Skilled Illusionist
- Joined
- Jul 13, 2016
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Join Today!I already tried it but still having this problem
Edit: Do you know what is this mean?
nPort = 3777376598
nIP = 4925952
here login port ConnectLoginServer(const char *szAddress, int nPort=2689);
Go to Basic.cpp and find
BOOL bAPM = FALSE;
//CString strCommand = CString("app") + "_" + "run";
CString strCommand = CString("....app..") + "..." + "...run....";
Replace this and Save
BOOL bAPM = FALSE;
//CString strCommand = "apm";
CString strCommand = CString("app") + "_" + "run";
to make have parameter (App_run)
fully working as well..
but no crafting system ingame.. tyranny is fix check it out..
hey bro what did you do in nPort?
resd back my comment
fully working as well..
but no crafting system ingame.. tyranny is fix check it out..
check your cfg login if the port on the source is same. make sure the cfg login and the nPort=2689 of your source is same!sorry bro im newbie. you mean this port need to compile in source ? ConnectLoginServer(const char *szAddress, int nPort=2689);
or just edit login cfg and put 2689?
Sir can i use DB from doom ran
where to find this in source? "here login port ConnectLoginServer(const char *szAddress, int nPort=2689);"
we have same problem cant connect. db done,cfg compatible version. I follow this step also "Replace this and Save
BOOL bAPM = FALSE;
//CString strCommand = "apm";
CString strCommand = CString("app") + "_" + "run";"