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Aion-Core v4.7.5.x Full Source NO LICENSE SYSTEM

Newbie Spellweaver
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Download the GameForge and then change the region in file cc.ini to value "2".

i tried that and always end up getting a red screen replace me on character creation screen
 
Junior Spellweaver
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i tried that and always end up getting a red screen replace me on character creation screen

You are sure that your server configuration okay?
I think that now would be part of error based on the client but if the server itself.
Similarly you should check the logs GameServer, surely there you can see what the error. Maybe you compiled files wrong.
 
Newbie Spellweaver
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You are sure that your server configuration okay?
I think that now would be part of error based on the client but if the server itself.
Similarly you should check the logs GameServer, surely there you can see what the error. Maybe you compiled files wrong.

Server keeps disconnecting not sure what's going on login use 1 - 2 skill then get disconnected...any idea's?
 
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any1 tested on linux?

centos output:
Code:
[root@localhost AC-Game]#
console.log        [----]  0 L:[  1+40  41/ 41] *(1759/1759b) <EOF>
2015-08-08 21:39:28,275 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [null:-1] Critical Error - Thread: main terminated abnormaly: java.lang
Exception Details:
  Location:
    com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkGlobalCallback()Z @84: iload_2
  Reason:
    Error exists in the bytecode
  Bytecode:
    0000000: 120f b200 8501 b800 884b 2ab6 008a 9900
    0000010: 0703 a700 0703 a700 033d 2ab6 008a 9900
    0000020: 0e2a b600 8cc0 0048 b600 8e3d 120f b200
    0000030: 8f01 1cbb 0048 595d 58b7 0091 b800 944b
    0000040: 2ab6 0095 9900 0e2a b600 97c0 0048 b600
    0000050: 98ac 1cac 1cac.........................
  Stackmap Table:
    append_frame(@21,Object[#53])
    same_locals_1_stack_item_frame(@25,Integer)
    full_frame(@44,{Top,Top,Integer},{})
    same_frame(@82)

java.lang.VerifyError: Expecting a stack map frame
Exception Details:
  Location:
    com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkGlobalCallback()Z @84: iload_2
  Reason:
    Error exists in the bytecode
  Bytecode:
    0000000: 120f b200 8501 b800 884b 2ab6 008a 9900
    0000010: 0703 a700 0703 a700 033d 2ab6 008a 9900
    0000020: 0e2a b600 8cc0 0048 b600 8e3d 120f b200
    0000030: 8f01 1cbb 0048 595d 58b7 0091 b800 944b
    0000040: 2ab6 0095 9900 0e2a b600 97c0 0048 b600
    0000050: 98ac 1cac 1cac.........................
  Stackmap Table:
    append_frame(@21,Object[#53])
    same_locals_1_stack_item_frame(@25,Integer)
    full_frame(@44,{Top,Top,Integer},{})
    same_frame(@82)

<------>at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(Unknown Source) ~[AC-Game.jar:na]
<------>at com.aionemu.gameserver.GameServer.main(Unknown Source) ~[AC-Game.jar:na]
 
Last edited:
Newbie Spellweaver
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how can i setup this??? no startgs.bat??? how can i put JAVA on this bat?? i see builder only few files there. and i dont know where can i start..
 
Newbie Spellweaver
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any1 tested on linux?
Yeah It tested and full working.

Your error means that you have installed Java 8 while GameServer using Java 7. All you have to do is, Uninstall Java 8 and again Install Java 7u80.

how can i setup this??? no startgs.bat??? how can i put JAVA on this bat?? i see builder only few files there. and i dont know where can i start..
It's my full source, Not Compiled. Goto this thread for Compiled GameServer
 
Newbie Spellweaver
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gigatron how can i run this HeidiSQL v9.2 if gameserver,chatserver,loginserver not running??? and i follow your steps...but where can i put this path C:\Program Files\Java\jre1.7.0_80\bin?? there is no StartGS.bat , StartLS.bat , and StartCS.bat....only i see here is Build_gameserver , build_loginserver and build_login.bat??? there is no destination path for .bat to read the jre1.7.0 and make server running.....can u tell me where can i find those .bat that have this kind of file like this??

@Echo off
TITLE Aion-Core - GameServer Console


set path="C:\Program Files\Java\jre1.7.0_80\bin"


:START
CLS
SET JAVAVER=1.7
SET NUMAENABLE=false
CLS
IF "%MODE%" == "" (
CALL PanelGS.bat
)


IF "%JAVAVER%" == "1.7" (


JAVA -Xms512m -Xmx2048m -server -ea -javaagent:./libs/ac-commons-1.3.jar -cp ./libs/*;ac_game.jar com.aionemu.gameserver.GameServer
SET CLASSPATH=%OLDCLASSPATH%
IF ERRORLEVEL 2 GOTO START
IF ERRORLEVEL 1 GOTO ERROR
IF ERRORLEVEL 0 GOTO END
:ERROR
ECHO.
ECHO Aion-Lightning - Game Server has terminated abnormaly!
ECHO.
PAUSE
EXIT
:END
ECHO.
ECHO Aion-Lightning - Game Server is terminated!
ECHO.
PAUSE
EXIT

In your source file Build_Gameserver files is only this


@Echo off @Color 0C
TITLE Aion-Core GS v4.7.5.x by GiGatR00n
cd AC-Game
CLS
ECHO ^*--------------------------------------------------------------------------^*
ECHO ^| Aion Core v4.7.5.x by GiGatR00n - %TITLE% Panel ^|
ECHO ^| Game Server ^|
ECHO ^*--------------------------------------------------------------------------^*
start ..\AC-Tools\ant\bin\ant

there is no SET PATH for JAVA...
 
Put Community First
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:/ Follow this tutorial then, research other threads man :).

 
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Yeah It tested and full working.

Your error means that you have installed Java 8 while GameServer using Java 7. All you have to do is, Uninstall Java 8 and again Install Java 7u80.

sorry mate you are wrong. i know what is installed on my system, anyway

Code:
[root@localhost ~]# alternatives --config java

There are 5 programs which provide 'java'.

  Selection    Command
-----------------------------------------------
   1           /usr/lib/jvm/jre-1.7.0-openjdk.x86_64/bin/java
   2           /usr/lib/jvm/jre-1.6.0-openjdk.x86_64/bin/java
   3           /usr/lib/jvm/jre-1.5.0-gcj/bin/java
*  4           /usr/java/latest/jre/bin/java
 + 5           /usr/java/jdk1.7.0_80/jre/bin/java

Enter to keep the current selection[+], or type selection number:

[root@localhost ~]# java -version
java version "1.7.0_80"
Java(TM) SE Runtime Environment (build 1.7.0_80-b15)
Java HotSpot(TM) 64-Bit Server VM (build 24.80-b11, mixed mode)
 
Newbie Spellweaver
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sorry mate you are wrong. i know what is installed on my system, anyway
Add -version:"1.7" to your launcher and it works (I tested it)

Your StartGS.sh should be looks like this:
#!/bin/bash

case $1 in
noloop)
[ -d log/ ] || mkdir log/
[ -f log/console.log ] && mv log/console.log "log/backup/`date +%Y-%m-%d_%H-%M-%S`_console.log"
java -Xms128m -Xmx3072m -version:"1.7" -ea -XX:-UseSplitVerifier -javaagent:./libs/ac-commons-1.3.jar -cp ./libs/*:AC-Game.jar com.aionemu.gameserver.GameServer > log/console.log 2>&1
echo $! > gameserver.pid
echo "Server started!"
;;
*)
./StartGS_loop.sh &
;;
esac
 
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still the same in error.log
2015-08-09 08:57:17,565 Critical Error - Thread: main terminated abnormaly: java.lang.VerifyError: Expecting a stack map frame
Exception Details:
Location:
com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
Reason:
Error exists in the bytecode
Bytecode:
0000000: 2ac0 0012 2ab4 0039 01b8 003f 4c2b b600
0000010: 4299 0007 03a7 0007 03a7 0003 3e2b b600
0000020: 4299 000e 2bb6 0046 c000 48b6 004b 3e2a
0000030: c000 122a b400 3901 1dbb 0048 595d 58b7
0000040: 004e b800 524c 2bb6 0042 9900 0e2b b600
0000050: 54c0 0048 b600 4bac 1dac 1dac..........
Stackmap Table:
append_frame(@24,Object[#53])
same_locals_1_stack_item_frame(@28,Integer)
full_frame(@47,{Object[#15],Top,Top,Integer},{})
same_frame(@88)

java.lang.VerifyError: Expecting a stack map frame
Exception Details:
Location:
com/aionemu/gameserver/utils/javaagent/JavaAgentUtils.checkObjectCallback()Z @90: iload_3
Reason:
Error exists in the bytecode
Bytecode:
0000000: 2ac0 0012 2ab4 0039 01b8 003f 4c2b b600
0000010: 4299 0007 03a7 0007 03a7 0003 3e2b b600
0000020: 4299 000e 2bb6 0046 c000 48b6 004b 3e2a
0000030: c000 122a b400 3901 1dbb 0048 595d 58b7
0000040: 004e b800 524c 2bb6 0042 9900 0e2b b600
0000050: 54c0 0048 b600 4bac 1dac 1dac..........
Stackmap Table:
append_frame(@24,Object[#53])
same_locals_1_stack_item_frame(@28,Integer)
full_frame(@47,{Object[#15],Top,Top,Integer},{})
same_frame(@88)

anyway my centos release is:
Code:
[root@localhost log]# cat /etc/*elease*
CentOS release 6.5 (Final)
CentOS release 6.5 (Final)
CentOS release 6.5 (Final)
cpe:/o:centos:linux:6:GA

anyway with startgs.sh, even if i use yours java isnot start, there is nothing if i grep,also nothing in top. so i use startgslive which is contains:

Code:
case $1 in
noloop)
  [ -d log/ ] || mkdir log/
  [ -f log/console.log ] && mv log/console.log "log/backup/`date +%Y-%m-%d_%H-%M-%S`_console.log"
  java -Xms8000m -Xmx8000m -version:"1.7" -ea -XX:-UseSplitVerifier -javaagent:./libs/ac-commons-1.3.jar -cp ./libs/*:AC-Game.jar com.aionemu.gameserver.GameServer > log/console.log 2>&1
  echo $! > gameserver.pid
  echo "Server started!"
  ;;
*)
  ./StartGSLive_loop.sh &
  ;;
esac
 
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there is in, if you check again.

btw just for testing i started manually, see the output:
Code:
[root@localhost AC-Game]#  java -Xms5600m -Xmx5600m -version:"1.7" -ea -XX:-UseSplitVerifier -javaagent:./libs/ac-commons-1.3.jar -cp ./libs/*:AC-Game.jar
Error: Unable to locate JRE meeting specification "1.7"
[root@localhost AC-Game]#
 
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Yet your script is looping StartGSLive_loop.sh
Is this even there?

Why are you running it as root bro?
You know better ;0)







Test this without the -version:"1.7"
Code:
java -Xms5600m -Xmx5600m -ea -XX:-UseSplitVerifier -javaagent:./libs/ac-commons-1.3.jar -cp ./libs/*:AC-Game.jar


Brought that off forum post up due to being a Known issue.
Enforcing the version can create problems as described in that thread.
Read the entire thread to get the full picture, the short link is referencing the "why" of the problem caused when Enforcing.
 
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+1 for my fail... anyway if i corrected the paths and filesnames, there is still same crash in error log...
i belive its tested in debiankernel (shhh noobuntu), but anyone tested in redhat kernel such as fedora, redhat or centos?
im not sure its my centos fault, rest of my java shits runs fine there
 
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