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Graphics / OpenGL effects by RMSTeam

Initiate Mage
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how to put glow in main?

I tried some methods and still can not =/
 
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Newbie Spellweaver
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how to put glow in main?
I tried some methods and still can not =/
Read Gembrid topic -> Hook dll -> Find offsets

First post updated. (Rename file 3DCamera.dll to RMST.dll)

Fixes:
Entrance to the map Vulcanus, Bc, It e.t.c.
Yellow 2 line in to the switch menu.
Simple rename the dll and put to the client, I forgot them to rename.
 
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3d camera increase range view + sky images + smoke effect + mini-maps + smoothing textures. please!! is the best combination!


ps: If you do not believe me take the test ... and see what I mean.
 
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Newbie Spellweaver
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I don't have enough free time. I will do some features, later.
 
Newbie Spellweaver
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English:

Hi Brain.
First, thanks and congratilations for this project! I'm from brazil and in Brasil the words have acents. like: ã , á , â for this I fix your main (mainhooked 1.03k) to accept this simbols.

The link for my corrections is:



Code:
Configuration:
For change IP:
HEX EDITOR => Find mub6.com.br

For change Version:
HEX EDITOR => Find 22585

For Change Serial:
HEX EDITOR => Find 8gksYM30JnvgqpcP



PS: If you dont approve my release please tell me , and I will delete this file.
------------------------------------------------------------
BrasiL:
Primeiramente obrigado e parabens pelo projeto. Eu sou do Brasil e no Brasil as palavras são acentuadas. Ou seja, Possuem acentos como ã , â. Pensando nisto eu fiz uma correçao do main do seu FORUM (MAINHOOKED 1.03k) para ele aceitar simbolos.
O Link para a correção é:


Code:
Configuração interna do main:
Para mudar o IP:
HEX EDITOR => Find mub6.com.br

para Mudar a Versão:
HEX EDITOR => Find 22585

Para Mudar o Serial:
HEX EDITOR => Find 8gksYM30JnvgqpcP
 
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Newbie Spellweaver
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Brain. I still having error on enter in BC.

I put the 1.0.0.4 Update!
So I rename the 3dcamera.dll to rmst.dll and paste it in my client. But the error still alive.
Can you check the dll again?

Thanks
 
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Brain: Could you please briefly answer these questions?

1st Question: You may provide us with full source code of your project with main.exe 1.03k, once this is come to an end?

2nd Question: You may not add more range of 3D visualization to the camera?

3rd Question: It is possible for you to add a SkyBox, as used by main.exe that develops vcorp?
 
Newbie Spellweaver
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i change 3dcamera.dll to rmst.dll and mainhooked turns yellow all map and i cant move, whats wrong?
 
Newbie Spellweaver
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Hey there, any fix for this sh* ?

 
Newbie Spellweaver
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Still with the last update i cant go to volcanus or barracks for example, with the minimap.
 
Elite Diviner
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wow why is that i can go in vulcano swamp and still have the effects :D!
 
Junior Spellweaver
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Great Work! Can you make the fog white or black? Maybe add option in .ini file to set color? :) thanks!
 
Custom Title Activated
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Great Work! Can you make the fog white or black? Maybe add option in .ini file to set color? :) thanks!

u can change fog color by ur self

but i know its so hard to look into source and change few numbers ;]


anyway open Struct.cpp (all fog color maps)

u will see smth like that

case 0x0: // Lorencia
{

rgb.r = 0.85f; rgb.g = 0.8025f; rgb.b = 0.2805f; rgb.a = 1.0f; return rgb;
}

rgb.r = 0.0f; rgb.g = 0.0f; rgb.b = 0.0f; rgb.a = 1.0f; return rgb;

= black

etc

simply change rgb.r rgb.g rgb.b values -> compile -> test
 
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aHelper: How can we do to create a way to load the colors of the fog of each map by means of a file ini outside the dll?

That way we can do to create a way to load the camera offsets through a file .ini outside the dll? To use the same .dll with any main.exe any version just by changing the offsets in the .ini file...
 
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Elite Diviner
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its easy just use if func :)!

You can use my sample for Fix Master Skill Three and read something more about C++ and you will be readdy to make this :p

char FixFile3[] = "./AngelsMu.ini";

int MST = GetPrivateProfileInt("MasterSkillThree","MTFix",0,FixFile3);

void MasterSkillThree()
{
if(MST>=1)
{
BYTE MasterSkillThree[5] = {0x90,0x90,0x90,0x90,0x90};
memcpy((int*)0x00747474, MasterSkillThree, sizeof(MasterSkillThree));
memcpy((int*)0x00747481, MasterSkillThree, sizeof(MasterSkillThree));
}
}
 
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