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debug console for moopleDev

Initiate Mage
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Mar 18, 2018
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Hi everyone!
I'm just wondering if there's a way to display npc script error to the console in moopleDev. I realized that the errors are stored in a .txt file, but I want to be able to see it real time. I know ZenthosDev has the ability to display these errors on the launch world console. I'm just wondering if moopleDev could do the same. Thank for the help!
 
Newbie Spellweaver
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Jul 18, 2015
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Well, I would suggest for you to look where it writes the error to the .txt file and then add a prinln with the error.

Oh, that probably would be in NPCScriptManager or something like that.
 
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