- Joined
- Apr 18, 2010
- Messages
- 28
- Reaction score
- 6
Let's share and fix the bugs of the version posted by SmileYzn, I'm using gameserver in release, just remove my dll and create yours and use gs this is cracked
original topic:
LINK
MuServer
original topic:
LINK
MuServer
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using client posted by Heyned in topic original
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#define OBJECT_BASE (*(char**)0xAC70D54)
#define OBJECT_SIZE 0x9D60
#define OBJECT_MIN 0x1F40
#define OBJECT_MIN ???????? SEARCH
#define OBJECT_POINTER(aIndex) ((aIndex * OBJECT_SIZE) + OBJECT_BASE)
//PERSONAL ID
utility.SetNop(0x00485A9C, 5);
//DISABLE CHECKSUM
utility.SetByte(0x00484C1F, 0xEB);
//CRASH DUMP
utility.SetRetn(0x00545ECC);
//[DETECTED_INVALID_SOCKETOPTION][%d][%s][%s] [%d][%d][%d][%d][%d] [INVENPOS:%d]- CASE1
utility.SetNop(0x0054A008, 6);
//[DETECTED_INVALID_SOCKETOPTION][%d][%s][%s] [%d][%d][%d][%d][%d] [INVENPOS:%d]- CASE2
utility.SetNop(0x0054A042, 6);
//[MOCAA][ERROR] PushUserLevelup - Json Parsing fail.
utility.SetNop(0x0054871B, 6);
//Invalid Socket FIX
*(BYTE*)(0x00519B93) = 0xEB;
utility.SetNop(0x00519C65, 2);
//FIX GM MOVE M
BYTE GMMoveM[6] = { 0xE9, 0xD7, 0x01, 0x00, 0x00, 0x90 };
memcpy((int*)0x005D8747, GMMoveM, sizeof(GMMoveM));
If someone has more offsets please share to help the community. tk.
Credits
Webzen
SmileYzn
Heyned
Last edited: