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[release] rylCoder 2.7.0

This is a discussion on [release] rylCoder 2.7.0 within the RYL Releases forums, part of the Risk Your Life category; how to compile...give me the hints of that...

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  1. #31
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    Re: [release] rylCoder 2.7.0

    Click
    how to compile...give me the hints of that

  2. #32
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    Re: [release] rylCoder 2.7.0

    visual studio 2008

  3. #33
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    Re: [release] rylCoder 2.7.0

    where to download GSF editor for RYL 2? rylCoder cannot open RYL2 GSF files

  4. #34
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    Re: [release] rylCoder 2.7.0

    Quote Originally Posted by kentwong View Post
    where to download GSF editor for RYL 2? rylCoder cannot open RYL2 GSF files
    give up while your ahead buddy

  5. #35
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    Re: [release] rylCoder 2.7.0

    anyone has the full compiled version? I had installed the VC, but still cannot open the RYL2 GSF files.

  6. #36
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    Re: [release] rylCoder 2.7.0

    So you finally decided to release this heh.. Im gonna cry i don't have exclusive rights to this anymore :(

    Good share :)

  7. #37
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    Re: [release] rylCoder 2.7.0

    Quote Originally Posted by Tyfix View Post
    So you finally decided to release this heh.. Im gonna cry i don't have exclusive rights to this anymore :(

    Good share :)
    tee-hee-hee-hee

  8. #38
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    Re: [release] rylCoder 2.7.0

    Hey man... I was looking around the code of this one and i noticed, no ryl1 itemscript gsf structure is included. woooahhhh, sooo... i started to write a new one and tryed to support client and server itemscript -- about 30 minutes later (as i was concluding the xml) i realized... hey wait a minute, this isnt going to work at all.
    it seems that ryl1's server requires different than the client does. well -- not exactly, but the fact that the client can support columns that if you tried to throw into the server it just.... well.... wouldnt work. so i was thinking, maybe we could make a structure for the client gsf, and a output button that would convert the current gsf to server structure and in txt format.

    I personally dont mind if you decide to go forward with this idea -- just saying.
    I could probably figure it out but im just learning to program.
    Its easy by hand, but this would make it EVEN easier. I can provide both clean structures with some time.

  9. #39
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    Re: [release] rylCoder 2.7.0

    Quote Originally Posted by oskdemon View Post
    Hey man... I was looking around the code of this one and i noticed, no ryl1 itemscript gsf structure is included. woooahhhh, sooo... i started to write a new one and tryed to support client and server itemscript -- about 30 minutes later (as i was concluding the xml) i realized... hey wait a minute, this isnt going to work at all.
    it seems that ryl1's server requires different than the client does. well -- not exactly, but the fact that the client can support columns that if you tried to throw into the server it just.... well.... wouldnt work. so i was thinking, maybe we could make a structure for the client gsf, and a output button that would convert the current gsf to server structure and in txt format.

    I personally dont mind if you decide to go forward with this idea -- just saying.
    I could probably figure it out but im just learning to program.
    Its easy by hand, but this would make it EVEN easier. I can provide both clean structures with some time.
    well ofc the client is different, the gsfStructure.xml doesnt support shitloads of functionality just for fun. Client file has more columns - agree, the columns are positioned differently - agree, some content is even replaced with other crap - agree, some do some strange loops - agree.
    And thats excactly why i have such things as default values for columns, hidden columns, value calculations, replacements, loop controllers (skillscript) and column ordering.

    1. no extra info is manually added to gsf files when converting from txt - cose they just use a compiler and no manual work.
    2. gsf->txt perfect decompile is possible - because gama doesnt cut out info for some reason.

    Look thru all the commands available for you and then start working on the structure using those.

  10. #40
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    Re: [release] rylCoder 2.7.0

    when i open then itemscript.gsf, it show this error

    "Arithmetic operation resulted in an overflow"

    what does it mean? how to solve it?

  11. #41
    MorbidA
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    Re: [release] rylCoder 2.7.0

    Means your xml file is wrong.

  12. #42
    RuneScaper since 2001
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    Re: [release] rylCoder 2.7.0

    Quote Originally Posted by oskdemon View Post
    Hey man... I was looking around the code of this one and i noticed, no ryl1 itemscript gsf structure is included. woooahhhh, sooo... i started to write a new one and tryed to support client and server itemscript -- about 30 minutes later (as i was concluding the xml) i realized... hey wait a minute, this isnt going to work at all.
    it seems that ryl1's server requires different than the client does. well -- not exactly, but the fact that the client can support columns that if you tried to throw into the server it just.... well.... wouldnt work. so i was thinking, maybe we could make a structure for the client gsf, and a output button that would convert the current gsf to server structure and in txt format.

    I personally dont mind if you decide to go forward with this idea -- just saying.
    I could probably figure it out but im just learning to program.
    Its easy by hand, but this would make it EVEN easier. I can provide both clean structures with some time.
    all ryl1 structures was released here not long ago so why write them again? unless you take it as learning..

  13. #43
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    Re: [release] rylCoder 2.7.0

    the structures released here are not clean. the columns arnt in order, the columns are named differently than they should be, yes, they do "work" but they could be better.

    and i was thinking of a structure that could somehow do client and server scripts at the same time.

    and yes id rather write them myself so i dont feel like a leecher like 99% of everyone else.

  14. #44
    MorbidA
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    Re: [release] rylCoder 2.7.0

    Quote Originally Posted by oskdemon View Post
    the structures released here are not clean. the columns arnt in order, the columns are named differently than they should be, yes, they do "work" but they could be better.

    and i was thinking of a structure that could somehow do client and server scripts at the same time.

    and yes id rather write them myself so i dont feel like a leecher like 99% of everyone else.
    Well get to it then. This is what I and im sure others have done previously to get 100% 1:1 files in the past.

  15. #45
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    Re: [release] rylCoder 2.7.0

    I am in spare time.
    right now im trying to figure out how i can implement a converter button into rylcoder that will output it using a differnt structure and into txt, that would be a bigger accomplishment for me, i'd rather waste my time learning to program than writing new structures , if i ever figure it out ill release it

 

 

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