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Release Aion Emulator 5.1 Full Source

Junior Spellweaver
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Jul 2, 2017
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this my project launcher no need version.dll
modif your gameserver ip launcher.config
Heya, whats the song that is used on your website?
 
Experienced Elementalist
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Oct 9, 2013
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label5 and so how is your lag all is fine with my files.
Misunderstanding here the problem is that when we talk to npc event get stuck within 1-3 seconds and it's not a problem of lagg games,none of lagg/spike or delay ingame.

@onyen any fix for webshop?
 
Last edited:
Junior Spellweaver
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Misunderstanding here the problem is that when we talk to npc event get stuck within 1-3 seconds and it's not a problem of lagg games,none of lagg/spike or delay ingame.

@onyen any fix for webshop?

webshop fully working just implemented your database inventory example authorize change to tempering_level :)
 
Initiate Mage
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[COLOR=rgba(255, 255, 255, 0.882353)]can you help me when i login and then select server which is israphel. i was wondering why there is -15 characters in my server selection. i haven't create character yet.. thanks[/COLOR]
 
Newbie Spellweaver
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Sep 18, 2014
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LEGION emblem (fix)
AL-Game\src\com\aionemu\gameserver\network\factories\AionPacketHandlerFactory.java
addPacket(new CM_LEGION_UPLOAD_EMBLEM(0x17B, State.IN_GAME)); //5.1
addPacket(new CM_LEGION_SEND_EMBLEM(0x02F5, State.IN_GAME)); //5.1
addPacket(new CM_LEGION_SEND_EMBLEM_INFO(0x00EA, State.IN_GAME)); //5.1

BROKER addPacket (fix)
AL-Game\src\com\aionemu\gameserver\network\factories\AionPacketHandlerFactory.java
addPacket(new CM_BROKER_SETTLE_ACCOUNT(0x158, State.IN_GAME)); //5.1
addPacket(new CM_BROKER_ADD_ITEM(0x13F, State.IN_GAME)); //5.1

BROKER Service (fix-80%)

Key: !c-d6i5ih2kvWoSIjVhjmwAEx8LfDjK6MeYZCO6A5jk4

--------------------------------------------------------

Video
 
Experienced Elementalist
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Oct 9, 2013
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Code:
package com.aionemu.gameserver.network.aion.clientpackets;

import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.services.BrokerService;


/**
 * @author kosyak
 */
public class CM_BROKER_REGISTERED extends AionClientPacket {


     @[I][B][URL="http://forum.ragezone.com/members/505313.html"]Sup[/URL][/B][/I]pressWarnings("unused")
    private int npcId;


    /**
     *
     */
    public CM_BROKER_REGISTERED(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }


    @Override
    protected void readImpl() {
        npcId = readD();
    }


    @Override
    protected void runImpl() {
        Player player = getConnection().getActivePlayer();
        if (player == null)
            return;
        BrokerService.getInstance().showRegisteredItems(player);
    }
}


CM_BROKER_REGISTERED fixed



Onyen542 - Release Aion Emulator 5.1 Full Source - RaGEZONE Forums

@onyen The temparing_level is there.how else is still authorize? or temparing_level is also wrong?
 
Junior Spellweaver
Joined
Feb 4, 2013
Messages
159
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44
Code:
package com.aionemu.gameserver.network.aion.clientpackets;

import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.network.aion.AionConnection.State;
import com.aionemu.gameserver.services.BrokerService;


/**
 * @author kosyak
 */
public class CM_BROKER_REGISTERED extends AionClientPacket {


     @[I][B][URL="http://forum.ragezone.com/members/505313.html"]Sup[/URL][/B][/I]pressWarnings("unused")
    private int npcId;


    /**
     *
     */
    public CM_BROKER_REGISTERED(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }


    @Override
    protected void readImpl() {
        npcId = readD();
    }


    @Override
    protected void runImpl() {
        Player player = getConnection().getActivePlayer();
        if (player == null)
            return;
        BrokerService.getInstance().showRegisteredItems(player);
    }
}


CM_BROKER_REGISTERED fixed



Onyen542 - Release Aion Emulator 5.1 Full Source - RaGEZONE Forums

@onyen The temparing_level is there.how else is still authorize? or temparing_level is also wrong?
modif your website function
Onyen542 - Release Aion Emulator 5.1 Full Source - RaGEZONE Forums
 
Junior Spellweaver
Joined
Sep 18, 2013
Messages
185
Reaction score
19
LEGION emblem (fix)
AL-Game\src\com\aionemu\gameserver\network\factories\AionPacketHandlerFactory.java
addPacket(new CM_LEGION_UPLOAD_EMBLEM(0x17B, State.IN_GAME)); //5.1
addPacket(new CM_LEGION_SEND_EMBLEM(0x02F5, State.IN_GAME)); //5.1
addPacket(new CM_LEGION_SEND_EMBLEM_INFO(0x00EA, State.IN_GAME)); //5.1

Now it remains to display your own logo on the captured castle and artifacts :):
 
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