[SHARE] FULL GS SOURCE - No More Selling

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  1. #316
    Hardcore Member rcanary is online now
    MemberRank
    Feb 2018 Join Date
    100Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    [SHARE] FULL GS SOURCE - No More Selling
    Quote Originally Posted by rcanary View Post

    thanks lars , it's work.
    ( ill change 0 to 67 on loginserver )
    later i will explore other bugs,


    By the way, i will share my server sequence / tips on how server tools run.

    >sessionserver
    >cacheserver1
    >cacheserver2
    >fieldserver
    >agentserver
    >loginserver

    be sure that the fieldserver and agentserver was not on the same folder, create other server files.
    execute fieldserver on the other folder, same as agentserver,
    rename cacheserver (1)(2)

    for those vmware users, and hamachi. be sure to close your firewall before execute server tools.
    and check ip and ports on param and cfg.
    use md5 if applicable,

    and last, backread this thread. to refresh your minds. hehe.

    Time to sleep.
    Thanks #ragezone

    Thanks again lars
    you're the best

  2. #317
    Account Upgraded | Title Enabled! caspian0 is offline
    True MemberRank
    Jul 2012 Join Date
    1,297Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    If you have time please help me. I got error on loginserver

    These are my CFG.. Thanks you so much..
    SessionServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>
      
      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>2</SERVER_TYPE>

      <!--   
      DEFAULT = 0,
      TRADITIONAL_CHINESE = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>5003</SERVICE_PORT>
      <CONTROL_PORT>6003</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>

      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>1000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>1000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>0</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>
      
      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>

      <!-- common end, need all server -->
      <!-- ################################################################################################################## -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need session server -->
      
      <!-- User Database -->
      <USER_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanUser</ODBC_NAME>
        <CATALOG>RanUser</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </USER_DB>

     <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanGameS1</ODBC_NAME>
        <CATALOG>RanGameS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 

      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanLogS1</ODBC_NAME>
        <CATALOG>RanLogS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

       <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanShop</ODBC_NAME>
        <CATALOG>RanShop</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>
      
      <WORLDBATTLE_RELATED_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>WBGame</ODBC_NAME>
        <CATALOG>WBGame</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </WORLDBATTLE_RELATED_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
       <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      
      <!--
      addtional DB
      SP_PHILIPPINES || SP_MALAYSIA || SP_THAILAND -> TERRA_DB
      SP_GLOBAL -> GSP_DB
      -->

    </RAN_SERVER>

    CacheServer

    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>

      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>6</SERVER_TYPE>

      <!--   
      DEFAULT    = 0,
      TRADITIONAL_CHINESE    = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>7105</SERVICE_PORT>
      <CONTROL_PORT>6503</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>
      
      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>2000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>3</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>
        
      <bUseRanMobile>0</bUseRanMobile>
        
      <!-- End of Common ################################################################### -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need cache server -->

      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      
      <!-- Log Database(ADO), not using ODBC -->
      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanLogS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanGameS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 
      
      <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanShop</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
        <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      <!-- default:0 -->
      <STAND_ALONE_POINTSHOP>0</STAND_ALONE_POINTSHOP>

      <!-- specific part end, need cache server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    CacheServe2
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>

      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>10</SERVER_TYPE>

      <!--   
      DEFAULT    = 0,
      TRADITIONAL_CHINESE    = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>7106</SERVICE_PORT>
      <CONTROL_PORT>6503</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>
      
      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>2000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>3</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>
        
      <bUseRanMobile>0</bUseRanMobile>
        
      <!-- End of Common ################################################################### -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need cache server -->

      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      
      <!-- Log Database(ADO), not using ODBC -->
      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanLogS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanGameS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 
      
      <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanShop</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
        <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      <!-- default:0 -->
      <STAND_ALONE_POINTSHOP>0</STAND_ALONE_POINTSHOP>

      <!-- specific part end, need cache server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    FieldServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>

      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>3</SERVER_TYPE>

      <!--   
      DEFAULT    = 0,
      TRADITIONAL_CHINESE    = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>7103</SERVICE_PORT>
      <CONTROL_PORT>6003</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>
      
      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>2000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>3</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>

      <!-- I/O Thread Number -->
      <THREAD>8</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>

      <!-- End of Common ################################################################### -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need field server -->

      <bPARTY_2OTHERSCHOOL>1</bPARTY_2OTHERSCHOOL>
      <bCLUB_2OTHERSCHOOL>1</bCLUB_2OTHERSCHOOL>
      <fITEM_DROP_SCALE>10.0</fITEM_DROP_SCALE>
      <fMONEY_DROP_SCALE>10.0</fMONEY_DROP_SCALE>
      <fITEM_DROP_LOWER_SCALE>9.8</fITEM_DROP_LOWER_SCALE>
      <dwCRITICAL_MAX>100</dwCRITICAL_MAX>
      <fNONPK_ITEM_DROP>0</fNONPK_ITEM_DROP>
      <fPK_ITEM_DROP>0</fPK_ITEM_DROP>
      
      <!--
      Server auto restart day of week and restart hour(0-23), restart memory workingset size(mb)
      -1 default value, -1 is not use this function
      Sunday    0
      Monday    1
      Tuesday    2
      Wednesday    3
      Thursday    4
      Friday    5
      24542CA01303F7B2turday    6
      -->
      <RESTART_DAYOFWEEK>-1</RESTART_DAYOFWEEK>
      <RESTART_HOUR>-1</RESTART_HOUR>
      <RESTART_WORKINGSET_SIZE>0</RESTART_WORKINGSET_SIZE>

      <!-- default:0 -->
      <FORCE_LOG_ITEM_RANDOM_OPTION>1</FORCE_LOG_ITEM_RANDOM_OPTION>
      
      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      <!-- Cache Server -->
      <CACHE_SERVER IP="25.54.58.179" PORT="7105" />
      
      <!-- Integration Cache Server -->
      <INTEGRATION_CACHE_SERVER IP="25.54.58.179" PORT="7106" />

      <!-- Use nProtect GameGuard -->
      <GAME_GUARD>0</GAME_GUARD>

      <!-- Agent Server -->
      <AGENT_SERVER IP="25.54.58.179" />

      <!-- Type of experience handling. 0 : not use 1 : extreme 2 : all use -->
      <EXCESSE_XP_PROCESS_TYPE>0</EXCESSE_XP_PROCESS_TYPE>

      <!-- field number in channel -->
      <SERVER_FIELD>0</SERVER_FIELD>
      
      <bUseRanMobile>0</bUseRanMobile>
      
      <!--
      Set server channel.
      All server load this. but do not use(except field server).
      Field server use this.
      -->
      <SERVER_CHANNEL>0</SERVER_CHANNEL>

      <!-- default:0 / PK event server(all user pvp): 1 -->
      <PKSERVER>0</PKSERVER>
     
      <!-- User Database -->
      <USER_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanUser</ODBC_NAME>
        <CATALOG>RanUser</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </USER_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanGameS1</ODBC_NAME>
        <CATALOG>RanGameS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 

      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanLogS1</ODBC_NAME>
        <CATALOG>RanLogS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

      <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanShop</ODBC_NAME>
        <CATALOG>RanShop</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>
      
      <!-- TexasHoldem Database -->
      <TEXASHOLDEM_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanMiniHoldem</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </TEXASHOLDEM_DB>  
      
      <WORLDBATTLE_RELATED_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>WBGame</ODBC_NAME>
        <CATALOG>WBGame</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </WORLDBATTLE_RELATED_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
       <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      <!--
      addtional DB
      SP_PHILIPPINES || SP_MALAYSIA || SP_THAILAND -> TERRA_DB
      SP_KOREA || SP_KOREA_TEST -> KOREA_DB
      -->
      <!-- specific part end, need field server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    AgentServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->
      
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>
      <SERVER_TYPE>4</SERVER_TYPE>
      <LANGUAGE_SET>1</LANGUAGE_SET>
      <SERVER_IP>25.54.58.179</SERVER_IP>
      <SERVICE_PORT>7702</SERVICE_PORT>
      <CONTROL_PORT>6102</CONTROL_PORT>
      <SERVER_VERSION>0</SERVER_VERSION>
      <PATCH_VERSION>0</PATCH_VERSION>
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>
      <PKLESS>0</PKLESS>
      <PK>1</PK>
      <ADULT>0</ADULT>
      <EVENT_THREAD>1</EVENT_THREAD>
      <FPS>10</FPS>
      <TEST_SERVER>0</TEST_SERVER>
      <HEARTBEAT>1</HEARTBEAT>
      <MAX_CLIENT>2000</MAX_CLIENT>
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>
      <SERVER_GROUP>3</SERVER_GROUP>
      <SERVER_NUMBER>0</SERVER_NUMBER>
      <THREAD>8</THREAD>
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>

      <!-- End of Common ################################################################### -->

      
      <!-- ################################################################################################################## -->
      <!-- specific part start, need agent server -->

      <bPARTY_2OTHERSCHOOL>1</bPARTY_2OTHERSCHOOL>
      <bCLUB_2OTHERSCHOOL>1</bCLUB_2OTHERSCHOOL>
      <fITEM_DROP_SCALE>10.0</fITEM_DROP_SCALE>
      <fMONEY_DROP_SCALE>10.0</fMONEY_DROP_SCALE>
      <fITEM_DROP_LOWER_SCALE>9.8</fITEM_DROP_LOWER_SCALE>
      <dwCRITICAL_MAX>100</dwCRITICAL_MAX>
      <fNONPK_ITEM_DROP>0</fNONPK_ITEM_DROP>
      <fPK_ITEM_DROP>0</fPK_ITEM_DROP>  
      <!-- ################################################################################################################## -->

      <SERVER_CHANNEL_NUMBER>1</SERVER_CHANNEL_NUMBER>
      
      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      <!-- Cache Server -->
      <CACHE_SERVER IP="25.54.58.179" PORT="7105" />
      
      <!-- Use nProtect GameGuard -->
      <GAME_GUARD>0</GAME_GUARD>

      <SERVER_CHANNEL>0</SERVER_CHANNEL>
      
      <!-- Channel information (Only need agent server) -->
      <CHANNEL NUMBER="0">
        <PK>1</PK>
        <FIELD NAME="F600" NUMBER="0" PUBLIC_IP="25.54.58.179" PRIVATE_IP="25.54.58.179" PORT="7103" CREATE_INSTANCE_LAND="1"  />
      </CHANNEL>

      <NEW_SERVER>1</NEW_SERVER>
      <SUB_SERVER>0</SUB_SERVER>
      <AUTO_CLUB_JOIN>0</AUTO_CLUB_JOIN>  
      <AUTO_JOIN_CLUB_NUM SCRED_GATE="0" MYSTIC_PEAK="0" PHOENIX="0" />

      <bUseRanMobile>0</bUseRanMobile>
        
       <AGENT_SERVER_LIST>
        <WORLDBATTLE NUMBER="0" />
        <AGENT_SERVER NUMBER="0" />
      </AGENT_SERVER_LIST>
      
       <!-- User Database -->
      <USER_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanUser</ODBC_NAME>
        <CATALOG>RanUser</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </USER_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanGameS1</ODBC_NAME>
        <CATALOG>RanGameS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 

      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanLogS1</ODBC_NAME>
        <CATALOG>RanLogS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

        <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanShop</ODBC_NAME>
        <CATALOG>RanShop</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>
      
      <WORLDBATTLE_RELATED_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>WBGame</ODBC_NAME>
        <CATALOG>WBGame</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </WORLDBATTLE_RELATED_DB>
      
      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      <!-- specific part end, need agent server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    LoginServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <RAN_SERVER>
        <SERVICE_PROVIDER>9</SERVICE_PROVIDER>
        <SERVER_TYPE>1</SERVER_TYPE>
        <LANGUAGE_SET>1</LANGUAGE_SET>
        <SERVER_IP>25.54.58.179</SERVER_IP>
        <SERVICE_PORT>5001</SERVICE_PORT>
        <CONTROL_PORT>6001</CONTROL_PORT>
        <!-- Patch version(Game version) -->
        <SERVER_VERSION>0</SERVER_VERSION>
        <!-- Launcher version -->
        <PATCH_VERSION>0</PATCH_VERSION>
        <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>
        <PKLESS>0</PKLESS>
        <PK>1</PK>
        <ADULT>0</ADULT>
        <EVENT_THREAD>1</EVENT_THREAD>
        <FPS>10</FPS>
        <TEST_SERVER>0</TEST_SERVER>
        <HEARTBEAT>1</HEARTBEAT>
        <MAX_CLIENT>1500</MAX_CLIENT>
        <MAX_CHANNEL_CLIENT>1500</MAX_CHANNEL_CLIENT>
        <SERVER_GROUP>0</SERVER_GROUP>
        <SERVER_NUMBER>0</SERVER_NUMBER>
        <THREAD>2</THREAD>
        <FPS>10</FPS>
        <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
        <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
        <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
        <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
        <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>
        <SERVER_CHANNEL>0</SERVER_CHANNEL>
        <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
        <ALLOW_IP>
            <IP START="0.0.0.1" END="255.255.255.255" />
        </ALLOW_IP>
    </RAN_SERVER>

  3. #318
    Soon enough~ lars is online now
    True MemberRank
    Feb 2016 Join Date
    #include "XX.h"Location
    205Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    The problem I see with your config is that you are not entering the correct Data Source. As you can see here: Imgur

    The format should be:
    PHP Code:
    <DATASOURCE>MACHINENAME\SQLSERVERNAME</DATASOURCE
    Here's mine:
    PHP Code:
    <DATA_SOURCE>WIN-16HD0VMNND5\SQLSRV</DATA_SOURCE
    Please double check all your CFG xml.
    This ain't real.

  4. #319
    Member ljay0716 is offline
    MemberRank
    May 2009 Join Date
    29Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by a7133756 View Post
    cfg port err

    CServer1
    port=SessionServerport
    Cserver2 port=FieldServerport

    Too many private messages to answer all together
    As long as the port the same can

    I have solved the problem

    by sjb8ifdmvm Thank you
    Do you use a Taiwanese client?
    你用台灣的客戶端嗎?

    - - - Updated - - -

    - - - Updated - - -

    May I ask what I am missing! The build will show that vc90.pdb cannot be found

  5. #320
    Registered a7133756 is offline
    MemberRank
    Jul 2020 Join Date
    TaiwanLocation
    15Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by ljay0716 View Post
    Do you use a Taiwanese client?
    你用台灣的客戶端嗎?
    NO

    Taiwan Yong cannot read to make sure the text key is the same but cannot be read
    台灣勇無法讀取,以確認文本密鑰是相同的但無法讀取
    My English isn’t very good Icome from Taiwan. Thank you

  6. #321
    Ultimate Member newbiedeveloper is offline
    MemberRank
    Mar 2017 Join Date
    172Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    still stuck on character process
    Attached Thumbnails Attached Thumbnails stuck1.jpg  

  7. #322
    Member mateo13 is online now
    MemberRank
    Mar 2020 Join Date
    32Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by lars View Post
    The problem I see with your config is that you are not entering the correct Data Source. As you can see here: Imgur

    The format should be:
    PHP Code:
    <DATASOURCE>MACHINENAME\SQLSERVERNAME</DATASOURCE
    Here's mine:
    PHP Code:
    <DATA_SOURCE>WIN-16HD0VMNND5\SQLSRV</DATA_SOURCE
    Please double check all your CFG xml.

    You mean
    <DATA_SOURCE>ADMIN\RANTEST</DATA_SOURCE> <-- default
    to <DATA_SOURCE>WIN-16HD0VMNND5\SQLSRV</DATA_SOURCE>

    I did not change this, i feel that this gonna solve my problem. Thanks again!

  8. #323
    Ultimate Member newbiedeveloper is offline
    MemberRank
    Mar 2017 Join Date
    172Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by a7133756 View Post
    NO

    Taiwan Yong cannot read to make sure the text key is the same but cannot be read
    台灣勇無法讀取,以確認文本密鑰是相同的但無法讀取

    how do you fix stuck on character process

  9. #324
    Registered a7133756 is offline
    MemberRank
    Jul 2020 Join Date
    TaiwanLocation
    15Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by arwekaj09 View Post
    《勇 online》 Taiwan -> check download page.
    I used this client, I just translated some guis and more.
    What is the encryption function of Taiwan Yong?
    台灣勇的加密密鑰函數是什麼?

    I can read param.ini it but it is garbled
    我已可以讀取 param.ini 但卻顯示亂碼
    My English isn’t very good Icome from Taiwan. Thank you

  10. #325
    Account Upgraded | Title Enabled! jm0099 is offline
    True MemberRank
    Aug 2007 Join Date
    NewLocation
    211Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by caspian0 View Post
    If you have time please help me. I got error on loginserver

    These are my CFG.. Thanks you so much..
    SessionServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>
      
      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>2</SERVER_TYPE>

      <!--   
      DEFAULT = 0,
      TRADITIONAL_CHINESE = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>5003</SERVICE_PORT>
      <CONTROL_PORT>6003</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>

      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>1000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>1000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>0</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>
      
      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>

      <!-- common end, need all server -->
      <!-- ################################################################################################################## -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need session server -->
      
      <!-- User Database -->
      <USER_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanUser</ODBC_NAME>
        <CATALOG>RanUser</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </USER_DB>

     <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanGameS1</ODBC_NAME>
        <CATALOG>RanGameS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 

      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanLogS1</ODBC_NAME>
        <CATALOG>RanLogS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

       <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanShop</ODBC_NAME>
        <CATALOG>RanShop</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>
      
      <WORLDBATTLE_RELATED_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>WBGame</ODBC_NAME>
        <CATALOG>WBGame</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </WORLDBATTLE_RELATED_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
       <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      
      <!--
      addtional DB
      SP_PHILIPPINES || SP_MALAYSIA || SP_THAILAND -> TERRA_DB
      SP_GLOBAL -> GSP_DB
      -->

    </RAN_SERVER>

    CacheServer

    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>

      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>6</SERVER_TYPE>

      <!--   
      DEFAULT    = 0,
      TRADITIONAL_CHINESE    = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>7105</SERVICE_PORT>
      <CONTROL_PORT>6503</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>
      
      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>2000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>3</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>
        
      <bUseRanMobile>0</bUseRanMobile>
        
      <!-- End of Common ################################################################### -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need cache server -->

      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      
      <!-- Log Database(ADO), not using ODBC -->
      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanLogS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanGameS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 
      
      <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanShop</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
        <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      <!-- default:0 -->
      <STAND_ALONE_POINTSHOP>0</STAND_ALONE_POINTSHOP>

      <!-- specific part end, need cache server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    CacheServe2
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>

      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>10</SERVER_TYPE>

      <!--   
      DEFAULT    = 0,
      TRADITIONAL_CHINESE    = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>7106</SERVICE_PORT>
      <CONTROL_PORT>6503</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>
      
      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>2000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>3</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>

      <!-- I/O Thread Number -->
      <THREAD>2</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>
        
      <bUseRanMobile>0</bUseRanMobile>
        
      <!-- End of Common ################################################################### -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need cache server -->

      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      
      <!-- Log Database(ADO), not using ODBC -->
      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanLogS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanGameS1</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 
      
      <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanShop</CATALOG>
         <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
        <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      <!-- default:0 -->
      <STAND_ALONE_POINTSHOP>0</STAND_ALONE_POINTSHOP>

      <!-- specific part end, need cache server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    FieldServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->

      <!--
      Korea(Mincoms) alpha: 0 
      Korea(Daum game)(Korea): 1
      Taiwan: 2
      China: 3
      Japan: 4
      Philippines: 5
      Thailand: 6
      Global Service (GSP): 7
      Malaysia: 8
      Global Service: 9
      Indonesia: 10
      Malaysia English: 11 <- do not use. use 8
      Vietnam: 12
      HongKong: 13
      Korea Test Server, IDC, Web Start: 14
      World Battle: 15 
      EU, Games Masters: 16 
      US, Game24542CA01303F7B2mba: 17 
      -->
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>

      <!--
      LOGIN = 1,
      SESSION = 2,
      FIELD = 3,
      AGENT = 4,
      CACHE = 6 -->
      <SERVER_TYPE>3</SERVER_TYPE>

      <!--   
      DEFAULT    = 0,
      TRADITIONAL_CHINESE    = 1,
      JAPANESE = 2,
      KOREAN = 3,
      SIMPLIFIED_CHINESE = 4,
      THAILAND = 5,
      VIETNAM = 6,
      -->
      <LANGUAGE_SET>1</LANGUAGE_SET>

      <!--
      current server ip address
      -->
      <SERVER_IP>25.54.58.179</SERVER_IP>

      <!--
      SESSION 5003
      LOGIN 5001
      FIELD 5029, 5030, 5031, 5032, 5033
      AGENT 5502
      CACHE 5503
      -->
      <SERVICE_PORT>7103</SERVICE_PORT>
      <CONTROL_PORT>6003</CONTROL_PORT>

      <!--
      Patch Version, Only login server set value. another server set 0. default:0
      -->
      <SERVER_VERSION>0</SERVER_VERSION>
      
      <!--
      Launcher Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_VERSION>0</PATCH_VERSION>
      
      <!--
      patch cut Version, Only login server set value. another server set 0. default:0
      -->
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>

      <!-- default:0 / All pvp di24542CA01303F7B2ble -->
      <PKLESS>0</PKLESS>
      
      <!-- default:1 / 1:PK server, 0:Non PK server -->
      <PK>1</PK>

      <!-- default:0 / check adult -->
      <ADULT>0</ADULT>

      <!-- default:0 / use event thread -->
      <EVENT_THREAD>1</EVENT_THREAD>
      
      <!-- update frame, to use this option EVENT_THREAD must set to 1. default:10 -->
      <FPS>10</FPS>

      <!-- default:0 / is test server? -->
      <TEST_SERVER>0</TEST_SERVER>

      <!-- Use HeartBeat -->
      <HEARTBEAT>1</HEARTBEAT>

      <!-- Current server's max client. -->
      <MAX_CLIENT>2000</MAX_CLIENT>
      
      <!--
      Max client number per one channel
      ex) 1000(MAX_CLIENT) == 1000(MAX_CHANNEL_CLIENT) * 1(SERVER_CHANNEL_NUMBER)
      -->
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>

      <!--
      server group number. session and login set 0. because session and login is common.
      -->
      <SERVER_GROUP>3</SERVER_GROUP>
      
      <!--
      All server set 0. 
      -->
      <SERVER_NUMBER>0</SERVER_NUMBER>

      <!-- I/O Thread Number -->
      <THREAD>8</THREAD>
      
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      
      <!-- default:0 -->
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      
      <!-- default:2000, minimum value 1000 -->
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      
      <!-- default:1500 -->
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      
      <!-- default:32767 -->
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>

      <!-- End of Common ################################################################### -->

      <!-- ################################################################################################################## -->
      <!-- specific part start, need field server -->

      <bPARTY_2OTHERSCHOOL>1</bPARTY_2OTHERSCHOOL>
      <bCLUB_2OTHERSCHOOL>1</bCLUB_2OTHERSCHOOL>
      <fITEM_DROP_SCALE>10.0</fITEM_DROP_SCALE>
      <fMONEY_DROP_SCALE>10.0</fMONEY_DROP_SCALE>
      <fITEM_DROP_LOWER_SCALE>9.8</fITEM_DROP_LOWER_SCALE>
      <dwCRITICAL_MAX>100</dwCRITICAL_MAX>
      <fNONPK_ITEM_DROP>0</fNONPK_ITEM_DROP>
      <fPK_ITEM_DROP>0</fPK_ITEM_DROP>
      
      <!--
      Server auto restart day of week and restart hour(0-23), restart memory workingset size(mb)
      -1 default value, -1 is not use this function
      Sunday    0
      Monday    1
      Tuesday    2
      Wednesday    3
      Thursday    4
      Friday    5
      24542CA01303F7B2turday    6
      -->
      <RESTART_DAYOFWEEK>-1</RESTART_DAYOFWEEK>
      <RESTART_HOUR>-1</RESTART_HOUR>
      <RESTART_WORKINGSET_SIZE>0</RESTART_WORKINGSET_SIZE>

      <!-- default:0 -->
      <FORCE_LOG_ITEM_RANDOM_OPTION>1</FORCE_LOG_ITEM_RANDOM_OPTION>
      
      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      <!-- Cache Server -->
      <CACHE_SERVER IP="25.54.58.179" PORT="7105" />
      
      <!-- Integration Cache Server -->
      <INTEGRATION_CACHE_SERVER IP="25.54.58.179" PORT="7106" />

      <!-- Use nProtect GameGuard -->
      <GAME_GUARD>0</GAME_GUARD>

      <!-- Agent Server -->
      <AGENT_SERVER IP="25.54.58.179" />

      <!-- Type of experience handling. 0 : not use 1 : extreme 2 : all use -->
      <EXCESSE_XP_PROCESS_TYPE>0</EXCESSE_XP_PROCESS_TYPE>

      <!-- field number in channel -->
      <SERVER_FIELD>0</SERVER_FIELD>
      
      <bUseRanMobile>0</bUseRanMobile>
      
      <!--
      Set server channel.
      All server load this. but do not use(except field server).
      Field server use this.
      -->
      <SERVER_CHANNEL>0</SERVER_CHANNEL>

      <!-- default:0 / PK event server(all user pvp): 1 -->
      <PKSERVER>0</PKSERVER>
     
      <!-- User Database -->
      <USER_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanUser</ODBC_NAME>
        <CATALOG>RanUser</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </USER_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanGameS1</ODBC_NAME>
        <CATALOG>RanGameS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 

      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanLogS1</ODBC_NAME>
        <CATALOG>RanLogS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

      <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanShop</ODBC_NAME>
        <CATALOG>RanShop</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>
      
      <!-- TexasHoldem Database -->
      <TEXASHOLDEM_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <CATALOG>RanMiniHoldem</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </TEXASHOLDEM_DB>  
      
      <WORLDBATTLE_RELATED_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>WBGame</ODBC_NAME>
        <CATALOG>WBGame</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </WORLDBATTLE_RELATED_DB>

      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
       <ID>24542CA01303F7B2</ID>
       <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      <!--
      addtional DB
      SP_PHILIPPINES || SP_MALAYSIA || SP_THAILAND -> TERRA_DB
      SP_KOREA || SP_KOREA_TEST -> KOREA_DB
      -->
      <!-- specific part end, need field server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    AgentServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <RAN_SERVER>
      <!-- ################################################################################################################## -->
      <!-- common start, need all server -->
      
      <SERVICE_PROVIDER>9</SERVICE_PROVIDER>
      <SERVER_TYPE>4</SERVER_TYPE>
      <LANGUAGE_SET>1</LANGUAGE_SET>
      <SERVER_IP>25.54.58.179</SERVER_IP>
      <SERVICE_PORT>7702</SERVICE_PORT>
      <CONTROL_PORT>6102</CONTROL_PORT>
      <SERVER_VERSION>0</SERVER_VERSION>
      <PATCH_VERSION>0</PATCH_VERSION>
      <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>
      <PKLESS>0</PKLESS>
      <PK>1</PK>
      <ADULT>0</ADULT>
      <EVENT_THREAD>1</EVENT_THREAD>
      <FPS>10</FPS>
      <TEST_SERVER>0</TEST_SERVER>
      <HEARTBEAT>1</HEARTBEAT>
      <MAX_CLIENT>2000</MAX_CLIENT>
      <MAX_CHANNEL_CLIENT>2000</MAX_CHANNEL_CLIENT>
      <SERVER_GROUP>3</SERVER_GROUP>
      <SERVER_NUMBER>0</SERVER_NUMBER>
      <THREAD>8</THREAD>
      <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
      <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
      <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
      <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
      <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>

      <!-- End of Common ################################################################### -->

      
      <!-- ################################################################################################################## -->
      <!-- specific part start, need agent server -->

      <bPARTY_2OTHERSCHOOL>1</bPARTY_2OTHERSCHOOL>
      <bCLUB_2OTHERSCHOOL>1</bCLUB_2OTHERSCHOOL>
      <fITEM_DROP_SCALE>10.0</fITEM_DROP_SCALE>
      <fMONEY_DROP_SCALE>10.0</fMONEY_DROP_SCALE>
      <fITEM_DROP_LOWER_SCALE>9.8</fITEM_DROP_LOWER_SCALE>
      <dwCRITICAL_MAX>100</dwCRITICAL_MAX>
      <fNONPK_ITEM_DROP>0</fNONPK_ITEM_DROP>
      <fPK_ITEM_DROP>0</fPK_ITEM_DROP>  
      <!-- ################################################################################################################## -->

      <SERVER_CHANNEL_NUMBER>1</SERVER_CHANNEL_NUMBER>
      
      <!-- Session Server -->
      <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
      
      <!-- Cache Server -->
      <CACHE_SERVER IP="25.54.58.179" PORT="7105" />
      
      <!-- Use nProtect GameGuard -->
      <GAME_GUARD>0</GAME_GUARD>

      <SERVER_CHANNEL>0</SERVER_CHANNEL>
      
      <!-- Channel information (Only need agent server) -->
      <CHANNEL NUMBER="0">
        <PK>1</PK>
        <FIELD NAME="F600" NUMBER="0" PUBLIC_IP="25.54.58.179" PRIVATE_IP="25.54.58.179" PORT="7103" CREATE_INSTANCE_LAND="1"  />
      </CHANNEL>

      <NEW_SERVER>1</NEW_SERVER>
      <SUB_SERVER>0</SUB_SERVER>
      <AUTO_CLUB_JOIN>0</AUTO_CLUB_JOIN>  
      <AUTO_JOIN_CLUB_NUM SCRED_GATE="0" MYSTIC_PEAK="0" PHOENIX="0" />

      <bUseRanMobile>0</bUseRanMobile>
        
       <AGENT_SERVER_LIST>
        <WORLDBATTLE NUMBER="0" />
        <AGENT_SERVER NUMBER="0" />
      </AGENT_SERVER_LIST>
      
       <!-- User Database -->
      <USER_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanUser</ODBC_NAME>
        <CATALOG>RanUser</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </USER_DB>

      <!-- Game Database -->
      <GAME_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanGameS1</ODBC_NAME>
        <CATALOG>RanGameS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </GAME_DB> 

      <!-- Log Database -->
      <LOG_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanLogS1</ODBC_NAME>
        <CATALOG>RanLogS1</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </LOG_DB>

        <!-- Shop Database -->
      <SHOP_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>RanShop</ODBC_NAME>
        <CATALOG>RanShop</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </SHOP_DB>
      
      <WORLDBATTLE_RELATED_DB>
        <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
        <ODBC_NAME>WBGame</ODBC_NAME>
        <CATALOG>WBGame</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
        <TIMEOUT>15</TIMEOUT>
      </WORLDBATTLE_RELATED_DB>
      
      <RANMOBILE_DB>
       <DATA_SOURCE>DESKTOP-JAAE4J0</DATA_SOURCE>
       <CATALOG>RanMobileInterface</CATALOG>
        <ID>24542CA01303F7B2</ID>
        <PASSWORD>8C96385DB1AEADB5</PASSWORD>
       <TIMEOUT>30</TIMEOUT>
      </RANMOBILE_DB>
      
      <!-- specific part end, need agent server -->
      <!-- ################################################################################################################## -->
    </RAN_SERVER>
    LoginServer
    PHP Code:
    <?xml version="1.0" encoding="UTF-8" ?>
    <RAN_SERVER>
        <SERVICE_PROVIDER>9</SERVICE_PROVIDER>
        <SERVER_TYPE>1</SERVER_TYPE>
        <LANGUAGE_SET>1</LANGUAGE_SET>
        <SERVER_IP>25.54.58.179</SERVER_IP>
        <SERVICE_PORT>5001</SERVICE_PORT>
        <CONTROL_PORT>6001</CONTROL_PORT>
        <!-- Patch version(Game version) -->
        <SERVER_VERSION>0</SERVER_VERSION>
        <!-- Launcher version -->
        <PATCH_VERSION>0</PATCH_VERSION>
        <PATCH_CUT_VERSION>0</PATCH_CUT_VERSION>
        <PKLESS>0</PKLESS>
        <PK>1</PK>
        <ADULT>0</ADULT>
        <EVENT_THREAD>1</EVENT_THREAD>
        <FPS>10</FPS>
        <TEST_SERVER>0</TEST_SERVER>
        <HEARTBEAT>1</HEARTBEAT>
        <MAX_CLIENT>1500</MAX_CLIENT>
        <MAX_CHANNEL_CLIENT>1500</MAX_CHANNEL_CLIENT>
        <SERVER_GROUP>0</SERVER_GROUP>
        <SERVER_NUMBER>0</SERVER_NUMBER>
        <THREAD>2</THREAD>
        <FPS>10</FPS>
        <CONNECTION_PER_IP_ADDRESS>50</CONNECTION_PER_IP_ADDRESS>
        <USE_CUSTOM_DB_POOL>0</USE_CUSTOM_DB_POOL>
        <REFERENCE_COUNT_MAX>2000</REFERENCE_COUNT_MAX>
        <MAX_POOL_SIZE>1500</MAX_POOL_SIZE>
        <DB_PACKET_SIZE>32767</DB_PACKET_SIZE>
        <SERVER_CHANNEL>0</SERVER_CHANNEL>
        <SESSION_SERVER IP="25.54.58.179" PORT="5003" />
        <ALLOW_IP>
            <IP START="0.0.0.1" END="255.255.255.255" />
        </ALLOW_IP>
    </RAN_SERVER>
    hi do you have cVerGeo.dat on your serverfiles

  11. #326
    Registered a7133756 is offline
    MemberRank
    Jul 2020 Join Date
    TaiwanLocation
    15Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by newbiedeveloper View Post
    how do you fix stuck on character process
    You must use VM or 2 computersThe game is not playable on the server side
    This is not a cfg server error problem anymore

    Or use the following methods to modify the original code to play on the server

    https://www.data-th.com/forum.php?mo...d%26typeid%3D3
    My English isn’t very good Icome from Taiwan. Thank you

  12. #327
    Account Upgraded | Title Enabled! Hezuka is offline
    True MemberRank
    Mar 2013 Join Date
    250Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    ANY ONE CAN HELP ME HOW TO FIXED THIS [20:38:35] [ERROR] SetConnectionString error[20:38:35] [ERROR] ADO: OpenConnection Failure.[20:38:54] [ERROR] SetConnectionString error[20:38:54] [ERROR] ADO: OpenConnection Failure.

    - - - Updated - - -

    [20:38:35] [ERROR] SetConnectionString error[20:38:35]
    [ERROR] ADO: OpenConnection Failure.[20:38:54]
    [ERROR] SetConnectionString error[20:38:54]
    [ERROR] ADO: OpenConnection Failure.
    Signature rules violation

    Please read our forum rules over again.

  13. #328
    Ultimate Member newbiedeveloper is offline
    MemberRank
    Mar 2017 Join Date
    172Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by a7133756 View Post
    You must use VM or 2 computersThe game is not playable on the server side
    This is not a cfg server error problem anymore

    Or use the following methods to modify the original code to play on the server

    https://www.data-th.com/forum.php?mo...d%26typeid%3D3
    yeah i use vmware but still stuck

  14. #329
    Account Upgraded | Title Enabled! caspian0 is offline
    True MemberRank
    Jul 2012 Join Date
    1,297Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by lars View Post
    The problem I see with your config is that you are not entering the correct Data Source. As you can see here: Imgur

    The format should be:
    PHP Code:
    <DATASOURCE>MACHINENAME\SQLSERVERNAME</DATASOURCE
    Here's mine:
    PHP Code:
    <DATA_SOURCE>WIN-16HD0VMNND5\SQLSRV</DATA_SOURCE
    Please double check all your CFG xml.
    same problem even if i change all cfg to DESKTOP-JAAE4J0\SQLSRV
    I have no Luck

  15. #330
    Ultimate Member newbiedeveloper is offline
    MemberRank
    Mar 2017 Join Date
    172Posts

    Re: [SHARE] FULL GS SOURCE - No More Selling

    Quote Originally Posted by caspian0 View Post
    same problem even if i change all cfg to DESKTOP-JAAE4J0\SQLSRV
    I have no Luck

    you have double open the loginserver check your taskbar only one to be able to run with no error



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