Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Adding new category tabs in cash shop

Newbie Spellweaver
Joined
Apr 16, 2016
Messages
86
Reaction score
1
Anyone can guide me on where the cash shop categories are handled?

Like "Hat" "Overall" e.t.c
 
Newbie Spellweaver
Joined
Apr 16, 2016
Messages
86
Reaction score
1
Is it meant to be when you add a new sub-category under Events, they name themselves? I tried renaming "New" to "Hat" but it still shows "New" in-game
<imgdir name="0">
<int name="Category" value="1"/>
<int name="CategorySub" value="0"/>
<string name="Name" value="Hat"/>
 
Upvote 0
Junior Spellweaver
Joined
Sep 16, 2017
Messages
156
Reaction score
36
<imgdir name="0">
<int name="Category" value="1"/>
<int name="CategorySub" value="0"/>
<string name="Name" value="Hat"/>
If you're trying to edit the preexisting "New" category in Events, then a WZ edit should be enough:
CloudNine - Adding new category tabs in cash shop - RaGEZONE Forums

Otherwise, if you're trying to add another category under Events, only adding a node to Etc.wz won't be enough. I assume you'll need to edit both .WZ clientside and the XML serverside.
Remember that the new node you're gonna add will need to follow the correct numeration: "Category" must be 1, and "CategorySub" must be 2 (since 0 and 1 are already used by "New" and "Event").

I never tried this, so I can't tell whether there's other changes to make.
 
Upvote 0
Back
Top