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How do buffs work in MapleStory?

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I've never messed with it, so I'm curious to know how buffs work in MapleStory. I want to know everything there's to it - what are the values, how are they shown in the map, how do they stack, etcetera. Client side as well as server side. If anyone has a link for reference or could write up something here, that'd be great.

Thanks! Eric calling outr
 
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If you check the method DecodeForRemote on leaked PDB, you will see how Maple Story handle the buff mask received from the server.

On v90 it's a 128 bit mask, probably more in later servers.
 
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