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Ran Online Client + Source (Ran-World Gameplay)

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to load the item.isf

you need to add a new structure

copy the questionitem structure and create a new structured called food, then save, then it can load the item
 
Master Summoner
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to load the item.isf

you need to add a new structure

copy the questionitem structure and create a new structured called food, then save, then it can load the item

please show some guide for this process please.
 
Experienced Elementalist
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to load the item.isf

you need to add a new structure

copy the questionitem structure and create a new structured called food, then save, then it can load the item

sir did u have fix gui?
 
Skilled Illusionist
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@ Asero1933

to load the item.isf

you need to add a new structure

copy the questionitem structure and create a new structured called food, then save, then it can load the item

Which file is added to it?
 
Experienced Elementalist
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to load the item.isf

you need to add a new structure

copy the questionitem structure and create a new structured called food, then save, then it can load the item.isf
sir CN Dev can u share all command GM? Like get item command and other btw thanks Good Client
 
Master Summoner
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-------------------------------------------------
/?
View Available Emoticons
-------------------------------------------------
/dsp
off=turn off
console=show some game info
fps=show game fps
gate=show gate numbers in the map
player=show all players in your camera
allplayer=shows all player in the map
event=shows the current started event (command events)
--------------------------------------------------
/shop_info
display all items sold in market map
(useful when you want to trace a bug item sold in private market)
--------------------------------------------------
/chatlog
records chat into text file found in my documents
private
party
guild
alliance
system
all
----------------------------------------------------
/weather
rain
snow
spore
leaves
Example
/weather snow (set global weather to snow)

you can also override weather to specific map only

/weather snow 8 0 60
8 0 map mid sid
60 minutes duration
(some maps cannot override weather)
------------------------------------------------------
/time
0~24
control server time
(example you want control pk time)
------------------------------------------------------
/month
0~12
control server month
------------------------------------------------------
/itemhold
control item drop hold
on =normal setting item drop will follow owner/party drop rule
off =no item drop /owner/party rule , everyone can pickup all item drop
(also includes money drop)
------------------------------------------------------
/m2g or /move2gate
move to specific gate number
type /dsp gate to view gate numbers in map
Example /m2g 1
------------------------------------------------------
/m2p or / Move2pos
Move to map or location
/m2p [MapMid, mapSid, posX, posY]
Example: /m2p 22 0 30 17
22 map mid
0 map sid
30 coordinates x
17 coordinates y
------------------------------------------------------
/m2c or /move2char
Move to Character
[Character name]
Example:/m2c testname
testname=character name
------------------------------------------------------
/msgview or /spy
Read all messages in character
/msgview testname
testname=character name
/msgview off (turn off)
------------------------------------------------------
/genchar or /callchar
call or summon character to your position
/genchar testname
testname=character name
------------------------------------------------------
/Visible]
Off =Everyone Except you cannot see your character
On =Everyone can see your character
None =Everyone Including you Cannot see your chracter
------------------------------------------------------
/kick_cn
dissconnect a player ingame using its charname
/kick_cn testname
testname=character name
------------------------------------------------------
/kick_ci
dissconnect a player ingame using its charID
/kick 214
214=character ID ( CharID )
------------------------------------------------------
/event_exp_begin
add exp rate to game
/event_exp_begin 20
20=added exp rate
------------------------------------------------------
/event_exp_end
turn off exp event
------------------------------------------------------
/event_item_begin
add itemdrop rate to game
/event_item_begin 20
20=added exp rate
------------------------------------------------------
/event_item_end
turn off itemdrop event
------------------------------------------------------
/event_money_begin
add money drop rate to game
/event_money_begin 20
20=added moneydrop rate
------------------------------------------------------
/event_money_end
turn off money drop event
------------------------------------------------------
/event_speed_begin
add character movement speed
/event_speed_begin 100
100=added movement speed percentage
------------------------------------------------------
/event_speed_end
turn off movement speed event
------------------------------------------------------
/event_aspeed_begin
add character attack speed event
/event_aspeed_begin 100
100=added attack speed percentage
------------------------------------------------------
/event_aspeed_end
turn off attack speed event
------------------------------------------------------
/event_attack_begin
add character attack damage event
/event_attack_begin 100
100 =added attack damage percentage
------------------------------------------------------
/event_attack_end
turn off attack damage event
------------------------------------------------------

/limit_event_begin
Enable Bonus Time Event
/limit_event_begin 1 300 10 20 2 1 3
1 minimum level to join event
300 maximum level to join event
10 waiting time to activate event
20 time on which exp bonus will last
2 multiplier for overall exp rate
1 multiplier for overall item drop rate
3 multiplier for attack please dont set any number of you dont want attack event

you can also set event duration ( how long the bonus time event lasts)
/limit_event_begin 1 300 10 20 2 1 60
60 =event duration
------------------------------------------------------
/limit_event_end
turn off bonus time event
------------------------------------------------------
/pk_mode
override global pk settings
on =pk is on
off =pk is off
------------------------------------------------------
/crow_pos
show npc/mob location (coordinates x,y)
/crow_pos 42 10
42 = Mob MID
10 = Mob SID
------------------------------------------------------
/crow_list
show the mob/npc name ,mid,sid ,type and mob count on your location map
mob = show mob information
npc =show npc information
/crow_list mob
------------------------------------------------------
/mob_gen
summon single mob
Example: /mob_gen 42 10 30 17
42 mob mid
10 mob sid
30 coordinates in map x
17 coordinates in map y
------------------------------------------------------
/mob_del
delete single mob
you can also delete specific mob
/mob_del 42 10
42=mob MID
10=mob SID
------------------------------------------------------
/mob_gen_ex
summon multiple mobs
Example: /mob_gen_ex 42 10 23 0 20 30 1 10 0
42 mob mid
10 mob sid
23 map mid
0 map sid
20 map coordinates x
30 map coordinates y
1 range
10 number of mobs (ilang mobs)
0 channel
------------------------------------------------------
/mob_del_ex
delete multi mobs
Example: /mob_del_ex 42 10 23 0 0
42 mob mid
10 mob sid
23 map mid
0 map sid
0 channel
------------------------------------------------------
/bighead
bighead for all characters
on =turn on bighead
off =turn off bighead
------------------------------------------------------
/bighand
bighand for all characters
on =turn on bighand
off=turn off bighand
------------------------------------------------------
/lev_new
load a level file for location map
/lev_new w_total_suryun_01.lev
w_total_suryun_01.lev =name of level file to load
------------------------------------------------------
/lev_del
unload level file loaded to location map
------------------------------------------------------
/chatblock_ua
chatblock character using user account
/chatblock_ua username 600
username =user account name
600 =minutes to chatblock
------------------------------------------------------
/chatblock_cn
chatblock using character name
/chatblock_cn testname 600
testname =character name
600 =minutes to chatblock
------------------------------------------------------
/chatblock_ci
chatblock using charid
/chatblock_ci 1021 600
1021 =char id
600 =minutes to chatblock
------------------------------------------------------
/charinfo_cn
read character information using character name
/charinfo_cn testname
testname=character name
------------------------------------------------------
/charinfo_ci
read character information using char id
/charinfo_ci 1021
1021=charid
------------------------------------------------------
/freepk_on
free pk towards all school (all red)
/freepk_on 600
600=seconds duration for freepk
------------------------------------------------------
/freepk_off
turn off freepk
------------------------------------------------------
/warning_msg
show warning message on screen
on=show warning message
off=no warning message
------------------------------------------------------
/genitem
server will generate an item and insert to your inventory
get_item 100 200 231 5
100 = mid
200 = sid
231 = password (only admin know this password)
5 = amount
when no amount is given item is inserted as only 1
------------------------------------------------------
 
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Enjoy mates :)

Anyway, if you don't know how to compile just check the crypt.rcc right on the enginelib.

Make your own client compatible for this source :)

You can use raze ran or agusan ran base clients. So patch it up each slices. If you know what I mean. Do your own creativity and have fun :)
 
Newbie Spellweaver
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Enjoy mates :)

Anyway, if you don't know how to compile just check the crypt.rcc right on the enginelib.

Make your own client compatible for this source :)

You can use raze ran or agusan ran base clients. So patch it up each slices. If you know what I mean. Do your own creativity and have fun :)

source code you can use tool itemedit open flie item.isf yes or no
 
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u help me teach open flies item.isf of ran new-world in post pls fix this flies thx

to load the item.isf

you need to add a new structure

copy the questionitem structure and create a new structured called food, then save, then it can load the item
 
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Having trouble with the SPECIAL_SKILL.
Someone fix?
 
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