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[HALLOWEEN] The Sea of Death map (lev+minimap)

Experienced Elementalist
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Map information :
- 3 way colision fixed.
- animated sea.
- days-noon-night activated.
- optimized map.
- have minimap+lev.
link :


lev file :

credits : me EMPIREZ

note : updated file soon end of november. (expanding land bigger than before, new object,add no dark water version)
EmpireZ - [HALLOWEEN] The Sea of Death map (lev+minimap) - RaGEZONE Forums
 
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Experienced Elementalist
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Levelfile unknown data version what i missed

hi there. if you can't load my lev file, you can create new lev.
- open your ran level editor > open ex Lev (others lev) > then pick my wld> move the gate to mid-down>and save as "sea_death.LEV"
you can't load my wld because your landman is old version need to upgrade from your source code .
 
Initiate Mage
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thanks for guide problem solve
 
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Skilled Illusionist
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Clipboard02 - [HALLOWEEN] The Sea of Death map (lev+minimap) - RaGEZONE Forums
Here's my result. Once again nice map. Although it is very small. :)
 

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Elite Diviner
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water like this it just normal ?
 
Experienced Elementalist
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water like this it just normal ?
you will see dark water if reflection option is off. i have 2 version of this map actually ,1 with dark water if user set off reflection, and another no dark water.
 
Newbie Spellweaver
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hi sir, is there anyway to fix this kind of effect problem? effect getting overlapped by the map, it happened in the map i made it kinda stop me from making more map, i hope to fix it before proceeding.
EmpireZ - [HALLOWEEN] The Sea of Death map (lev+minimap) - RaGEZONE Forums

this photo is taken in market, its the same problem, but it is more invisible in the map that i made.
 
Experienced Elementalist
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hi sir, is there anyway to fix this kind of effect problem? effect getting overlapped by the map, it happened in the map i made it kinda stop me from making more map, i hope to fix it before proceeding.
EmpireZ - [HALLOWEEN] The Sea of Death map (lev+minimap) - RaGEZONE Forums

this photo is taken in market, its the same problem, but it is more invisible in the map that i made.

you need to change your dds/png B5RGB version. try to save as your textures, then pick type B5RGB.
 
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