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Cash effect animation not looping?

Newbie Spellweaver
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Okay, so for anyone else using MapleSolaxia v2 as a source here is the fix for this issue:
Make sure your item ID in your Item.wz and String.wz start with "050101". So for example, "05010144". :w00t:




I am adding in cash effects to v83 which I am using the graphics of newer capes. Everything works well with importing them, but in game the animation of the cape does not loop - it will play once and then become still until I move or do something else to trigger the animation again.
How do I make it loop like it should normally?
istreety - Cash effect animation not looping? - RaGEZONE Forums
 
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Junior Spellweaver
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Mmm, what's the delay of frame 11?

Also, I'm no expert in WZ editing, but I'm not sure I've seen the "fixed" property as a subproperty of "effect" before, generally it's a child of "effect" subproperties themselves. Is it an item that's supposed to always show up in the same direction, regardless of where your character is facing?
 
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Newbie Spellweaver
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Mmm, what's the delay of frame 11?

Also, I'm no expert in WZ editing, but I'm not sure I've seen the "fixed" property as a subproperty of "effect" before, generally it's a child of "effect" subproperties themselves. Is it an item that's supposed to always show up in the same direction, regardless of where your character is facing?

Okay, I deleted the fixed property, and none of the frames had a delay property at all, so I added them and made it 90 for every one, but it's still yielding the same results. I made a quick 20 second video to show what the problem is:
[video]https://streamable.com/f4ajz[/video]
The first effect is just showing what it should be like. And then I go on to show how all of mine don't repeat their animation.
Also, this is what my Item wz looks like now:
istreety - Cash effect animation not looping? - RaGEZONE Forums
 
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Junior Spellweaver
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Did you dumped the item info of those ids or did you create them?
 
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Newbie Spellweaver
Joined
Jun 2, 2014
Messages
29
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2
Okay, so for anyone else using MapleSolaxia v2 as a source here is the fix for this issue:
Make sure your item ID in your Item.wz and String.wz start with "050101". So for example, "05010144".
 
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