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WoW Mangos Tutorials Discuss, Mangos Gm Commands at WoW Mangos forum; [MANGOS] Server -------------------------- (taken from almarad original thread) LEVELUP 4 COMMANDS ( ADMIN ) .acct Syntax: Checks Your Account Gm ...


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Old 05-14-2008   #1 (permalink)
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Mangos Gm Commands

[MANGOS] Server
--------------------------

(taken from almarad original thread)

LEVELUP 4 COMMANDS ( ADMIN )


.acct
Syntax: Checks Your Account Gm Level.

.commands
Syntax: Shows All The Availble Commands You May Use.

.dismount
Syntax: Dismounts You From Your Mount.
NOTE* Must Be On A Munt To Work.

.gmlist
Syntax: Shows Gm's Online

.help [Command]
Syntax: Shows Help for the selected Command.

.save
Syntax: Saves Character.

.start
Syntax: Teleports To Where Your Hearthstone Is Set.


.announce [message]
Syntax: Broadcast a System Wide Message Viewed By All Players.

.gmoff
Syntax: Turn Gm Visibilty Off. Players And Mobs Can Now Attack You.

.gmon
Syntax: Turn Gm Visibilty On. Players And Mobs Cant Attack You.
You Are Now Visible In .Gmlist

.goname [Char Name]
Syntax: Teleport Staright To The Selected Player.

.namego [Char Name]
Syntax: Teleport The Selected Player To You.

.gps
Syntax: Display the position information for a selected character or creature.
Position information includes X, Y, Z, and orientation, map Id and zone Id

.learnsk [Skill ID]
Syntax: Learns a skill for the selected player ingame.

.lookuptele [Location]
Syntax: Looks up the coordinates for the location selected.


.modify [Hp|Energy|Mana|Rage]
Syntax: Modify the selected players Hp, Energy, Mana, Rage.

.modify [Speed|Swim|Scale|
Syntax: Modify speed and swim rate from scale 0-10.
Modify Scale (Size) For Selected player from scale 0.01-3.

.money [# Amount]
Syntax: Give Money In Copper To Selected Player

.recall
Syntax: Teleport Playername or selected player to the place where he has been before last use of a teleportation command.
If no Playername is entered and no player is selected, it will teleport you.

.saveall
Syntax: Saves All Players In Game

.Visible [0 or 1]
Syntax: Output current visibility state or make GM visible(1) and invisible(0) for other players.

.addmove [#creature_guid] {#waittime}
Syntax: Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.

.addspw [Creature I.D]
Syntax: Spawns Creature To The Location You Are Standing.

.changelevel [0-73]
Syntax: Changes level of Selected Mob Or NPC.

.del
Syntax: Delete Selected Creature From World

.delobject
Syntax: Delete gameobject with gameobject guid.

.delticket
Syntax: .delticket [all]
.delticket [#num]
.delticket [character name]
[all] to delete all tickets at server, [character name] to delete ticket of this character, [#num] to delete ticket [#num].

.demorph
Syntax: Demorph Selected Player

.displayid
Syntax: Change the model id of the selected creature to

.gocreature
Syntax: Teleport your character to creature with guid

.kick [Char Name]
Syntax: Kick Char name of the server.

.pinfo [Char Name]
Syntax: Get Info on char's Account

.prog
Syntax: Teleports You To Programmer Island

.spawndist #dist
Syntax: Adjust spawndistance of selected creature to dist.

.targetobject
Syntax: Locate the nearst game object.

.ticket [on|off]
Syntax: [on] Show new tickets, [off] Dont show new tickets.

.addgo [Game Object #I.D]
Syntax. Add a game object from game object templates to the world at your current location using the #I.D.

.additem [Item #I.D] [#amount]
Syntax: Add a item from items template to your bag or selected players bag. Also Add Amount #

.additemset [#itemsetid]
Syntax: Add items from itemset of id #itemsetid to your or selected character inventory.
Will add by one example each item from itemset.

.allowmove
Syntax: Enable or Disable Movement For Each Creature

.bank
Syntax: Show your bank

.banaccount [Account Name]
Syntax: Ban account name (can be viewed by players by using the .pinfo command) and kick affected players currently logged in.

.banip [#ip]
Syntax: Bans logging into the server from computers with the provided IP address, and kicks all affected players.

.createguild [Guild Name] [Guild Leader Char Name]
Syntax: Create a guild named Guild Name with the player Guild Leader Char Name as leader. ~

.cshutdown
Syntax: Cancels Shutdown

.die
Syntax: Does What it Says.

.gameobject [#I.D]
Syntax: Add a game object from game object templates to the world at your current position using the [#I.D]

.go [#position_x #position_y #position_z #mapid]
Syntax: Teleport to the given coordinates on the specified map.

.hover
Syntax: Hover Your Character

.idleshutdown [#delay|cancel]
Syntax: Shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used.

.learn
Syntax: .learn all
.learn all_myclass
.learn all_lang
All learns all spells for gm's, all_myclass learns all spells for your class, all_lang learns all languages.

.levelup [1-69]
Syntax: Level Up Your Char With Selected #. To Down levels: .levelup -#

.lookupcreature [name of creature]
Syntax: Looks up a creature by nameofcreature, and returns all matches with their creature ID's.

.lookupitem [item name]
Syntax: Looks up an item by Item name, and returns all matches with their Item ID's.

.lookupobject [object name]
Syntax: Looks up an gameobject by object name, and returns all matches with their Gameobject ID's.

.lookupskill [name]
Syntax: Looks up a skill by name, and returns all matches with their skill ID's.

.lookupspell name
Syntax: Looks up a spell by name, and returns all matches with their spell ID's.

.maxskill
Syntax: Max's All Skills You Have Learned.

.morph [#display I.D]
Syntax: Change your current model id to #display I.D.

.respawn
Syntax: Respawns All Dead And Alive NPC's, Mobs

.revive
Syntax: Revives Selected Player (Brings Back to Life)

.shutdown #seconds
Syntax: Shutdown server

.Security [Player name] [#level]
Syntax: Set the security level of player Player name to a level of #level.
#level may range from 0 to 4.

.wchange [#weathertype] [#status]
Syntax: Set current weather to #weathertype with an intensity of #status.
#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.

.flymode [on|off]
Syntax: Lets You fly In mid air, to enable type on or to disable type off.
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Old 05-24-2008   #2 (permalink)
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Re: Mangos Gm Commands

nice job dude xD
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Old 05-25-2008   #3 (permalink)
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Re: Mangos Gm Commands

Nice work !!!!!
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Old 05-28-2008   #4 (permalink)
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Re: Mangos Gm Commands

thank you dude... i will need some of these in WoW LK xD
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Old 07-05-2008   #5 (permalink)
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Re: Mangos Gm Commands

thanks for this im new to this wow section just made a server and this is very helpful thanks a lot
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Old 07-10-2008   #6 (permalink)
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Re: Mangos Gm Commands

I came into this thread and noticed lots of incorrect information , mainly it was for the old MaNGOS cores. Really outdated. I'll correct it in order.:technolog

Code:
.gmlist
is now

Code:
.gm list
Code:
.gmon
is now

Code:
.gm on
Code:
.gmoff
is now

Code:
.gm off
Code:
.learn sk
no longer exists.

Code:
.lookuptele
is now

Code:
.lookup tele
Code:
.money
is now

Code:
.modify money
Code:
.visible
is now

Code:
.gm visible
Code:
.addmove
is now

Code:
.wp add
Code:
.addspw
is now

Code:
.npc add
Code:
.changelevel
is now

Code:
.npc changelevel
and the restrictions have changed from 0-73 to 0-63

Code:
.del
is now

Code:
.npc del
Code:
.delobject
is now

Code:
.gobject del
Code:
.delticket
is now

Code:
.ticket del
Code:
.gocreature
is now

Code:
.go creature
Code:
.prog
has been removed due to map files being glitched/removed from wow.

Code:
.targetobject
is now

Code:
.gobject target
Code:
.addgo
is now

Code:
.gobject add
Code:
.allowmove
is now

Code:
.npc allowmove
Code:
.banaccount
is now

Code:
.ban account
Code:
.banip
is now

Code:
.ban ip
Code:
.createguild
is now

Code:
.guild create
Code:
.cshutdown
is now

Code:
.shutdown cancel
Code:
.gameobject
no longer works.

Code:
.go
(there are many subcommands for this but the ones you have specified is what I'll update)

is now

Code:
.go xyz
Code:
.idleshutdown
is now

Code:
.shutdown idle
The information for .level is incorrect, it is 1-254 not 1-69.

All of your lookup information needs to be changed to:

Code:
.lookup item
Code:
.lookup spell
Code:
.lookup object
Code:
.lookup skill
Code:
.lookup creature
Code:
.securty
is a command but it's never worked for me on any server even if I have full rights.

Code:
.flymode
is now

Code:
.gm fly


Woo that was exhausting xD
I'll check back later to see if I missed any.
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Old 07-17-2008   #7 (permalink)
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Re: Mangos Gm Commands

The modify commands can also be used as .mod instead of .modify xD
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Old 07-22-2008   #8 (permalink)
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Re: Mangos Gm Commands

actually, just .m will suffice for .modify :)
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Old 08-18-2008   #9 (permalink)
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Re: Mangos Gm Commands

anybody got any idea why the .learn skill and spell for the 2.4.3 release isn't working or have an idea to get it to work?

I did the .learn skill id while targeting the toon ten i did the same while typing the name

I've tried every combo of things I can think of.
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Old 08-18-2008   #10 (permalink)
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Smile Re: Mangos Gm Commands

Hello !

I had the same problem and finally found out that there is a "spell" that can be learn for each "skill".

For instance, staves is skill ID 136 BUT if you look over here: http://www.wowhead.com/?spell=227

There is a spell that is #227 that allows you to learn the "staves" competency.

So in my example you can do this:
Code:
.learn 227 ---> this will say, you've learn staves !!
.setskill 136 350 350  --> this will say, your staves skill is now 350
I usually use these to find the different IDs
Code:
.lookup spell staves
.lookup skill staves
That fixed my issue since .learnsk does not work on amber latest release.

Hope this helps !
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Old 08-18-2008   #11 (permalink)
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Re: Mangos Gm Commands

u can do .learn all

hmm,
I'll ADD!!!
Code:
.learn all_craft
`_`....
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Old 08-18-2008   #12 (permalink)
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Re: Mangos Gm Commands

i don't think you guys understand, no matter what I type, targeted or untargeted I still get syntax: .learn #parameter and I'm not sure why before I could just type .learn and the skill or spell number and now with this repack it doesn't work at all just keeps giving me syntax: .learn #parameter
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Old 08-18-2008   #13 (permalink)
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Re: Mangos Gm Commands

Hmmp?

Lemme Tell you this,
You don't understand,

Click your character or someone's
then type the "COMMAND"
.learn all
.learn all_myclass
.learn all_lang
.learn all_craft
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Old 08-18-2008   #14 (permalink)
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Re: Mangos Gm Commands

Originally Posted by doggystylemike View Post
i don't think you guys understand, no matter what I type, targeted or untargeted I still get syntax: .learn #parameter and I'm not sure why before I could just type .learn and the skill or spell number and now with this repack it doesn't work at all just keeps giving me syntax: .learn #parameter
Funny I have the same repack as you and it works like a charm ... maybe try to delete everything and start from scratch (especially the DB import)
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Old 08-18-2008   #15 (permalink)
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Re: Mangos Gm Commands

Originally Posted by SeraphiPod View Post
Hmmp?

Lemme Tell you this,
You don't understand,

Click your character or someone's
then type the "COMMAND"
.learn all
.learn all_myclass
.learn all_lang
.learn all_craft
i'm trying to give individual skill, craft, or spell. ONE not ALL. And I'm asking if there is a way to give ONE since targeting a player and typing .learn 293 isn't working or typing .learn spell 750 isn't working. I'm not looking to give all but ONE.
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Old 08-18-2008   #16 (permalink)
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Re: Mangos Gm Commands

Originally Posted by Termite View Post
Funny I have the same repack as you and it works like a charm ... maybe try to delete everything and start from scratch (especially the DB import)
Thanks Termite for being understanding and helping out, I'm gonna try that and see if it works.
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Old 08-23-2008   #17 (permalink)
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Re: Mangos Gm Commands

i have the same problem .. cant learn one skill .. im using the repack with amber ... just the full release .. not updated ...
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Old 08-29-2008   #18 (permalink)
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Re: Mangos Gm Commands

Does anyone know what the correct commands are for renaming, sizing etc on the NPC's?

I have seen many PS's with giant NPC's and i cant figure it out.
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Old 10-07-2008   #19 (permalink)
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Re: Mangos Gm Commands

DrGrundle, those are all edited through the DB in creature_template , next time open a new thread, I don't look in here for questions...

@doggystylemike & saldais - You don't have proper permissions, make sure you GM level is 3 because.learn by default is set at level 3 only, and the other .learn commands are at 2 or 1, (such as .learn all, .learn all_gm, .learn all_myclass, etc.)

So check your GM level.
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Old 10-14-2008   #20 (permalink)
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Re: Mangos Gm Commands

Thanks, when i get my server, I use these
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Old 11-21-2008   #21 (permalink)
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Re: Mangos Gm Commands

Actually, I would say it's safe to give yourself the gm level of 4. My server works just fine, aside from some arena and bg bugs....

I normally would use the lookup spell command and proceed to find which spell I need...

For example:
I want to learn fist weapons...
.lookup spell fist
(It would then show all spells with the word fist in it)
Contained within the list it should say fist weapons somewhere
I would then use .cast [fist weapon spell ID here] command on myself to learn fist weapons, just like I visited a trainer.

I have done it this way for a loooong time, I would only use it if the .learn command doesn't work :-p
Just takes more time this way.
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Old 11-21-2008   #22 (permalink)
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Re: Mangos Gm Commands

Thanks! helps alot.
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Old 01-02-2009   #23 (permalink)
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Re: Mangos Gm Commands

Awesome, thanks for update on cmds--> saved me about 3months of frustration here haha..
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Old 04-28-2009   #24 (permalink)
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Re: Mangos Gm Commands

Is there a command to get bg's to start without having the minimum amount of players?

Cheers.
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Old 04-28-2009   #25 (permalink)
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Re: Mangos Gm Commands

Originally Posted by Hudo View Post
Is there a command to get bg's to start without having the minimum amount of players?

Cheers.
.debug bg will make it so all bgs require only one person in queue. This does not include the arenas and the arena skirmish. that is a different command. .debug arena and that enables 1v1 for any arena.
Make sure you sign up after you use the command cause unlike arc it does not force load it for all those in queue... atleast not for me...
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