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Row Src

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try to use visual 2003 for the tools, it's less agressive and doesnt shout so much useless errors, otherwise post screenshots of your errors
 
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d:\row\Server\RylServerProject\RylGameLibrary\Item\ItemConstants.h(306) : error C3177: 'Item::GiveItem::ExceptionUID' : can only specify underlying type for managed enum
 
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d:\row\Server\RylServerProject\RylGameLibrary\Item\ItemConstants.h(306) : error C3177: 'Item::GiveItem::ExceptionUID' : can only specify underlying type for managed enum

when you get such errors, double klick it, it will teleport you right to the file, otherwise open ItemConstants.h and jump to line 306
read whats the specidfyer needed,
jump above and check if that file wants any library includes, if so / do right klick to your game library solution c++ directory settings -> correct them to the right library file include location, if needed make a break on the settings to include 2 paths. breaks are ";"
if it's a useless function try to take it off by " /* */ or // ".
 

nfi

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Thanks - love seeing all those old C++ code.
 
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fedab211a451c9bf6c7188e50ed878

admin

What is the encryption method?
 
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md5

officialy it should be impossible to lookup md5, but some tools manages to lookup easy passwords.
however here is a link



use password "1111" and enter it on database as "b59c67bf196a4758191e42f76670ceba"
 
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i change auth port but gameserver can not be success to use the other port
that can not be run the Rsec funtion!!

some one be help!
 
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Anyone manage to get this to work?
I managed to compile the client with visual studio 2013 without any major problems but I didn't try setting up the server yet, just wanted to ask if anyone knows if the client files in the game folder are ok to use? Version 2025 I think? Not sure if I need to use all those .sql files or simply restore from .bak for the server.
 
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