Newbie Spellweaver
- Joined
- May 14, 2015
- Messages
- 26
- Reaction score
- 1
So I'm literally at my wits end here. For some reason whenever I start a minigame (omok / matchcard) the timer gets set to null and the game crashes. Anyone have any ideas?
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Join Today![COLOR=#839496]public static MaplePacket getMatchCardStart(MapleMiniGame game) {
MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();
mplew.write(SendPacketOpcode.PLAYER_INTERACTION.getValue());
mplew.write(0x23);
mplew.write(game.getWinnerIndex());
int times;
if (game.getMatchesToWin() > 10) {
times = 30;
} else if (game.getMatchesToWin() > 6) {
times = 20;
} else {
times = 12;
}
mplew.write(times);
for (int i = 1; i <= times; i++) {
mplew.writeInt(game.getCardId(i));
}
return mplew.getPacket();
}[/COLOR]