Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

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  1. #31
    Ultimate Member PIXEL3D is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source


    RaGEZONE Recommends

    RaGEZONE Recommends

    many errors i cnat build

  2. #32
    Member devenv is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Quote Originally Posted by PIXEL3D View Post
    many errors i cnat build
    i got many errors too.

  3. #33
    Account Upgraded | Title Enabled! LUPIN III is online now
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    help me please i try to compile but not successfully all items , how to fix that error


  4. #34
    Hardcore Member Ashime is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Quote Originally Posted by LUPIN III View Post
    help me please i try to compile but not successfully all items , how to fix that error

    @LUPIN III
    I am currently not working on this project but stopped by because I saw that this thread was active. I can give some tips on how to possibly fix some of your warnings/errors, but please keep in mind that I'm not an expert in programming and I'm still learning.

    Your warning C4005: 'IDC_STATIC': macro redefinition is some what easy to fix. You have to find where IDC_STATIC has been define more than once in the source. From there, you need to figure out whether you need to change the define, null it out, or update it to fit another redefinition of it.

    You warning C4244: '=' conversion from 'double' to...
    You need to check if the conversion is the correct bit conversion of either 32 or 64...or if one is too small or large compared to the other, example WORD(32 bit) to BYTE (please keep in mind these are windows compiler definitions for MS VS). Just check the source code and look around for what is the best course of action.

    The LNK1181: cannot open input file...
    Seems like the program cannot find the file or it does not exist. That is my only guess. Check in the source to see if the program is pointing to the right location for this file.

    Warning C4018: '<' signed/unsigned mismatch...
    Check the location of where this warning is occurring and figure out what is signed and unsigned. For an example, you may have int and unsigned long. In that example you would need to change int to unsigned int or unsigned long to long. Look in the source to figure out which needs to be changed.

    I hope this helps and doesn't point everyone in the wrong direction. Google is not a bad place to start if you cannot figure something out.

  5. #35
    Registered dutch is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Please share the Ran Crypt

  6. #36
    Ultimate Member PIXEL3D is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Quote Originally Posted by dutch View Post
    Please share the Ran Crypt
    have it here wanna trade learnings? :)

  7. #37
    Registered miseven01 is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Thank you for Source

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  8. #38
    Ultimate Member jm0099 is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    work the battleui fuction or not

  9. #39
    Registered benbaddd is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    thank uuu

  10. #40
    Member kyzette143 is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    What version of C++ should I use to compile this? 2003 or 2008?

  11. #41
    Ultimate Member PIXEL3D is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Quote Originally Posted by miseven01 View Post
    Thank you for Source

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    sir how you fix errors?

  12. #42
    You'll Never See it Comin ghostyTrickster is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Difference of SW here to SW on EP10-EP11 ???
    Quote Originally Posted by iNs@nE
    15. Do not Reply "Thanks". If you want to thanks to that person, Just click "Like".

  13. #43
    Ultimate Member PIXEL3D is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Quote Originally Posted by ghostyTrickster View Post
    Difference of SW here to SW on EP10-EP11 ???
    i think they only want to play classic ;( sir can help? got alot of errors

  14. #44
    You'll Never See it Comin ghostyTrickster is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Quote Originally Posted by PIXEL3D View Post
    i think they only want to play classic ;( sir can help? got alot of errors
    already said how to fix it

    Quote Originally Posted by ghostyTrickster View Post
    remove the LargeMapWindowEx.cpp in the source then build it
    and another thing servermanager wont build unresolve error but the rest is fine
    Quote Originally Posted by iNs@nE
    15. Do not Reply "Thanks". If you want to thanks to that person, Just click "Like".

  15. #45
    Ultimate Member PIXEL3D is offline
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    Re: Complete Ep7 Classic with Tyranny Battlefield UI w/ Source

    Quote Originally Posted by ghostyTrickster View Post
    already said how to fix it



    and another thing servermanager wont build unresolve error but the rest is fine

    how about same like asheme? no bins found i think i removedlargemap already




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