Newbie Spellweaver
- Joined
- May 3, 2009
- Messages
- 31
- Reaction score
- 1
I know that in certain maps, skills like flash jump and haste are disabled. (Usually for JQs and Event Maps).
I understand this is client sided, but does anyone know what the pattern is for the client to detect whether or nor the map restricts this?
(For example, gender restrictions on equips/faces/hairs are based on the ID of the equip/face/hair. Using the pattern, you can create custom equips/faces/hairs and choose make them gender restricted depending on what ID you give it. Is there also some sort of pattern for client sided maps with skill disables?)
All event maps in GMS v83 have the ID 1090XXXXX
Does this mean if I make a map that follows that ID structure, it will also disable skills? (Like 109020002, 109020003, etc...)
Or has nobody found the pattern yet? And I need to kind of guess and check?
I understand this is client sided, but does anyone know what the pattern is for the client to detect whether or nor the map restricts this?
(For example, gender restrictions on equips/faces/hairs are based on the ID of the equip/face/hair. Using the pattern, you can create custom equips/faces/hairs and choose make them gender restricted depending on what ID you give it. Is there also some sort of pattern for client sided maps with skill disables?)
All event maps in GMS v83 have the ID 1090XXXXX
Does this mean if I make a map that follows that ID structure, it will also disable skills? (Like 109020002, 109020003, etc...)
Or has nobody found the pattern yet? And I need to kind of guess and check?