UCC.log
Log: Log file open, 09/22/21 19:41:51
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
Init: Version: 2226
Init: Compiled: Sep 15 2021 13:15:46
Init: Command line: -nobind
Init: Base directory: C:\rag2src\src\System\
Init: Character set: Unicode
Log: Bound to Core.dll
Init: Object subsystem initialized
Init: Computer:
Init: User:
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=10.000000 MHz
Init: Memory total: Phys=2097151K Pagef=4194303K Virt=2097024K
Init: Working set: 32000 / 159000
Log: =======================================
Log: ucc.exe: UnrealOS execution environment
Log: Copyright 2001 Epic Games Inc
Log: =======================================
Log:
Log: Commandlet make not found
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Core.dll
Log: Garbage: objects: 56->0; refs: 0
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, 09/22/21 19:41:51