Ep 11 Source Code

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  1. #751
    Ì lövê ¥öµ! Fusion7 is online now
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    Re: Ep 11 Source Code


    RaGEZONE Recommends

    RaGEZONE Recommends

    tranny bug..only work 1x then need restart server..if not restart..the next schedule will not start..any idea?

  2. #752
    The Observer! Saige is offline
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    Re: Ep 11 Source Code

    This release still have many bugs ^^

  3. #753
    Back To Old KIARAN is offline
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    Re: Ep 11 Source Code

    Quote Originally Posted by killersaskil999 View Post
    empress client sir..
    i dont have empress gaming client can you share it ?

    tiA
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  4. #754
    Account Upgraded | Title Enabled! cyucyu is online now
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    Re: Ep 11 Source Code

    Sealed Card BUG, Can copy random attributes。

    how to fix? please help me, thank you!

  5. #755
    You'll Never See it Comin ghostyTrickster is offline
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    Re: Ep 11 Source Code

    @cyucyu sealed card is always buggy i don't recommend it
    Quote Originally Posted by iNs@nE
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  6. #756
    Ran Dev allen003 is offline
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    Re: Ep 11 Source Code

    Is there any ways of fast compiling using this source? Its take 30 minutes plus to compile it ~,~

    - - - Updated - - -

    Better to disable sealed card, or better to fix and use tae but you will having time to fix because its build vs2003.
    Bk =)

  7. #757
    You'll Never See it Comin ghostyTrickster is offline
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    Re: Ep 11 Source Code

    @allen003 high-end cpu would do the trick or try importing it to 2008-higher

    btw disable wrap, seal function since there is no fix to it yet
    Quote Originally Posted by iNs@nE
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  8. #758
    Ran Dev allen003 is offline
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    Re: Ep 11 Source Code

    This can run in to 2008? Are you sure i didn't know but thanks i will download later
    Bk =)

  9. #759
    You'll Never See it Comin ghostyTrickster is offline
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    Re: Ep 11 Source Code

    if u plan on importing this to 2008 don't bother so much time would be lost and there is some downside as well
    I believe there's already a thread with a source running in 2008, sry too lazy too link it
    Quote Originally Posted by iNs@nE
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  10. #760
    quit. CNDev is offline
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    Re: Ep 11 Source Code

    If you are planning to use this in VS2008 you still have to think about the Legacy thing.

    This source was my test thing, don't know how come it leaked, the structure of interface.

    Screenshot tested on VS2008 (September 17,2016):


    most annoying thing there is the runtime bug and pay attention with different c++ standards
    Last edited by CNDev; 22-04-17 at 12:16 PM.
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  11. #761
    Ran Dev allen003 is offline
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    Re: Ep 11 Source Code

    Quote Originally Posted by CNDev View Post
    If you are planning to use this in VS2008 you still have to think about the Legacy thing.

    This source was my test thing, don't know how come it leaked, the structure of interface.

    Screenshot tested on VS2008 (September 17,2016):


    most annoying thing there is the runtime bug and pay attention with different c++ standards
    Beautiful and Impressive works thanks anyways ur source already release i hope that you can still contribute atleast small things even though ur source already release.
    Bk =)

  12. #762
    Registered iamfafary is offline
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    Re: Ep 11 Source Code

    Does anyone solve the function of BattlefieldUI?

  13. #763
    Ì lövê ¥öµ! Fusion7 is online now
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    Re: Ep 11 Source Code

    tranny have bug..only work 1x then need restart server..if not restart..the next schedule will not start..any idea?

  14. #764
    You'll Never See it Comin ghostyTrickster is offline
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    Re: Ep 11 Source Code

    @Fusion7 make sure the time doesnt conflict with other events, cuz itried this and its ok
    Quote Originally Posted by iNs@nE
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  15. #765
    Ì lövê ¥öµ! Fusion7 is online now
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    Re: Ep 11 Source Code

    Quote Originally Posted by ghostyTrickster View Post
    @Fusion7 make sure the time doesnt conflict with other events, cuz itried this and its ok
    Can share your config tranny?

    Sent from my SM-N910C using Tapatalk




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