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Ep 11 Source Code

Newbie Spellweaver
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Dec 16, 2016
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I use gg client when i select character after loading sceen Client send Bugtrap
Vj44Mj - Ep 11 Source Code - RaGEZONE Forums

This my maplist.ini


Code:
; Maps List
;
; MapID = Main ID,Sub ID
; Flags = peace,commission free,pk enable,free pk,item drop,move,restart,bPetActivity
; Move = Á÷±Í, Ä£±¸ ¿¬°áÄ«µå·Î À̵¿ ( 0 ÀÌ¸é ºÒ°¡´É, 1ÀÌ¸é °¡´É )
; Restart = ¸®½ºÅ¸Æ®½Ã ½ÃÀÛ À§Ä¡ º¯°æ ( 0 À̸é ÇØ´ç ÁöÁ¡, 1ÀÌ¸é ½ÃÀÛÁöÁ¡ )
; MapNameÀº ÃÖ´ë ÇÑ±Û 8±ÛÀÚÀÔ´Ï´Ù.
;
[MAP_LIST_INFO]
MapKeySize = 26
;
;     [Used]    [filename]                    [mapid]        [fieldserver]    [flags]            [mapname]            [bgm]            [loaging image]         [instant]    [RedZone]    [DomiWars]    [SchoolWar]
[MAP_LIST]
MAP =     [1]    [innerzone_01.lev]            [0,0]        [0]    [1,0,0,0,1,1,0,0,0,0,0]        [SG_Campus1F]        [ran07.ogg]        [loading_032.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01.Lev]            [2,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [SG_Campus]            [ran12.ogg]        [loading_054.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_in_08.Lev]        [100,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudyRoom1]        [ran12.ogg]        [loading_040.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_in_08_2.Lev]    [101,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudyRoom2]        [ran12.ogg]        [loading_040.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_in_14.Lev]        [103,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudyRoom3]        [ran12.ogg]        [loading_040.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_in_14_2.Lev]    [104,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [HistoryCentre]        [ran12.ogg]        [loading_040.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_in_17.Lev]        [105,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Library]            [ran12.ogg]        [loading_040.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_in_22.Lev]        [106,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [SocietyRoom]        [ran12.ogg]        [loading_040.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_in_31.Lev]        [107,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [ScienceCentre]        [ran12.ogg]        [loading_040.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_01_trash.Lev]        [102,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Dormitory]            [ran12.ogg]        [loading_041.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_city_s_01.Lev]            [3,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [SacredGateHole]    [m7a.ogg]        [loading_051.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_s_out.Lev]            [201,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [SG E-Room Front]    [m7a.ogg]        [loading_011.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_s_in.Lev]            [211,0]        [0]    [0,0,1,0,0,1,0,0,0,0,0]        [SG E-Room]            [m7a.ogg]        [loading_010.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [innerzone_21.lev]            [4,0]        [0]    [1,0,0,0,1,1,0,0,0,0,0]        [MP_Campus1F]        [ran07.ogg]        [loading_033.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02.Lev]            [5,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [MP_Campus]            [ran12.ogg]        [loading_055.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_in_08.Lev]        [120,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudyRoom2]        [ran12.ogg]        [loading_042.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_in_08_2.Lev]    [121,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudyRoom1]        [ran12.ogg]        [loading_042.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_in_17.Lev]        [123,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [ArtCentre]            [ran12.ogg]        [loading_042.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_in_22.Lev]        [122,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Library]            [ran12.ogg]        [loading_042.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_in_31.Lev]        [124,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudentCentre1]    [ran12.ogg]        [loading_042.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_in_33.Lev]        [125,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudentCentre2]    [ran12.ogg]        [loading_042.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_trash.Lev]        [126,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Dormitory]            [ran12.ogg]        [loading_043.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_02_trash2.Lev]    [128,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [2nd Dormitory]        [ran12.ogg]        [loading_043.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_city_s_02.Lev]            [6,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [MysticPeakHole]    [m7a.ogg]        [loading_052.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_h_out.Lev]            [202,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [MP E-Room Front]    [m7a.ogg]        [loading_011.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_h_in.Lev]            [212,0]        [0]    [0,0,1,0,0,1,0,0,0,0,0]        [MP E-Room]            [m7a.ogg]        [loading_010.dds]    [0][0][0][0][0][1][0]
//    
MAP =     [1]    [innerzone_31.lev]            [7,0]        [0]    [1,0,0,0,1,1,0,0,0,0,0]        [PhoenixCampus1F]    [ran07.ogg]        [loading_034.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03.Lev]            [8,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [PhoenixCampus]        [ran12.ogg]        [loading_056.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_08.Lev]        [130,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudyRoom2]        [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_08_2.Lev]    [131,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [StudyRoom1]        [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_14.Lev]        [136,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [RenovationCentre]    [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_17.Lev]        [135,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [ScienceCentre]        [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_22.Lev]        [137,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Laboratory]        [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_22_2.Lev]    [138,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [PracticeRoom]        [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_31.Lev]        [141,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [SuppliesRoom]        [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_in_33.Lev]        [142,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Library]            [ran12.ogg]        [loading_044.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_03_trash.Lev]        [134,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Dormitory]            [ran12.ogg]        [loading_045.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_city_s_03.Lev]            [9,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [PhoenixHole]        [m7a.ogg]        [loading_053.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_b_out.Lev]            [203,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Pnx E-Room Front]    [m7a.ogg]        [loading_011.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_b_in.Lev]            [213,0]        [0]    [0,0,1,0,0,1,0,0,0,0,0]        [Phoenix E-Room]    [m7a.ogg]        [loading_010.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [w_school_04.Lev]            [10,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [LeonineCampus]        [ran11.ogg]        [loading_057.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_04_in_1f.Lev]        [11,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [LeonineCampus1F]    [ran11.ogg]        [loading_046.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_04_in_2f.Lev]        [12,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [LeonineCampus2F]    [ran11.ogg]        [loading_047.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_04_in_3f.Lev]        [13,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [LeonineCampus3F]    [ran11.ogg]        [loading_048.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_04_in_b1.Lev]        [14,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [LeonineCampusB1]    [ran11.ogg]        [loading_049.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_04_in_b2.Lev]        [15,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [LeonineCampusB2]    [ran11.ogg]        [loading_050.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_school_04_in_b3.Lev]        [30,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [LeonineCampusB3]    [ran11.ogg]        [loading_060.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [w_city_s_tunnel.Lev]        [17,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [SG HolePassage]    [m7a.ogg]        [loading_009.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_city_C_01.Lev]            [16,0]        [0]    [0,0,1,0,1,1,0,1,1,1,1]        [TradingHole]        [m7a.ogg]        [loading_059.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [ev_underpark.Lev]            [161,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Carpark 1]            [m7a.ogg]        [loading_026.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [ev_underpark2.Lev]            [162,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Carpark 2]            [m7a.ogg]        [loading_026.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_c_out.Lev]            [204,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Trd E-Room Front]    [m7a.ogg]        [loading_011.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_club_c_in.Lev]            [214,0]        [0]    [0,0,1,0,0,1,0,0,0,0,0]        [Trading E-Room]    [m7a.ogg]        [loading_010.dds]    [0][0][0][0][0][0][0]
//
MAP =     [1]    [w_city_D_01.lev]            [18,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [WharfPassage]        [m7a.ogg]        [loading_004.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_1F.Lev]            [19,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 1F_Ch1]    [m6a.ogg]        [loading_005.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_2F.Lev]            [20,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 2F_Ch1]    [m6a.ogg]        [loading_006.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_3F.Lev]            [21,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 3F_Ch1]    [m6a.ogg]        [loading_007.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_1F_ch2.Lev]        [150,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 1F_Ch2]    [m6a.ogg]        [loading_005.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_2F_ch2.Lev]        [152,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 2F_Ch2]    [m6a.ogg]        [loading_006.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_3F_ch2.Lev]        [154,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 3F_Ch2]    [m6a.ogg]        [loading_007.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_1F_ch3.Lev]        [151,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 1F_Ch3]    [m6a.ogg]        [loading_005.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_2F_ch3.Lev]        [153,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 2F_Ch3]    [m6a.ogg]        [loading_006.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_blue_in_3F_ch3.Lev]        [155,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Hangout 3F_Ch3]    [m6a.ogg]        [loading_007.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [W_Tunnel_3.Lev]            [26,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Trading3Passage]    [s1.ogg]        [loading_009.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [W_Tunnel_4.Lev]            [250,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Trading4Passage]    [s1.ogg]        [loading_031.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_Prison_01.Lev]            [27,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Prison]            [s1.ogg]        [loading_015.dds]    [0][0][0][0][0][1][0]
//MAP =     [1]    [w_Prison_02.Lev]            [227,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [PrisonII]            [s1.ogg]        [loading_015.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [prison_undercave.Lev]        [32,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [PrisonTestZone]    [s1.ogg]        [loading_016.dds]    [0][0][0][0][0][1][0]
MAP=    [1]    [prison_undercave_02.Lev]    [132,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [PrisonTestZoneII]    [s1.ogg]        [loading_016.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [undercave_bossroom.Lev]    [33,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Laboratory7]            [s1.ogg]        [loading_035.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [w_city_E1.lev]                [28,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Middle Hole]        [ran09.ogg]        [loading_013.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_city_E2.lev]                [29,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Root Hole]            [ran09.ogg]        [loading_014.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [w_ep3_saintB_1F.Lev]        [46,0]        [0]    [0,0,1,0,1,1,0,1,1,1,1]        [Head.B 1F]            [s1.ogg]        [loading_022.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_30F.Lev]        [35,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B 30F]        [s1.ogg]        [loading_017.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_50F.Lev]        [36,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B 50F]        [s1.ogg]        [loading_018.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_51F.Lev]        [51,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B 51F]        [s1.ogg]        [loading_018.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_52F.Lev]        [52,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B 52F]        [s1.ogg]        [loading_018.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_90F.Lev]        [37,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B 90F]        [s1.ogg]        [loading_019.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_boss1.Lev]    [40,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Director Room]        [s1.ogg]        [loading_020.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_boss2.Lev]    [41,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Director Room]        [s1.ogg]        [loading_021.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_1B.Lev]        [42,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B U-ground]    [s1.ogg]        [loading_025.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_left.Lev]        [38,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B Left Wall]    [s1.ogg]        [loading_023.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_saintB_right.Lev]    [39,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Head.B RightWall]    [s1.ogg]        [loading_023.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_another_3.Lev]        [45,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Another W North]    [s1.ogg]        [loading_012.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [w_ep3_another_1.Lev]        [43,0]        [0]    [0,0,1,0,1,1,0,1,1,1,1]        [Another W South]    [s1.ogg]        [loading_012.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_ep3_another_2.Lev]        [44,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Another W centre]    [s1.ogg]        [loading_024.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [w_tradezone1.Lev]            [22,0]        [0]    [1,0,0,0,1,1,0,0,0,0,0]        [MarketPlace]        [m7a.ogg]        [loading_039.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_Total_suryun.lev]        [23,0]        [0]    [0,0,1,0,1,1,0,1,1,0,1]        [PracticingYard]    [s1.ogg]        [loading_038.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_New_suryun.lev]            [24,0]        [0]    [0,0,1,0,1,0,0,0,0,0,0]        [N-PracticingYard]    [m7a.ogg]        [loading_038.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_Wedding.lev]                [31,0]        [0]    [0,0,0,0,1,1,0,0,1,0,0]        [WeddingHall]        [NULL]            [loading_058.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_sibuya_new.lev]            [34,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Shibuya]            [s1.ogg]        [loading_029.dds]    [0][0][0][0][0][1][0]
//MAP =    [1]    [w_sibuya_new_v2.Lev]        [25,0]        [0]    [0,0,1,0,1,0,0,1,1,1,0]        [ShibuyaII]            [s1.ogg]        [loading_036.dds]    [0][0][0][0][0][1][0]
//MAP =     [1]    [w_sibuya_new_v3.Lev]        [61,0]        [0]    [0,0,1,0,1,0,0,1,1,1,0]        [ShibuyaIII]        [s1.ogg]        [loading_036.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_Special_01.lev]            [48,0]        [0]    [0,0,1,0,1,0,1,1,0,0,0]        [Evil Zone]            [m7a.ogg]        [loading_024.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_SchoolWar_01.lev]        [47,0]        [0]    [0,0,1,0,1,0,1,1,0,0,1]        [Stadium]            [m7a.ogg]        [loading_027.dds]    [0][0][0][0][0][1][0]
MAP    =    [1]    [w_cube_lapse.Lev]            [91,0]        [0]    [0,0,1,0,1,0,0,1,1,1,0]        [Cube Map]            [m7a.ogg]        [loading_028.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_cube_lapse_1.Lev]        [92,0]        [0]    [0,0,1,0,1,0,0,1,1,1,1]        [Swordsman Cube]    [m7a.ogg]        [loading_028.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_cube_lapse_2.Lev]        [93,0]        [0]    [0,0,1,0,1,0,0,1,1,1,1]        [Shaman Cube]        [m7a.ogg]        [loading_028.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_cube_lapse_3.Lev]        [94,0]        [0]    [0,0,1,0,1,0,0,1,1,1,1]        [Center of Cube]    [m7a.ogg]        [loading_028.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_cube_lapse_4.Lev]        [95,0]        [0]    [0,0,1,0,1,0,0,1,1,1,1]        [Archer Cube]        [m7a.ogg]        [loading_028.dds]    [0][0][0][0][0][1][0]
MAP =    [1]    [w_cube_lapse_5.Lev]        [96,0]        [0]    [0,0,1,0,1,0,0,1,1,1,1]        [Brawler Cube]        [m7a.ogg]        [loading_028.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [dungeon_i.Lev]    [147,0]        [0]    [0,0,0,0,1,1,0,1,1,1,0]        [Dungeon I]        [m7a.ogg]        [loading_rr.dds]    [0][0][0][0][1][0][0]
MAP =     [1]    [CN_Sw.Lev]                [148,0]        [0]    [0,0,1,0,0,0,0,0,0,0,0]        [School War]        [m7a.ogg]        [loading_000.dds]    [0][0][0][1][0][0][0]
//MAP =     [1]    [new_map.Lev]                [149,0]        [0]    [1,0,0,0,1,1,0,0,0,1,0]        [Abandoned City]        [m7a.ogg]        [loading_000.dds]    [0][0][0][0][0][1][0]
//MAP =     [1]    [CN_Sw2_Lobby.Lev]        [160,0]        [0]    [1,0,0,0,0,0,0,0,0,0,0]        [Lobby]            [m7a.ogg]        [loading_000.dds]    [0][0][0][0][0][1][0]
//
MAP =     [1]    [w_srp_ground.Lev]            [252,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [SaintResearch]    [m7a.ogg]        [loading_037.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_base_zone.Lev]            [253,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [ResearchCenterB1]    [m7a.ogg]        [loading_000.dds]    [0][0][0][0][0][1][0]
MAP =     [1]    [w_srp_ground2.Lev]            [254,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [SaintResearch II]    [m7a.ogg]        [loading_037.dds]    [0][0][0][0][0][1][0]
//
//MAP =     [1]    [w_sps_ground.lev]            [221,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [St. PowerPlant]    [ran_battlefield.ogg]        [loading_000.dds]    [0][0][0][0][0][1][0]
//MAP =     [1]    [w_sps_groundf.lev]            [222,0]        [0]    [0,0,1,0,1,1,0,1,1,1,0]        [Tyranny]    [ran_battlefield.ogg]        [loading_000.dds]    [0][0][0][0][0][1][0]
you add wrapper? or not
make sure all your rcc files are encrypted
 

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Newbie Spellweaver
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you add wrapper? or not
make sure all your rcc files are encrypted



Yeah I already add it
Code:
ITEMTYPE	=Weapon Tool,Arrow,Potion,Skill Scroll,Start-Back-Point CRC,Quest Item,Refines,Talisman,Bus Card,SkillPointReset,StatPointReset,Skill_StatPointReset,Item Box(No RV),Costume Delete,Megaphone,Fireworks,Character Add,Inventory Line Add,Locker Rental,Locker Link,Item Box(With RV),Private Market,Item Box(Random),Costume Separate,HairChange(Remodel Num),FaceChange(Remodel Num),Question Item(QBox),Authentication CD,Friend Teleport,--,--,Character Rename,Hair Style,Hair Color,Item Revive,PetCard,PetFood,PetRename,PetColor,PetStyle,PetSkill Scroll,SMSSend,PETRevive,Protection Necklace,ItemRebuild,Vehicle,Vehicle Battery-Gas,--,--,GenderChange,ItemGarbage,MapTeleport,PET Random,Change Face,Taxi,--,NPCCall,Bullet,--,--,--,--,BikeColor,--,--,ItemColor,--,--,--,--,--,--,Consume,Seal Card,Wrapper

I think GG client already Encrypted. I run Field server no error //**I build source Release_a
 
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do you have other error like spam on loading before procced to select server



try to download new source and recompile without any changes on source
 
Newbie Spellweaver
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you use window 7 or higher

capture2 - Ep 11 Source Code - RaGEZONE Forums

Windows 7 is not solved.

I think is not about of windows 7 or higher.

I'm not sure. I think is FieldServer SourceCode or Glogic.rcc (Crow.mnsf or Skill.ssf) it have problem.

Thanks for help me. I will try finding bug and fix it.

[ Sorry I'm bad english. :bawling: ]
 

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zet

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i hope this helps

Link dead anyone have a copy of this please share :)



dont use rantool..use rancypt

and also this rancypt link is dead



hahahaha...this is my SPP map and this is my towerwar .ini files


URL signature expired

anyone upload this share files? all link are dead
thank you.
 
Experienced Elementalist
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Client here from unknowngamerz :



Client here from unknowngamerz :

what this is same in GG client
 
Junior Spellweaver
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anyone can reupload Gui and rcc files that use for ggclient
 
Junior Spellweaver
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please reupload gui and glogicserver and other rcc file
because always popup please wait
 
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Newbie Spellweaver
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How to fix this ?


Tyranny always turn back when click position.
I think it's because of buff tyranny bug Client to server.Thanks you.
 
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