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Opacity of pets

Newbie Spellweaver
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Hello everyone


This tutorial can be used together with dagets tutorial. Its a way of adding parts that have to be "invisible", like hair, teeth, ... In this tutorial i will show u how its done. I would like to thank Kallyana to give me a fast explonation, of how its done.


First of all load your monster in 3ds max 8 (same as dagets tutorial)

158FYSr - Opacity of pets - RaGEZONE Forums



This animal exists in 2 meshes, so it has 2 textures. I always start with the part that doesn't has opacity, but it doesn't really matter. So now i will select the part that doesn't need opacity.

td8k9ZE - Opacity of pets - RaGEZONE Forums



Now drag the texture on the mesh u selected. (see picture)

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Now select the next mesh part, this one needs opacity, so the teeth, moan, tail, ... The white is the part i selected.

KEt1s30 - Opacity of pets - RaGEZONE Forums


Now click the material editor (see picture)

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Now drag the second texture on the first ball (see picture)

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After that u can see a word named opacity, with a button next to it. Click that button

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Now a new window should have opened, there u have to select mtl editor, where your texture will be located select your texture and press ok.

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Select instance and press ok again.

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Now scroll down, u will see "mono channel output" select Alpha there.
U will also see "RGB Channel Output" select Alpha as Gray
(See picture, and just do the same)

sov2BWx - Opacity of pets - RaGEZONE Forums



Now u have to drag that ball on your second mesh part, and thats it.

uP9cFRz - Opacity of pets - RaGEZONE Forums




Now you added opacity to your pets. :thumbup:






Kind Regards

Anon
 

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for those of you using a newer version of 3ds max 9, 2012, 2014 or 2015..DO NOT PUT ALPHA AS GREY.. otherwise the whole thing will be textured grey.. this only works with max 8
 
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Is there an exporter for max 9,2012,2014 and 2015 which was released that i didn't know about 0o ? ffs Kamellana

And the only reason ur models texture turns white in max ( even max8 ) is because u're instancing the diffuse instead of copying...
 
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for 2009 yes there was and exporter released there is also a 2009 importer... for 2012 and 2014.. only me and Matynator have exporter and importer for dungeons and all...
 
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