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[HelpDesk]Fixes | Ask For Help | Q&A | Updated

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  1. #1
    TKE Spring '13
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    Gamertag: SHINRamen

    [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Click
    You can ask your help here, and most of the answers will be here too.
    No credits for me, I searched around the whole Shaiya section for these answers.
    I might have missed some, and if i did please add them here, and I will add it to this post.

    Please check the whole thread, before asking a question.


    Quote Originally Posted by Ports
    (you only need to port forward if you are behind a router )
    1433 - SQL (for remote connections like link server used by session)
    30800 - ps_login.exe
    30810 - ps_game.exe
    30900 - ps_session.exe
    30901 - ps_userLog.exe, ps_userLog.exe, ps_userLog.exe
    30911 - ps_dbAgent.exe
    30912 - ps_gameLog.exe
    40900 - PSM_Agent.exe


    Twilight's fixes -
    Spoiler:

    Q : error( GOT SQL 2005 EXPRESS EDITION / WIN XP SP3 32 BIT)


    Quote Originally Posted by Answer
    Quote Originally Posted by Twilight View Post

    -How to fix DC/Rollback?
    Quote Originally Posted by Answer
    In the beginning it is necessary to define the second process caused blocking - both access
    Example
    http://code.msdn.microsoft.com/SQLEx...ringTitle=Home

    After definition of blocking function to add an option
    with (UPDLOCK)
    Example
    Select *From DeadLoack with (UPDLOCK)

    This function will not be blocked. Another will expect end.
    -after I buy something from cash shop I get client error?
    Quote Originally Posted by Answer
    1. Unpack saf (ZeroSignal Python tools)
    2. Generate csv or sql from Cash.SData
    3. Delete all rows from ProductList table
    4. exec import from csv or exec sql script for add new items in ProductList table
    5. If error or crash check logs and edit store proc... i think problem RPC game.
    -"disconnected from server , ERROR 0
    Quote Originally Posted by Answer
    Stop all servises.Close PSMServer_Mgr.exe
    and run again...

    and use command Game-> /nprotectoff
    -I tried to run PSGMTool.exe, but I couldn't get it to work, I always get the same error message "GM Server connetion failed".

    Is the solution quoted above a solution for the problem with PSGMTool.exe or it's only to make the Store Procedures to work?


    [quote=Answer]PSGMTool.exe - I have no this file (I do not see the big necessity for it), is probable in the beginning is necessary DSN after that there is a verification using usp_GMTool_Login or (_2, _3)
    My opinion at present:
    .htaccess + php + store procs [/qoute]

    -No View
    help me..!!

    Quote Originally Posted by Answer
    ... enable in game options game/player


    sod78's fixes -
    Spoiler:

    -How to connect successfully with out disconnect issue?
    Quote Originally Posted by Answer
    Basically all you need is to go into the game command console and execute /nprotectoff

    -How to increase exp level?

    Quote Originally Posted by Answer
    use /exp2xenable <exp level>
    Eg. /exp2xenable 100 = 100x exp
    -Complete mobs, items, skills, etc database. Just restore it http://www.mediafire.com/?g5nlnwiwmyd

    -Error DBAGENT

    2009-04-20 16:27:31 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Procedure Usp_Save_Char_Item_Add_E has no parameters and arguments were supplied., SQL STATE: 42000, NATIVE ERROR: 8146 (0x1FD2)

    2009-04-20 16:27:31 ::CreateCharacter 18 Tester retVal=-1, qerr=-1, {?=call Usp_Save_Char_Item_Add_E(18,2677679008296009728, 0,5, 12006,12,6, 2400, 0,0,0,0,0,0, '',1,'2009-04-20 16:27:31','S')}

    2009-04-20 16:27:31 err=0, , SQL STATE: 00000, NATIVE ERROR: 0 (0x0)

    and can't create character.

    Quote Originally Posted by Answer
    Thats the missing stored procedures Reflax was refering to, u will need to re-create that for PS_GameData db.

    That procedure should insert into 'charitems' table from the looks of it.
    -Here's the complete PS_GameData which contains all the needed stored procedures.

    Just restore that to your original PS_GameData
    http://www.mediafire.com/?1mi3mmog1on

    -And here's the english version of server manager
    http://www.mediafire.com/?ezl3djtjeg2


    Main Thread's fixes -
    Spoiler:

    -how use gm command /getitem?
    Quote Originally Posted by Answer
    /getitem Type TypeID Count
    see PS_GameDefs->Items
    -I need gm commands please
    Quote Originally Posted by Answer

    -my server not working proc usp_AdjustMobsMoney help plz?

    Quote Originally Posted by AngryBvr
    I think the best approach to solve this problem is not to use ups_AdjustMobsMoney SP, and just modifiy the usp_Read_Mobs_R SP in this way:
    Code:
    ALTER PROC [dbo].[usp_Read_Mobs_R]
    AS
    
    DECLARE @Multiplier AS INT
    SET @Multiplier = 10
    
    SELECT MobID, MobName, [Level], [Exp], AI,
           (
               CASE 
                    WHEN (Money1 * @Multiplier) > 32767 THEN 32767
                    ELSE (Money1 * @Multiplier)
               END
           ) AS Money1,
           (
               CASE 
                    WHEN (Money2 * @Multiplier) > 32767 THEN 32767
                    ELSE (Money2 * @Multiplier)
               END
           ) AS Money2,
           QuestItemID, HP, SP, MP, Dex, Wis, Luc, [Day], [Size], Attrib, Defense, Magic,
           ResistState1, ResistState2, ResistState3, ResistState4, ResistState5, ResistState6, ResistState7,
           ResistState8, ResistState9, ResistState10, ResistState11, ResistState12, ResistState13,
           ResistState14, ResistState15, ResistSkill1, ResistSkill2, ResistSkill3, ResistSkill4, ResistSkill5,
           ResistSkill6, NormalTime, NormalStep, ChaseTime, ChaseStep, ChaseRange,
           AttackType1,  AttackTime1,  Attackrange1, Attack1, Attackplus1, Attackattrib1,
           Attackspecial1, Attackok1, Attacktype2, Attacktime2, Attackrange2, Attack2,
           Attackplus2,  Attackattrib2, Attackspecial2, Attackok2,  Attacktype3, Attacktime3,
           Attackrange3, Attack3, Attackplus3, Attackattrib3, Attackspecial3, Attackok3
    FROM   Mobs
    ORDER BY
           MobID ASC
    In this way you avoid altering any table data, and to vary the money that monters drop you only need to change the value of @Multiplier.

    If you have already used ups_AdjustMobsMoney SP, you need to restore Mobs Table data to its initial state to make your server work againg.
    <by AngryBvr>

    -can giv me some guide for Microsoft Sql Server 2005 ??
    Quote Originally Posted by Answer
    Database from first post you just need atach it in sql 2005 and the others 2 from reflax you need restore. This way you will have all data in tables.

    -database server bug pass login. For example, ID. 1234. PASS 1234. Server can be accessed by entering anything.

    Quote Originally Posted by Answer
    Just delete all the rows you don't want in the ps_userdata database...
    tables Users_Master and Users_Detail.

    That will fix your problem
    -i set AdminLevel = 255 but Account is default user.
    Quote Originally Posted by Answer
    PSMServer_Mgr.exe -> Login01->Command:

    /help - allcommands
    //adminopen
    -wat ever password i type it logs me in
    no matter wat password i type correct or wrong.

    Quote Originally Posted by Answer/Twilight
    just edit
    usp_Try_GameLogin_Taiwan
    or
    Quote Originally Posted by Answer/reflax
    i swear people are lazy lol

    add this
    DECLARE @InPassword2 varchar(32)

    change your query to match this
    SELECT @UserUID=UserUID, @Status=Status, @InPassword2=Pw, @Leave=Leave FROM Users_Master WHERE UserID = @UserID

    somewhere in there add this
    IF ( @InPassword <> @InPassword2 )
    BEGIN
    SET @Status = -1
    END

    presto... or you can use bits of their code and add md5 passwords instead to make it more secure.
    - Error = 2009-05-03 16:13:32 PS_SESSION__system log start (Session)
    2009-05-03 16:13:35 userlog connect failed
    2009-05-03 16:13:35 initserver() failed
    2009-05-03 16:13:35 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
    2009-05-03 16:13:35 PS_SESSION__system log end (Session)
    2009-05-03 16:13:35 3 1 SService::ServiceCtrlDispatcher(): service shutdown


    2009-05-03 18:23:23 PS_USERLOG__system log start (UserLog)
    2009-05-03 18:23:39 DB userlog connect error, Server=127.0.0.1 DBName=PS_UserData, User=sa, Pass=987654
    2009-05-03 18:23:39 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
    2009-05-03 18:23:39 PS_USERLOG__system log end (UserLog)
    2009-05-03 18:23:39 3 1 SService::ServiceCtrlDispatcher(): service shutdown

    Quote Originally Posted by Answer
    to fix ur problem, go to PSM_Client\bin\config , dbAgent config, copy the hashed password (the numbers after ur "sa, ") , now go to all the rest of the files in same folder, and delete the other numbers and paste the one u just copied....

    the problem is that the svr manager doesn't do his job properly xd, and gl after taht ;d
    -How to add Points "charactor" in database?
    Quote Originally Posted by Answer/Destroyer6666
    u can add points for item store in PS_UserData -> dbo.Users_Master -> Point

    its in the table after ModiDate!

    -I am trying to start the server, but I get the following error in the "PSM_Client\Bin\Log\PS_DBAGENT__system.log__*" files:

    Quote Originally Posted by Answer/Twilight
    Check GameData=10.3.20.43, PS_GameData, sa,
    if local server db set 127.0.0.1 or (local) or enable remote connection
    -every time i can not create a char, its always telling me "name already in use"
    Quote Originally Posted by Answer/HASKOMAN
    GO TO

    SQL Database - PS_GameData - CHAR - design table and change Maketime in varchar


    xd you have the same problem I've had but I am a good programmer

    CHANGE MY SCRYPT


    go to USP_SAVE_CHAR_ITEM_ADD_E



    /****** Object: Stored Procedure dbo.usp_Save_Char_Item_Add_E Script Date: 2008-6-7 18:31:57 ******/

    /****** Object: Stored Procedure dbo.usp_Save_Char_Item_Add_E Script Date: 2008/3/15 下午 05:25:52 ******/



    /****** 偃羹: 盪濰 煎衛盪 dbo.usp_Save_Char_Item_Add_E 蝶觼董 陳瞼: 2006-04-11 螃 10:57:16 ******/


    CREATE Proc usp_Save_Char_Item_Add_E

    @CharID int,
    @ItemUID bigint,
    @Bag tinyint,
    @Slot tinyint,
    @ItemID int,
    @Type tinyint,
    @TypeID tinyint,
    @Quality int,
    @Gem1 tinyint,
    @Gem2 tinyint,
    @Gem3 tinyint,
    @Gem4 tinyint,
    @Gem5 tinyint,
    @Gem6 tinyint,
    @Craftname varchar(20) = '',
    @Count tinyint,
    @Maketime varchar(20)='01/01/1999',
    @Maketype char(1)

    AS

    --SET NOCOUNT ON

    IF(@Quality >= 5000)
    BEGIN
    SET @Quality=0
    END

    INSERT INTO CharItems
    (CharID, bag, slot, ItemID, Type, TypeID, ItemUID, quality, gem1, gem2, gem3, gem4,
    gem5, gem6, craftname, [count], maketime, maketype)
    VALUES(@CharID, @Bag, @Slot, @ItemID, @Type, @TypeID, @ItemUID, @Quality, @Gem1, @Gem2, @Gem3, @Gem4,
    @Gem5, @Gem6, @Craftname, @Count, @Maketime, @Maketype)

    IF(@@ERROR = 0)
    BEGIN
    RETURN 1
    END
    ELSE
    BEGIN
    RETURN -1
    END

    --SET NOCOUNT OFF
    GO




    and

    go to usp_Read_Char_Items_Detail_R


    CHANGE MY SCRYPT




    /****** Object: Stored Procedure dbo.usp_Read_Char_Items_Detail_R Script Date: 2008-6-7 18:31:57 ******/

    /****** Object: Stored Procedure dbo.usp_Read_Char_Items_Detail_R Script Date: 2008/3/15 下午 05:25:51 ******/




    CREATE Proc usp_Read_Char_Items_Detail_R

    @CharID int

    AS

    /******SET NOCOUNT ON******/

    SELECT ItemID, Type, TypeID, ItemUID, Bag, Slot, Quality,
    Gem1, Gem2, Gem3, Gem4, Gem5, Gem6, Craftname, [Count], Maketype ,
    '2009' AS MakeTime_YYYY,
    '01' AS MakeTime_MM,
    '01' AS MakeTime_DD,
    '00' AS MakeTime_HH,
    '00' AS MakeTime_MI,
    '00' AS MakeTime_SS


    FROM CharItems

    WHERE CharID = @CharID AND Del = 0

    /******SET NOCOUNT OFF******/
    GO


    and restarts all the service and good luck

    I've spend 4 days but I've successfully with these changes it is sufficient to look for or just the error ^ ^
    And you can create characters now





    Releases
    Spoiler:

    -by phprap
    -by Limpamesa
    For know how many player is online
    In PS_GameData, table Chars, add field LoginStatus as tinyint (default = 0)
    In usp_Read_Chars_Detail2_R, change:
    UPDATE Chars SET JoinDate=GETDATE(), LoginStatus = 1 WHERE CharID=@CharID
    usp_Save_Char_LeaveDate_R, change:
    UPDATE Chars SET LeaveDate=GETDATE() , LoginStatus = 0 WHERE CharID=@CharID

    ===========
    total players online:
    SELECT COUNT(LoginStatus) AS PlayersON
    FROM dbo.CHARS where LoginStatus = 1

    ==========
    Who's online:
    SELECT CharID, CharName,Level, JoinDate, LeaveDate, LoginStatus
    FROM CHARS
    WHERE (LoginStatus = 1)
    -by Mazdik
    TOP players
    Code:
    <?php
        $sql_server = "127.0.0.1";
        $sql_user = "sa";
        $sql_pass = "123456";
        $sql_data = "PS_GameData";
    	$conn=mssql_connect($sql_server,$sql_user,$sql_pass);
    	$xadb = mssql_select_db($sql_data,$conn) or die("$uwebmsg_cerr");
    
    	$toplvlq = "SELECT * FROM CHARS ORDER BY Level DESC";
    	$toplvlr = mssql_query($toplvlq);
    	$toplvl_num = 0;
    	echo "<p><b>TOP PLAYERS<b></p><p>";
    	echo "<Table width=100% border=1><TR><TD><B>RANK NUMBER</B></td><TD><B>PLAYER NAME</B></td><TD><B>PLAYER LEVEL</B></td></tr>";
    	while ($toplvlrow = mssql_fetch_array($toplvlr))
    	{
    		$toplvl_num++;
    		echo "<TR><TD>$toplvl_num</td><TD>".$toplvlrow[CharName]."</td><TD>".$toplvlrow[Level]."</td>";
    		if ($toplvl_num >= 100) break;
    	}
    	echo "</table></p>";
    ?>
    Whos online
    Code:
    <?php
        $sql_server = "127.0.0.1";
        $sql_user = "sa";
        $sql_pass = "123456";
        $sql_data = "PS_GameData";
    	$conn=mssql_connect($sql_server,$sql_user,$sql_pass);
    	$xadb = mssql_select_db($sql_data,$conn) or die("$uwebmsg_cerr");
    
    	$toplvlq = "SELECT * FROM CHARS WHERE (LoginStatus = 1) ORDER BY Level DESC";
    	$toplvlr = mssql_query($toplvlq);
    	$toplvl_num = 0;
    	echo "<p><b>TOP PLAYERS<b></p><p>";
    	echo "<Table width=100% border=1><TR><TD><B>RANK NUMBER</B></td><TD><B>PLAYER NAME</B></td><TD><B>PLAYER LEVEL</B></td></tr>";
    	while ($toplvlrow = mssql_fetch_array($toplvlr))
    	{
    		$toplvl_num++;
    		echo "<TR><TD>$toplvl_num</td><TD>".$toplvlrow[CharName]."</td><TD>".$toplvlrow[Level]."</td>";
    		if ($toplvl_num >= 100) break;
    	}
    	echo "</table></p>";
    ?>
    -By ZeroSignal
    Quote Originally Posted by ZeroSignal
    I managed to do the Monster Name translation on the Database, by extracting the name from the Monster.SData file.

    Note that this will also need to be adapted for the Cash.SData, Skill.SData, and Item.SData binary files.

    This was coded in Python:

    Main.py
    Code:
    import struct
    import re
    
    # Open SData File.
    input = open("Monster.SData", mode='rb')
    
    # Open SQL File for writing.
    output = open("Monster.SData.txt.sql", mode='w')
    
    # Unpack binary into 4-byte integer.
    file_header = struct.unpack('i', input.read(4)) 
    
    # The total amount of records.
    record_total = file_header[0]
    print 'Monster records: ' + str(record_total)
    
    monster = []
    for i in range(record_total):
        monster.append({})
        
        # Length of monster name string.
        data = struct.unpack('i', input.read(4))
        name_len = data[0]
        
        # Read Monster name string, stripping NULL Terminator.
        monster[i]['name'] = input.read(name_len)[:-1]
        
        # Other Data we don't need.
        input.read(31)
        
    
        # Sanitize string by adding escape char quotes.
        sanitize_name = monster[i]['name'].replace('\'', '\'\'') 
        
        # Generate update SQL String.
        sql = "UPDATE Mobs SET MobName = '" + sanitize_name + "' WHERE MobID = " + str(i) +";\n"
        
        # Write the SQL to a file.
        output.write(sql)
    -Zero's three goals.
    By Zero.
    • 1. To be able to get all the SData binary files (including English names) reflected in the Server Database. I think it's best to create Comma Separated Extracts as they produce best results and can easily be imported.
      2. To add re-combine functionality to the DATA.SAF Extractor. This is actually a fairly big task and not trivial at all.
      3. To make programs to convert the SData files to CSV Files that can be edited, and be re-combined back into the SAF format. Pretty Easy as partly demonstrated below.
      4. Make the DATA.SAF Extractor be able to create Update Patch Files. Fairly Difficult as it will need to compare DIFF changes.

    Code here
    -By ZeroSignal
    [quote=Got the full specification of the Item.SData file, needs a bit more testing if someone wants to do that. ^-^
    [B]Read Me :[/B]
    Code:
    Item.py
    
    Needs to have the Item.SData in the same folder.
    
    USAGE 1:
    >python Item.py csv_complete
    TODO
    
    USAGE 2:
    >python Item.py csv_import
    Creates an Items.import.csv file which can be used to import into
    PS_GameDefs.dbo.Items.
    
    File Format: Delimited
    File type: ANSI
    Row delimiter: {CR}{LF}
    First row has column names: enabled
    Text Qualifier: Double Quote {"}
    Column Delimiter: Comma
    
    USAGE 3:
    >python Item.py sql_update_lang
    Creates Items.update.sql file which has Update Queries that can be used to
    update the names into the language of the Item.SData file.
    Note - It will still need to have functionality to extract the complete Item.SData into a file that easily can be edited (most likely CSV). And a re-combine function to make it back into an SData binary file.
    Item_SData_0_1a.zip





    Sod78's tips :
    Spoiler:

    Quote Originally Posted by Sod78
    I just realised that Shaiya is full of quests lol. Just a few tips, u can play with admin account.

    /char on/off to switch the invisibility.
    /attack on/off to turn switch the mobs attack on you.

    To get items
    /getitem <Type> <TypeID>
    Eg. /getitem 25 19 = Mini Healing Potion
    Eg. /getitem 42 1 = Level 40 Horse Mount

    Some Examples::
    25 <Type> is potion, the second arguments will be the potion <TypeID>
    Mini Healing Potion 25 19
    Healing Potion 25 20
    Great Healing Potion 25 21
    Mini Stamina Potion 25 22
    Stamina Potion 25 23
    Grain Stamina Potion 25 24
    Mini MP Potion 25 25
    MP Potion 25 26
    Great MP Potion 25 27

    42<Type> is Mount
    Lvl 40 Horse Mount 42 1
    Lvl 40 Leopard Mount 42 2
    Lvl 40 Basilisk Mount 42 3
    Lvl 40 Lion Mount 42 4
    Etc Mount goes from 42 1 to 42 24

    To summon/create the mobs, use /mmake <Type> <ID>

    I will attach untranslated items and mobs list which was distributed in CN language. so feel free to translate and experiment with it.
    Here : http://www.mediafire.com/?nmdejy4mdje
    Quote Originally Posted by Sod78
    Few more tips regarding user creation for those planning to revise a better php / asp script for it. To enable the user to obtain all modes (Hard, Ultimate), just insert into the PS_GameData, UserMaxGrow table.

    <RowID> <ServerID> <UserUID> <Country> <MaxGrow> <Del>
    • RowID - Auto
    • ServerID - 1 (default if you use the server files configuration)
    • UserUID - Same reference to the PS_UserData db, User_Master table
    • Country - 0/1 (0 - Light, 1 - Dark)
    • MaxGrow - 3 (All modes available)
    • Del - 0


    Other Fixes :
    Spoiler:
    All services show a red X
    This is most likely to your Shaiya Agent Client service (D:\SHAIYA_SERVER\SERVER\PSM_Client\PSM_Agent.exe) not being installed and/or not running. Get it installed and started, and restart PSMServer_Mgr.exe if needed.

    All services show a green x
    This means your services are not installed, or are not being recognized as being installed.

    Services go to a green arrow, but then back to pause
    This usually means the services were unable to connect to the database. Check your logs in D:\SHAIYA_SERVER\SERVER\PSM_Client\Bin\Log and D:\SHAIYA_SERVER\SERVER\PSM_Client\Log. These logs help tell you of problems with services starting, so keep that in mind for future problems.

    Check notice board
    Usually caused by connecting to the wrong IP address, or Windows Firewall blocking the client.
    Can also be cause by using the wrong game client, thus connecting to the wrong IP address.

    Failed to connect to game server, after selecting server and clicking ok
    May be caused by Windows Firewall blocking the client trying to connect to the server.
    Can also be caused by the incorrect IP address entered in D:\SHAIYA_SERVER\SERVER\PSM_Client\Bin\Config\ps_g ame.ini on the line that starts with GamePublicIP=
    It could possibly also be from incorrect IP addresses in other .ini files.

    Disconnect after selecting game server and clicking ok
    Most likely you have incorrect or missing data in your database. There could be many causes of this. I'd suggest using the SQL profiler to trace what happens in this case and look for error messages in the logs. If there is an error message present in the logs try to find which SQL query that you traced with the profiler caused it.

    Disconnect after less than 2 minutes of being connected to the server
    Usually caused by forgetting to run the /nprotectoff command. Normally this needs to be run every time the server services are restarted, which includes server reboots, etc.

    Disconnect when targetting mobs, or doing other specific activities
    Most likely you have incorrect or missing data in your database. There could be many causes of this. I'd suggest using the SQL profiler to narrow down the problem.

    Disconnect when buying an item from the item mall.
    The Distributed Transaction Coordinator service may not be running, it is required to use the statement: BEGIN DISTRIBUTED TRANSACTION

    Credits : abrasive





    More to be added, just don't have time right now~



    (on page 10 on thread)
    Last edited by ihatehaxor; 18-03-11 at 08:16 PM.
    [CENTER]

    Quote Originally Posted by Akaruz View Post
    RZ is a community , it isnt a group of friends who gather around and make chauvinist or sexist remarks toward other members gender or "ways of life"
    Quote Originally Posted by ihatehaxor View Post

  2. #2
    TKE Spring '13
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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Thread updated. 8/28/09.

    If you have any questions feel free to ask it here.
    Last edited by ihatehaxor; 04-09-09 at 05:17 PM.
    [CENTER]

    Quote Originally Posted by Akaruz View Post
    RZ is a community , it isnt a group of friends who gather around and make chauvinist or sexist remarks toward other members gender or "ways of life"
    Quote Originally Posted by ihatehaxor View Post

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Yes im a total noob when it comes to making a shaiya Private server. But i have made and ran other Pserver for others games i would like to get into Shaiya. I can host the server and run it i just need help getting started. So im asking if you can take time and teach me. I have read all the Guides that are out there. I have read your guide and fixes and it extremely helpfully but i learn alot better by doing it and having someone watching and telling me what i have done wrong. I have tried many time to make one and it never seem to be sucessful. So im asking for a some of ur time in helping me.

  4. #4
    TKE Spring '13
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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Hmm okay I'll try to help u tmrw but what exacty do u need help with?
    Posted via Mobile Device

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    If you can add me on msn i can explain more on what i need help with. My msn is drew09225@hotmail.com I really want to say thanks for taking the time in helping me.

  6. #6
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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Hmm, I'm not that active on msn, mind telling me on here?
    [CENTER]

    Quote Originally Posted by Akaruz View Post
    RZ is a community , it isnt a group of friends who gather around and make chauvinist or sexist remarks toward other members gender or "ways of life"
    Quote Originally Posted by ihatehaxor View Post

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    basically i need a guide or help with the importing of the database
    How to connect it to the server. One guide a while ago said something about making and names folder then doing something. Idk im lost at this part

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Did u check the stickied guide in the guide section?
    Posted via Mobile Device

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Yep i got it all working now server and database.

    Now i need help with a register page. I have been reading so many website about php and connect it to SQL server.

    I have tried idk how many times to make my own and nope still dont work. So if you can help me in making a register page Ill love you forever.

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    hi my name is claude and i have a problem my server run but i cant play the game what i do wrong can some 1 help me
    server run i hex the game exe but stil load shaiya us mot my server why ???

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    My virus protected found a virus in this file:
    Releases
    -by phprap
    Quote:
    sql tools - link > http://www.megaupload.com/?d=F6DYFQI0

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    hi, well after a few days my server works, but now, dont want to start GameGroups>GameGroups01>Game, this service try to start but, then ends, i saw at the logs, but all is correct before start "Game" i have this:
    userlog:
    Code:
    2009-09-25 13:31:13 PS_USERLOG__system log start (UserLog)
    
    2009-09-25 13:31:19 connect
    
    2009-09-25 13:31:22 connect
    Session:
    Code:
    2009-09-25 13:31:19 PS_SESSION__system log start (Session)
    
    2009-09-25 13:31:22 connect login
    Login
    Code:
    2009-09-25 13:31:21 PS_LOGIN__system log start (Login01)
    Gamelog
    Code:
    2009-09-25 13:31:26 PS_GAMELOG__system log start (GameLog01)
    DBagent_charsave
    Code:
    //PS_DBAGENT__charsave log start (DBAgent01)
    DBagent_system
    Code:
    2009-09-25 13:31:29 PS_DBAGENT__system log start (DBAgent01)
    
    2009-09-25 13:31:29 UpdateGuildPointRankDB Result=-1
    After i start "Game"

    userlog
    Code:
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=2,RCS=0, RB=****RBS=0, SC=0,SCS=0, SB=0,SBS=0
    
    2009-09-25 13:34:35 disconnect
    session
    Code:
    2009-09-25 13:34:34 connect game
    
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=2,RCS=0, RB=70,RBS=0, SC=1,SCS=0, SB=5,SBS=0
    
    2009-09-25 13:34:35 disconnect game
    Gamelog
    Code:
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=1,RCS=0, RB=37,RBS=0, SC=0,SCS=0, SB=0,SBS=0
    
    2009-09-25 13:34:35 disconnect game
    dbagent_system
    Code:
    2009-09-25 13:34:34 connect game
    
    
    
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=4,RCS=0, RB=133,RBS=0, SC=5,SCS=0, SB=2162,SBS=0
    
    2009-09-25 13:34:35 disconnect game
    
    
    
    2009-09-25 13:34:35 save all... wait plz... enter /uc
    PS_Game
    Code:
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/ZinAlcaria
    
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/Belizabeth
    
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/Kirhiross
    
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/CrypticOne
    
    2009-09-25 13:34:34 CItemDrop::InitSequenceItemCreate SequenceItemCreate open 0
    
    2009-09-25 13:34:34 connect mgr 808
    
    2009-09-25 13:34:34 connect dbagent 840
    
    2009-09-25 13:34:34 connect gamelog 876
    
    2009-09-25 13:34:34 map  0, zone 2 mob count = 905
    
    2009-09-25 13:34:34 map  1, zone 3 mob count = 1747
    
    2009-09-25 13:34:34 map  2, zone 4 mob count = 1811
    
    2009-09-25 13:34:34 map  3, zone 5 mob count = 294
    
    2009-09-25 13:34:34 map  4, zone 6 mob count = 47
    
    2009-09-25 13:34:34 map  5, zone 7 mob count = 173
    
    2009-09-25 13:34:34 map  6, zone 8 mob count = 45
    
    2009-09-25 13:34:34 map  7, zone 9 mob count = 162
    
    2009-09-25 13:34:34 map  8, zone 10 mob count = 37
    
    2009-09-25 13:34:34 map  9, zone 11 mob count = 334
    
    2009-09-25 13:34:34 map 10, zone 12 mob count = 234
    
    2009-09-25 13:34:34 map 11, zone 13 mob count = 176
    
    2009-09-25 13:34:34 map 12, zone 14 mob count = 233
    
    2009-09-25 13:34:34 map 13, zone 15 mob count = 245
    
    2009-09-25 13:34:34 map 14, zone 16 mob count = 202
    
    2009-09-25 13:34:34 map 15, zone 17 mob count = 203
    
    2009-09-25 13:34:34 map 16, zone 18 mob count = 205
    
    2009-09-25 13:34:34 map 17, zone 19 mob count = 155
    
    2009-09-25 13:34:34 map 18, zone 20 mob count = 172
    
    2009-09-25 13:34:34 map 19, zone 21 mob count = 1105
    
    2009-09-25 13:34:34 map 20, zone 22 mob count = 1142
    
    2009-09-25 13:34:34 map 21, zone 23 mob count = 160
    
    2009-09-25 13:34:34 map 22, zone 24 mob count = 93
    
    2009-09-25 13:34:34 map 23, zone 25 mob count = 143
    
    2009-09-25 13:34:34 map 24, zone 26 mob count = 157
    
    2009-09-25 13:34:34 map 25, zone 27 mob count = 478
    
    2009-09-25 13:34:34 map 26, zone 28 mob count = 234
    
    2009-09-25 13:34:34 map 27, zone 29 mob count = 61
    
    2009-09-25 13:34:35 map 28, zone 30 mob count = 1077
    
    2009-09-25 13:34:35 map 29, zone 31 mob count = 1107
    
    2009-09-25 13:34:35 map 30, zone 32 mob count = 246
    
    2009-09-25 13:34:35 map 31, zone 33 mob count = 93
    
    2009-09-25 13:34:35 map *** zone 34 mob count = 94
    
    2009-09-25 13:34:35 map 33, zone 35 mob count = 136
    
    2009-09-25 13:34:35 map 34, zone 36 mob count = 121
    
    2009-09-25 13:34:35 map 35, zone 37 mob count = 0
    
    2009-09-25 13:34:35 map 36, zone 38 mob count = 0
    
    2009-09-25 13:34:35 map 37, zone 39 mob count = 190
    
    2009-09-25 13:34:35 map 38, zone 40 mob count = 228
    
    2009-09-25 13:34:35 map 39, zone 41 mob count = 0
    
    2009-09-25 13:34:35 map 40, zone 42 mob count = 0
    
    2009-09-25 13:34:35 map 41, zone 43 mob count = 0
    
    2009-09-25 13:34:35 map 42, zone 44 mob count = 0
    
    2009-09-25 13:34:35 map 43, zone 45 mob count = 922
    
    2009-09-25 13:34:35 map 44, zone 46 mob count = 852
    i has cheked the sql connections, i can connect with the shaiya user and i can query, also i have the "game server"

    in the event viewer i have something like
    "the Shaiya Game Server service has terminated abrubtaly" or something like that, i cant tell u the exact msg cause my windows is in spanish.

    also i try to copy/paste all the hashed passwords in the ini files.

    txs to all, i will see what i can do, if i find the solution i will post here

    --------->>EDIT<<-----------
    i deleted all the databases, then restore all from the "originals" (ZS server files) and all works again.

    ty all
    Last edited by loko2345; 26-09-09 at 11:57 AM.

  13. #13
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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Quote Originally Posted by loko2345 View Post
    hi, well after a few days my server works, but now, dont want to start GameGroups>GameGroups01>Game, this service try to start but, then ends, i saw at the logs, but all is correct before start "Game" i have this:
    userlog:
    Code:
    2009-09-25 13:31:13 PS_USERLOG__system log start (UserLog)
    
    2009-09-25 13:31:19 connect
    
    2009-09-25 13:31:22 connect
    Session:
    Code:
    2009-09-25 13:31:19 PS_SESSION__system log start (Session)
    
    2009-09-25 13:31:22 connect login
    Login
    Code:
    2009-09-25 13:31:21 PS_LOGIN__system log start (Login01)
    Gamelog
    Code:
    2009-09-25 13:31:26 PS_GAMELOG__system log start (GameLog01)
    DBagent_charsave
    Code:
    //PS_DBAGENT__charsave log start (DBAgent01)
    DBagent_system
    Code:
    2009-09-25 13:31:29 PS_DBAGENT__system log start (DBAgent01)
    
    2009-09-25 13:31:29 UpdateGuildPointRankDB Result=-1
    After i start "Game"

    userlog
    Code:
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=2,RCS=0, RB=****RBS=0, SC=0,SCS=0, SB=0,SBS=0
    
    2009-09-25 13:34:35 disconnect
    session
    Code:
    2009-09-25 13:34:34 connect game
    
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=2,RCS=0, RB=70,RBS=0, SC=1,SCS=0, SB=5,SBS=0
    
    2009-09-25 13:34:35 disconnect game
    Gamelog
    Code:
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=1,RCS=0, RB=37,RBS=0, SC=0,SCS=0, SB=0,SBS=0
    
    2009-09-25 13:34:35 disconnect game
    dbagent_system
    Code:
    2009-09-25 13:34:34 connect game
    
    
    
    2009-09-25 13:34:35 1 1 SAgent::Disconnect: (4, 64)
    
    2009-09-25 13:34:35 1 1 T=000:00:00:000, RC=4,RCS=0, RB=133,RBS=0, SC=5,SCS=0, SB=2162,SBS=0
    
    2009-09-25 13:34:35 disconnect game
    
    
    
    2009-09-25 13:34:35 save all... wait plz... enter /uc
    PS_Game
    Code:
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/ZinAlcaria
    
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/Belizabeth
    
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/Kirhiross
    
    2009-09-25 13:34:33 Loaded Behavior In Factory : data/ai/CrypticOne
    
    2009-09-25 13:34:34 CItemDrop::InitSequenceItemCreate SequenceItemCreate open 0
    
    2009-09-25 13:34:34 connect mgr 808
    
    2009-09-25 13:34:34 connect dbagent 840
    
    2009-09-25 13:34:34 connect gamelog 876
    
    2009-09-25 13:34:34 map  0, zone 2 mob count = 905
    
    2009-09-25 13:34:34 map  1, zone 3 mob count = 1747
    
    2009-09-25 13:34:34 map  2, zone 4 mob count = 1811
    
    2009-09-25 13:34:34 map  3, zone 5 mob count = 294
    
    2009-09-25 13:34:34 map  4, zone 6 mob count = 47
    
    2009-09-25 13:34:34 map  5, zone 7 mob count = 173
    
    2009-09-25 13:34:34 map  6, zone 8 mob count = 45
    
    2009-09-25 13:34:34 map  7, zone 9 mob count = 162
    
    2009-09-25 13:34:34 map  8, zone 10 mob count = 37
    
    2009-09-25 13:34:34 map  9, zone 11 mob count = 334
    
    2009-09-25 13:34:34 map 10, zone 12 mob count = 234
    
    2009-09-25 13:34:34 map 11, zone 13 mob count = 176
    
    2009-09-25 13:34:34 map 12, zone 14 mob count = 233
    
    2009-09-25 13:34:34 map 13, zone 15 mob count = 245
    
    2009-09-25 13:34:34 map 14, zone 16 mob count = 202
    
    2009-09-25 13:34:34 map 15, zone 17 mob count = 203
    
    2009-09-25 13:34:34 map 16, zone 18 mob count = 205
    
    2009-09-25 13:34:34 map 17, zone 19 mob count = 155
    
    2009-09-25 13:34:34 map 18, zone 20 mob count = 172
    
    2009-09-25 13:34:34 map 19, zone 21 mob count = 1105
    
    2009-09-25 13:34:34 map 20, zone 22 mob count = 1142
    
    2009-09-25 13:34:34 map 21, zone 23 mob count = 160
    
    2009-09-25 13:34:34 map 22, zone 24 mob count = 93
    
    2009-09-25 13:34:34 map 23, zone 25 mob count = 143
    
    2009-09-25 13:34:34 map 24, zone 26 mob count = 157
    
    2009-09-25 13:34:34 map 25, zone 27 mob count = 478
    
    2009-09-25 13:34:34 map 26, zone 28 mob count = 234
    
    2009-09-25 13:34:34 map 27, zone 29 mob count = 61
    
    2009-09-25 13:34:35 map 28, zone 30 mob count = 1077
    
    2009-09-25 13:34:35 map 29, zone 31 mob count = 1107
    
    2009-09-25 13:34:35 map 30, zone 32 mob count = 246
    
    2009-09-25 13:34:35 map 31, zone 33 mob count = 93
    
    2009-09-25 13:34:35 map *** zone 34 mob count = 94
    
    2009-09-25 13:34:35 map 33, zone 35 mob count = 136
    
    2009-09-25 13:34:35 map 34, zone 36 mob count = 121
    
    2009-09-25 13:34:35 map 35, zone 37 mob count = 0
    
    2009-09-25 13:34:35 map 36, zone 38 mob count = 0
    
    2009-09-25 13:34:35 map 37, zone 39 mob count = 190
    
    2009-09-25 13:34:35 map 38, zone 40 mob count = 228
    
    2009-09-25 13:34:35 map 39, zone 41 mob count = 0
    
    2009-09-25 13:34:35 map 40, zone 42 mob count = 0
    
    2009-09-25 13:34:35 map 41, zone 43 mob count = 0
    
    2009-09-25 13:34:35 map 42, zone 44 mob count = 0
    
    2009-09-25 13:34:35 map 43, zone 45 mob count = 922
    
    2009-09-25 13:34:35 map 44, zone 46 mob count = 852
    i has cheked the sql connections, i can connect with the shaiya user and i can query, also i have the "game server"

    in the event viewer i have something like
    "the Shaiya Game Server service has terminated abrubtaly" or something like that, i cant tell u the exact msg cause my windows is in spanish.

    also i try to copy/paste all the hashed passwords in the ini files.

    txs to all, i will see what i can do, if i find the solution i will post here

    --------->>EDIT<<-----------
    i deleted all the databases, then restore all from the "originals" (ZS server files) and all works again.

    ty all
    Okay, if you guys find any fixes post em here, and I'll add it to the main thread.
    You guys will get credited, once this section grows.
    [CENTER]

    Quote Originally Posted by Akaruz View Post
    RZ is a community , it isnt a group of friends who gather around and make chauvinist or sexist remarks toward other members gender or "ways of life"
    Quote Originally Posted by ihatehaxor View Post

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    First off I'm running xp pro, using ms sql enterprice 2008.
    I have been trying to a server, on this try, I run the PSMServer_Mgr all well start up, but the game well stop about 30 secs after it starts up, I right click and go to run again and it does the same thing well run for about 30 secs and stop. I have checked all the ini files, they look good, sql is running on the right ip. I know I am missing something simple. I just haven't figured it out, I need your help.

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    Re: [HelpDesk]Fixes | Ask For Help | Q&A | Updated

    Can you please post your Config files here that might help determine where the problem is.

 

 
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