you add wrapper? or notI use gg client when i select character after loading sceen Client send Bugtrap
This my maplist.ini
Code:; Maps List ; ; MapID = Main ID,Sub ID ; Flags = peace,commission free,pk enable,free pk,item drop,move,restart,bPetActivity ; Move = Á÷±Í, Ä£±¸ ¿¬°áÄ«µå·Î À̵¿ ( 0 ÀÌ¸é ºÒ°¡´É, 1ÀÌ¸é °¡´É ) ; Restart = ¸®½ºÅ¸Æ®½Ã ½ÃÀÛ À§Ä¡ º¯°æ ( 0 À̸é ÇØ´ç ÁöÁ¡, 1ÀÌ¸é ½ÃÀÛÁöÁ¡ ) ; MapNameÀº ÃÖ´ë ÇÑ±Û 8±ÛÀÚÀÔ´Ï´Ù. ; [MAP_LIST_INFO] MapKeySize = 26 ; ; [Used] [filename] [mapid] [fieldserver] [flags] [mapname] [bgm] [loaging image] [instant] [RedZone] [DomiWars] [SchoolWar] [MAP_LIST] MAP = [1] [innerzone_01.lev] [0,0] [0] [1,0,0,0,1,1,0,0,0,0,0] [SG_Campus1F] [ran07.ogg] [loading_032.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01.Lev] [2,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [SG_Campus] [ran12.ogg] [loading_054.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_in_08.Lev] [100,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudyRoom1] [ran12.ogg] [loading_040.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_in_08_2.Lev] [101,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudyRoom2] [ran12.ogg] [loading_040.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_in_14.Lev] [103,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudyRoom3] [ran12.ogg] [loading_040.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_in_14_2.Lev] [104,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [HistoryCentre] [ran12.ogg] [loading_040.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_in_17.Lev] [105,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Library] [ran12.ogg] [loading_040.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_in_22.Lev] [106,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [SocietyRoom] [ran12.ogg] [loading_040.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_in_31.Lev] [107,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [ScienceCentre] [ran12.ogg] [loading_040.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_01_trash.Lev] [102,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Dormitory] [ran12.ogg] [loading_041.dds] [0][0][0][0][0][1][0] MAP = [1] [w_city_s_01.Lev] [3,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [SacredGateHole] [m7a.ogg] [loading_051.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_s_out.Lev] [201,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [SG E-Room Front] [m7a.ogg] [loading_011.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_s_in.Lev] [211,0] [0] [0,0,1,0,0,1,0,0,0,0,0] [SG E-Room] [m7a.ogg] [loading_010.dds] [0][0][0][0][0][1][0] // MAP = [1] [innerzone_21.lev] [4,0] [0] [1,0,0,0,1,1,0,0,0,0,0] [MP_Campus1F] [ran07.ogg] [loading_033.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02.Lev] [5,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [MP_Campus] [ran12.ogg] [loading_055.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_in_08.Lev] [120,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudyRoom2] [ran12.ogg] [loading_042.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_in_08_2.Lev] [121,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudyRoom1] [ran12.ogg] [loading_042.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_in_17.Lev] [123,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [ArtCentre] [ran12.ogg] [loading_042.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_in_22.Lev] [122,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Library] [ran12.ogg] [loading_042.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_in_31.Lev] [124,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudentCentre1] [ran12.ogg] [loading_042.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_in_33.Lev] [125,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudentCentre2] [ran12.ogg] [loading_042.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_trash.Lev] [126,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Dormitory] [ran12.ogg] [loading_043.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_02_trash2.Lev] [128,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [2nd Dormitory] [ran12.ogg] [loading_043.dds] [0][0][0][0][0][1][0] MAP = [1] [w_city_s_02.Lev] [6,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [MysticPeakHole] [m7a.ogg] [loading_052.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_h_out.Lev] [202,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [MP E-Room Front] [m7a.ogg] [loading_011.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_h_in.Lev] [212,0] [0] [0,0,1,0,0,1,0,0,0,0,0] [MP E-Room] [m7a.ogg] [loading_010.dds] [0][0][0][0][0][1][0] // MAP = [1] [innerzone_31.lev] [7,0] [0] [1,0,0,0,1,1,0,0,0,0,0] [PhoenixCampus1F] [ran07.ogg] [loading_034.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03.Lev] [8,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [PhoenixCampus] [ran12.ogg] [loading_056.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_08.Lev] [130,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudyRoom2] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_08_2.Lev] [131,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [StudyRoom1] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_14.Lev] [136,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [RenovationCentre] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_17.Lev] [135,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [ScienceCentre] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_22.Lev] [137,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Laboratory] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_22_2.Lev] [138,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [PracticeRoom] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_31.Lev] [141,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [SuppliesRoom] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_in_33.Lev] [142,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Library] [ran12.ogg] [loading_044.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_03_trash.Lev] [134,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Dormitory] [ran12.ogg] [loading_045.dds] [0][0][0][0][0][1][0] MAP = [1] [w_city_s_03.Lev] [9,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [PhoenixHole] [m7a.ogg] [loading_053.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_b_out.Lev] [203,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Pnx E-Room Front] [m7a.ogg] [loading_011.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_b_in.Lev] [213,0] [0] [0,0,1,0,0,1,0,0,0,0,0] [Phoenix E-Room] [m7a.ogg] [loading_010.dds] [0][0][0][0][0][1][0] // MAP = [1] [w_school_04.Lev] [10,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [LeonineCampus] [ran11.ogg] [loading_057.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_04_in_1f.Lev] [11,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [LeonineCampus1F] [ran11.ogg] [loading_046.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_04_in_2f.Lev] [12,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [LeonineCampus2F] [ran11.ogg] [loading_047.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_04_in_3f.Lev] [13,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [LeonineCampus3F] [ran11.ogg] [loading_048.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_04_in_b1.Lev] [14,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [LeonineCampusB1] [ran11.ogg] [loading_049.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_04_in_b2.Lev] [15,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [LeonineCampusB2] [ran11.ogg] [loading_050.dds] [0][0][0][0][0][1][0] MAP = [1] [w_school_04_in_b3.Lev] [30,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [LeonineCampusB3] [ran11.ogg] [loading_060.dds] [0][0][0][0][0][1][0] // MAP = [1] [w_city_s_tunnel.Lev] [17,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [SG HolePassage] [m7a.ogg] [loading_009.dds] [0][0][0][0][0][1][0] MAP = [1] [w_city_C_01.Lev] [16,0] [0] [0,0,1,0,1,1,0,1,1,1,1] [TradingHole] [m7a.ogg] [loading_059.dds] [0][0][0][0][0][1][0] MAP = [1] [ev_underpark.Lev] [161,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Carpark 1] [m7a.ogg] [loading_026.dds] [0][0][0][0][0][1][0] MAP = [1] [ev_underpark2.Lev] [162,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Carpark 2] [m7a.ogg] [loading_026.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_c_out.Lev] [204,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Trd E-Room Front] [m7a.ogg] [loading_011.dds] [0][0][0][0][0][1][0] MAP = [1] [w_club_c_in.Lev] [214,0] [0] [0,0,1,0,0,1,0,0,0,0,0] [Trading E-Room] [m7a.ogg] [loading_010.dds] [0][0][0][0][0][0][0] // MAP = [1] [w_city_D_01.lev] [18,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [WharfPassage] [m7a.ogg] [loading_004.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_1F.Lev] [19,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 1F_Ch1] [m6a.ogg] [loading_005.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_2F.Lev] [20,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 2F_Ch1] [m6a.ogg] [loading_006.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_3F.Lev] [21,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 3F_Ch1] [m6a.ogg] [loading_007.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_1F_ch2.Lev] [150,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 1F_Ch2] [m6a.ogg] [loading_005.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_2F_ch2.Lev] [152,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 2F_Ch2] [m6a.ogg] [loading_006.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_3F_ch2.Lev] [154,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 3F_Ch2] [m6a.ogg] [loading_007.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_1F_ch3.Lev] [151,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 1F_Ch3] [m6a.ogg] [loading_005.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_2F_ch3.Lev] [153,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 2F_Ch3] [m6a.ogg] [loading_006.dds] [0][0][0][0][0][1][0] MAP = [1] [w_blue_in_3F_ch3.Lev] [155,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Hangout 3F_Ch3] [m6a.ogg] [loading_007.dds] [0][0][0][0][0][1][0] // MAP = [1] [W_Tunnel_3.Lev] [26,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Trading3Passage] [s1.ogg] [loading_009.dds] [0][0][0][0][0][1][0] MAP = [1] [W_Tunnel_4.Lev] [250,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Trading4Passage] [s1.ogg] [loading_031.dds] [0][0][0][0][0][1][0] MAP = [1] [w_Prison_01.Lev] [27,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Prison] [s1.ogg] [loading_015.dds] [0][0][0][0][0][1][0] //MAP = [1] [w_Prison_02.Lev] [227,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [PrisonII] [s1.ogg] [loading_015.dds] [0][0][0][0][0][1][0] MAP = [1] [prison_undercave.Lev] [32,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [PrisonTestZone] [s1.ogg] [loading_016.dds] [0][0][0][0][0][1][0] MAP= [1] [prison_undercave_02.Lev] [132,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [PrisonTestZoneII] [s1.ogg] [loading_016.dds] [0][0][0][0][0][1][0] MAP = [1] [undercave_bossroom.Lev] [33,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Laboratory7] [s1.ogg] [loading_035.dds] [0][0][0][0][0][1][0] // MAP = [1] [w_city_E1.lev] [28,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Middle Hole] [ran09.ogg] [loading_013.dds] [0][0][0][0][0][1][0] MAP = [1] [w_city_E2.lev] [29,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Root Hole] [ran09.ogg] [loading_014.dds] [0][0][0][0][0][1][0] // MAP = [1] [w_ep3_saintB_1F.Lev] [46,0] [0] [0,0,1,0,1,1,0,1,1,1,1] [Head.B 1F] [s1.ogg] [loading_022.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_30F.Lev] [35,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B 30F] [s1.ogg] [loading_017.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_50F.Lev] [36,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B 50F] [s1.ogg] [loading_018.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_51F.Lev] [51,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B 51F] [s1.ogg] [loading_018.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_52F.Lev] [52,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B 52F] [s1.ogg] [loading_018.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_90F.Lev] [37,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B 90F] [s1.ogg] [loading_019.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_boss1.Lev] [40,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Director Room] [s1.ogg] [loading_020.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_boss2.Lev] [41,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Director Room] [s1.ogg] [loading_021.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_1B.Lev] [42,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B U-ground] [s1.ogg] [loading_025.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_left.Lev] [38,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B Left Wall] [s1.ogg] [loading_023.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_saintB_right.Lev] [39,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Head.B RightWall] [s1.ogg] [loading_023.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_another_3.Lev] [45,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Another W North] [s1.ogg] [loading_012.dds] [0][0][0][0][0][1][0] // MAP = [1] [w_ep3_another_1.Lev] [43,0] [0] [0,0,1,0,1,1,0,1,1,1,1] [Another W South] [s1.ogg] [loading_012.dds] [0][0][0][0][0][1][0] MAP = [1] [w_ep3_another_2.Lev] [44,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Another W centre] [s1.ogg] [loading_024.dds] [0][0][0][0][0][1][0] // MAP = [1] [w_tradezone1.Lev] [22,0] [0] [1,0,0,0,1,1,0,0,0,0,0] [MarketPlace] [m7a.ogg] [loading_039.dds] [0][0][0][0][0][1][0] MAP = [1] [w_Total_suryun.lev] [23,0] [0] [0,0,1,0,1,1,0,1,1,0,1] [PracticingYard] [s1.ogg] [loading_038.dds] [0][0][0][0][0][1][0] MAP = [1] [w_New_suryun.lev] [24,0] [0] [0,0,1,0,1,0,0,0,0,0,0] [N-PracticingYard] [m7a.ogg] [loading_038.dds] [0][0][0][0][0][1][0] MAP = [1] [w_Wedding.lev] [31,0] [0] [0,0,0,0,1,1,0,0,1,0,0] [WeddingHall] [NULL] [loading_058.dds] [0][0][0][0][0][1][0] MAP = [1] [w_sibuya_new.lev] [34,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Shibuya] [s1.ogg] [loading_029.dds] [0][0][0][0][0][1][0] //MAP = [1] [w_sibuya_new_v2.Lev] [25,0] [0] [0,0,1,0,1,0,0,1,1,1,0] [ShibuyaII] [s1.ogg] [loading_036.dds] [0][0][0][0][0][1][0] //MAP = [1] [w_sibuya_new_v3.Lev] [61,0] [0] [0,0,1,0,1,0,0,1,1,1,0] [ShibuyaIII] [s1.ogg] [loading_036.dds] [0][0][0][0][0][1][0] MAP = [1] [w_Special_01.lev] [48,0] [0] [0,0,1,0,1,0,1,1,0,0,0] [Evil Zone] [m7a.ogg] [loading_024.dds] [0][0][0][0][0][1][0] MAP = [1] [w_SchoolWar_01.lev] [47,0] [0] [0,0,1,0,1,0,1,1,0,0,1] [Stadium] [m7a.ogg] [loading_027.dds] [0][0][0][0][0][1][0] MAP = [1] [w_cube_lapse.Lev] [91,0] [0] [0,0,1,0,1,0,0,1,1,1,0] [Cube Map] [m7a.ogg] [loading_028.dds] [0][0][0][0][0][1][0] MAP = [1] [w_cube_lapse_1.Lev] [92,0] [0] [0,0,1,0,1,0,0,1,1,1,1] [Swordsman Cube] [m7a.ogg] [loading_028.dds] [0][0][0][0][0][1][0] MAP = [1] [w_cube_lapse_2.Lev] [93,0] [0] [0,0,1,0,1,0,0,1,1,1,1] [Shaman Cube] [m7a.ogg] [loading_028.dds] [0][0][0][0][0][1][0] MAP = [1] [w_cube_lapse_3.Lev] [94,0] [0] [0,0,1,0,1,0,0,1,1,1,1] [Center of Cube] [m7a.ogg] [loading_028.dds] [0][0][0][0][0][1][0] MAP = [1] [w_cube_lapse_4.Lev] [95,0] [0] [0,0,1,0,1,0,0,1,1,1,1] [Archer Cube] [m7a.ogg] [loading_028.dds] [0][0][0][0][0][1][0] MAP = [1] [w_cube_lapse_5.Lev] [96,0] [0] [0,0,1,0,1,0,0,1,1,1,1] [Brawler Cube] [m7a.ogg] [loading_028.dds] [0][0][0][0][0][1][0] // MAP = [1] [dungeon_i.Lev] [147,0] [0] [0,0,0,0,1,1,0,1,1,1,0] [Dungeon I] [m7a.ogg] [loading_rr.dds] [0][0][0][0][1][0][0] MAP = [1] [CN_Sw.Lev] [148,0] [0] [0,0,1,0,0,0,0,0,0,0,0] [School War] [m7a.ogg] [loading_000.dds] [0][0][0][1][0][0][0] //MAP = [1] [new_map.Lev] [149,0] [0] [1,0,0,0,1,1,0,0,0,1,0] [Abandoned City] [m7a.ogg] [loading_000.dds] [0][0][0][0][0][1][0] //MAP = [1] [CN_Sw2_Lobby.Lev] [160,0] [0] [1,0,0,0,0,0,0,0,0,0,0] [Lobby] [m7a.ogg] [loading_000.dds] [0][0][0][0][0][1][0] // MAP = [1] [w_srp_ground.Lev] [252,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [SaintResearch] [m7a.ogg] [loading_037.dds] [0][0][0][0][0][1][0] MAP = [1] [w_base_zone.Lev] [253,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [ResearchCenterB1] [m7a.ogg] [loading_000.dds] [0][0][0][0][0][1][0] MAP = [1] [w_srp_ground2.Lev] [254,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [SaintResearch II] [m7a.ogg] [loading_037.dds] [0][0][0][0][0][1][0] // //MAP = [1] [w_sps_ground.lev] [221,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [St. PowerPlant] [ran_battlefield.ogg] [loading_000.dds] [0][0][0][0][0][1][0] //MAP = [1] [w_sps_groundf.lev] [222,0] [0] [0,0,1,0,1,1,0,1,1,1,0] [Tyranny] [ran_battlefield.ogg] [loading_000.dds] [0][0][0][0][0][1][0]
make sure all your rcc files are encrypted
Attachments
You must be registered for see attachments list