 2007
Messages
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85
You can update links plz?
This is the post I see when I open the links..


"The file you are trying to download is no longer available."

Its all what i have bro...

Client ENG


MuServer


MuServer Source


DLL Source
 
Newbie Spellweaver
Joined
Apr 24, 2015
Messages
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7
Hey anybody have any idea what make that bug ?

Getting attacked without monsters ?!

Pyke - [Development] Season XII Source Chinesse Team - based on X-TEAM - RaGEZONE Forums

Pyke - [Development] Season XII Source Chinesse Team - based on X-TEAM - RaGEZONE Forums
 
Newbie Spellweaver
Joined
Jun 6, 2021
Messages
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2
不要使用ConnectServer_EX401,需要编译EX803

Pyke - [Development] Season XII Source Chinesse Team - based on X-TEAM - RaGEZONE Forums



Pyke - [Development] Season XII Source Chinesse Team - based on X-TEAM - RaGEZONE Forums



22:08:36 [SocketManager] WSAAccept() failed with error: 10061

Try not to run ConnectServer in the vs editor

- - - 更新了 - - -

有有人知道如何修理这些门吗?Acheron 地图

Pyke - [Development] Season XII Source Chinesse Team - based on X-TEAM - RaGEZONE Forums


Pyke - [Development] Season XII Source Chinesse Team - based on X-TEAM - RaGEZONE Forums

Can you send me a copy of your Chinese client

你的中文客户端可以发给我一份吗
 
Newbie Spellweaver
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Jun 6, 2021
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嗨,RageZone!:love:

我想宣布我将使用源代码进行工作,我将在下面提供。

源代码由中国团队称为LST链接源:mega.nz 程序: MuServer: 客户端 ENG:




更新 1
- 数据服务器已修复(数据服务器必须编译 Release_EX401 模式)
- 清理项目,无错误 - 已修复
狩猎日志



更新 1.1
完整 MUServer 已编译清理


Client ENG 由我修改,100% 使用编译文件


主要 DLL 源代码清洁

[/引用]


Can you send a supporting Chinese client~
 
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