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+1+1+1+1what about x86 systems? T_T
+1+1+1+1
Read the bit under "Additional poop"
"If you require compiling a 32-bit server, follow the guide but when you compile ScriptDev2 and the MaNGOS core just leave the Active solution configuration and Active solution platform at Win32. This will also change the directory of your compiled binaries. They would be in \mangos\bin\Win32_Release\."
Does it fail on that file or does it keep compiling? There tends to be errors in every revision of SD2. If that error isn't causing it to fail, just ignore it, it's most likely just an unfinished script.
Extracting DBC, Maps & VMaps
Browse to C:\mangos\contrib\extractor\release\ and copy ad.exe to your root World of Warcraft installation folder. Then go to c:\mangos\contrib\vmap_extract_assembler_bin\ and copy over all the files. Run ad.exe andmakevmaps_SIMPLE.bat. Let them finish, it will take a while. Once done, go to C:\mangos\bin\x64_release\ and make a new folder called Data. Copy the folders dbc, maps and vmaps from your World of Warcraft folder into there.
I'm sorry, but exactly WHAT does this even mean? Go to "c:\mangos\contrib\vmap_extract_assembler_bin\ and copy over all files." ? WHAT? Copy what over what? You didn't explain anything right there, and it's got me stuck.
ASIDE from that, the "vmap extracter" and "vmap assembler" were located in two separate folders, such as "c:\mangos\contrib\vmap_extractor" then the same with assembler, which makes no sense to me... I guess I have a different version? Although I followed all the guide-lines.
I wanted to point another thing out too.. When you're explaining creating the databases, you never actually said anything about right-clicking the local-host, and clicking " create new data-base " I understand in defense it's self-explanatory, but seriously, what I got out of what you said was "Right click the Local Host and execute file mangos.sql and it will make the databases?" Again.. Very, misleading. You might want to proof-read that part as well..