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i know people keep asking about hd clients, so i'm sure i've explained it somewhere here on the forum before. it takes a lot of client editing, searching, and math in order to pull off even a hacky version of it (like maplems). but, with even more client editing and using win32 hooking, you can implement the real gms-like version (like croosade). long story short you find the 800 and 600 values in client that are used to determine resolution and change them. however, a majority of the values are width/2, height/2, and some subtract the heights and widths of other graphical elements (like status bar or slide notice for example).