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- Oct 2, 2010
- Messages
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- Reaction score
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It is not suggested becuz the rcc password can be found out from your game exe.
it will depend what password you will set
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Join Today!It is not suggested becuz the rcc password can be found out from your game exe.
like?
CGameEmulatorView::CGameEmulatorView()
: CD3DApplication()
, m_bCreated(FALSE)
, m_hCursorDefault(NULL)
{
m_bUseDepthBuffer = TRUE;
sCharacter = SCHARSET();
}
CGameEmulatorView::CGameEmulatorView()
: CD3DApplication()
, m_bCreated(FALSE)
, m_hCursorDefault(NULL)
{
m_bUseDepthBuffer = TRUE;
sCharacter = SCHARSET();
// SiuMoon: Use the rcc file by default.
GLOGIC::bGLOGIC_PACKFILE = FALSE;
GLOGIC::bGLOGIC_ZIPFILE = TRUE;
GLOGIC::bENGLIB_ZIPFILE = TRUE;
}
BOOL bRCC = FALSE;
for ( int i=0; i<strCmdArray.GetCount(); i++ )
{
CString strTemp = strCmdArray.GetAt(i);
if ( strTemp == "use_rcc" || strTemp == "USE_RCC" )
{
bRCC = TRUE;
}
}
//rcc initialize
GLOGIC::bGLOGIC_PACKFILE = FALSE;
GLOGIC::bGLOGIC_ZIPFILE = FALSE;
GLOGIC::bENGLIB_ZIPFILE = FALSE;
if ( bRCC )
{
GLOGIC::bGLOGIC_PACKFILE = FALSE;
GLOGIC::bGLOGIC_ZIPFILE = TRUE;
GLOGIC::bENGLIB_ZIPFILE = TRUE;
}
BOOL bRCC = TRUE; // SiuMoon: Use the rcc file by default.
for ( int i=0; i<strCmdArray.GetCount(); i++ )
{
CString strTemp = strCmdArray.GetAt(i);
if ( strTemp == "not_use_rcc" || strTemp == "NOT_USE_RCC" )
{
bRCC = FALSE;
}
}
//rcc initialize
GLOGIC::bGLOGIC_PACKFILE = FALSE;
GLOGIC::bGLOGIC_ZIPFILE = TRUE;
GLOGIC::bENGLIB_ZIPFILE = TRUE;
if ( !bRCC )
{
GLOGIC::bGLOGIC_PACKFILE = FALSE;
GLOGIC::bGLOGIC_ZIPFILE = FALSE;
GLOGIC::bENGLIB_ZIPFILE = FALSE;
}
BOOL bRCC = FALSE;
for ( int i=0; i<strCmdArray.GetCount(); i++ )
{
CString strTemp = strCmdArray.GetAt(i);
/*if ( strTemp == "app_run" )
{
bAPM = TRUE;
}*/
if ( strTemp == "use_rcc" || strTemp == "USE_RCC" )
{
bRCC = TRUE;
}
BOOL bRCC = TRUE; // SiuMoon: Use the rcc file by default.
for ( int i=0; i<strCmdArray.GetCount(); i++ )
{
CString strTemp = strCmdArray.GetAt(i);
/*if ( strTemp == "app_run" )
{
bAPM = TRUE;
}*/
if ( strTemp == "not_use_rcc" || strTemp == "NOT_USE_RCC" )
{
bRCC = FALSE;
}
who have fix source...i still cant edit that source..error big head..stuck on pick char..
There is an instance wherein tyranny, if you hit 1 tower, automatically captures the tower (and gives it to a random school).
When does the tyranny bug happening?UP 4 this issue
Anyone can share source of this function or if source already attached in other server files, who can tell which file, thanks
I have done that the UI were based on juver's ran
try to read the code of the equipment locker, you can do it too.
can you share atleast the gui?
Thanks.
this is just a suggestion, don't take it offensively, but you should try atleast learning how gui works on source, it's very simple when you learn it, it will make you improve a lot in terms of creating a decent ui.
UP 4 this issue
Power up, crazy time, madness time, power up max fate boxes can't be dropped.
Yup tw is working fine with me as well. Also I already noticed the get item it automatically turns the item to nondropI tried in now the tyranny is working well!
don't use get item run the files via VMWARE or VPS the boxes is working well too!
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