Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[Help] How to do GM commands

Newbie Spellweaver
Joined
Jul 18, 2011
Messages
9
Reaction score
2
redits:
NextIdea
Thanks:
Drizal
----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----
(P) - In promilles. 1000%%* = 100%.
* - I use "%%" to mark promilles, but actually it has a bit different symbol.
----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----
&adminlevel [1+]
Shows your admin level.

&z, &n+ <Text> [10+]
Send "<Text>" to all clients on current map.

&hide, &+v+e [10+]
Hides your character from others. You can't attack in that state.
&show, &¦++¬ [10+]
Unhides your character from others.

&pfind, &-¦+Æ+v <PlayerName> [10+]
Find player <PlayerName>, from current map, and warp next to him.
&mfind, &+?+Æ+v <MobIndex> [10+]
Find first Mob with index <MobIndex>, from current map, and warp next to him.
&psummon, &-¦+-+» <PlayerName> [10+]
Summon <PlayerName> next to you.
&summonplayer <PlayerName> [100+]
Summon <PlayerName> next to you.
&kickout, &+Ʀµ <PlayerName> [10+]
Kick <PlayerName> from the map. (Note: Misleading text is shown. Not banned, but kicked)

&linkto, &+¦¦+ <MapIndex> {<X> <Y>} [10+]
Warp to <MapIndex> to default spawn point or specify with optional parameters <X> and <Y>. (Note: Invalid coordinates cause you to disconnect. (Places where your not supposed to get normally).)

&immortal [10+]
Makes you immortal. Use it again to make mortal again.

&coord [10+]
Shows your current coordinates and angle.
&charinform [10+]
Shows your target info. Any target.
&dist [10+]
Calculates selected target distance from you.

&mobdist [10+]
Shows each Map Object coordinates on current map.
&distribute [10+]
Shows each map statistics about how many players and mobs there are. Also total numbers.


&expbonus, &¦µ¦F-k¦+¦-+¦ <MapIndex> <NewRate(P)> [50+]
Change <MapIndex> exp gaining rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
&itembonus, &+¦+¦+¦¦+¦-+¦ <MapIndex> <NewRate(P)> [50+]
Change <MapIndex> item drop rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
&fieldbonus, &¦-¦s¦+¦-+¦ [50+]
Shows current map ExpBonus and ItemBonus percent.


&staticdamage <Damage> [50+]
Sets your melee damage to <Damage>.
&killallmob [50+]
Kill all mobs on the current map. Also you gain exp from the kills.
&mobbreed <MobInx> <Count> <RSec> <Family> <RegenNr> {<RegInx> {<DropInx> {<MLvl>}}} [50+]
Spawns <Count> <MobInx>, after each <RSec>. They are in group if <Family> is 'y' and else not.
Also they regen total of <RegenNr> times. With <DropInx> drops and as lvl <MLvl>. (Note: <RegInx> doesn't work.)
&doorbuild <MobInx> <X> <Y> <Angle> <Scale(P)> [100+]
Makes Door to coordinates (<X>,<Y>), with angle <Angle> and use scale <Scale>. (Note: Doesn't block movement.)

&makeitem <ItemIndex> {-l<Amount> || -u<Refinement>} [100+]
Makes you an Item with index <ItemIndex>. Also you can tell how many items to make by using optional parameter "-l" and instantly after that <Amount>(0-255). If you want to refine an item add "-u" (or "-U") and after that the <Refinement>.
Ex.:
Make Default amount of Lix T1.
&makeitem Lix1
Make 40 Elrue T1.
&makeitem El1 -l40
Make 1 Xir T1. (<Amount> is converted to byte)
&makeitem Xir1 -l257
Make ShortSword [+8].
&makeitem ShortSword -u8
Make ShortSword [+9].
&makeitem ShortSword -U9

&silence, &-¦+d+? <PlayerName> [100+]
Removes the ability to chat from <PlayerName>. (Doesn't work)

&fullpoint [50+]
Sets your HP/SP to 100%.
&sethp {<Amount>} [100+]
Sets your HP to <Amount>. If its not set then to 100%.
&setsp {<Amount>} [100+]
Sets your SP to <Amount>. If its not set then to 100%.

&oxblock <State> [100+]
Open or closes OX block (Center part in the OX field). <State> values can be 'O' to open and 'C' to close. (The command first letter is only checked)
&scrint <ScriptBlockName> [10+]
Executes script block <ScriptBlockName> in current map script.
&timer <TimeInSeconds> [100+]
Starts timer with <TimeInSeconds> seconds. Nothing happens if it runs out.


&gldcollectset <GuildID> [100+]
Sets something. (Needs testing)
&gldcollectclear [100+]
Clears something about guild(s), on a current map. (Needs testing)
&guildtournament {<GTMapName>} [100+]
Warps you to Guild Tournament map. (Needs testing)


&learnskill <SkillID> [100+]
 
Initiate Mage
Joined
Aug 9, 2012
Messages
1
Reaction score
0
redits:
NextIdea
Thanks:
Drizal
----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----
(P) - In promilles. 1000%%* = 100%.
* - I use "%%" to mark promilles, but actually it has a bit different symbol.
----- ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -----
&adminlevel [1+]
Shows your admin level.

&z, &n+ <Text> [10+]
Send "<Text>" to all clients on current map.

&hide, &+v+e [10+]
Hides your character from others. You can't attack in that state.
&show, &¦++¬ [10+]
Unhides your character from others.

&pfind, &-¦+Æ+v <PlayerName> [10+]
Find player <PlayerName>, from current map, and warp next to him.
&mfind, &+?+Æ+v <MobIndex> [10+]
Find first Mob with index <MobIndex>, from current map, and warp next to him.
&psummon, &-¦+-+» <PlayerName> [10+]
Summon <PlayerName> next to you.
&summonplayer <PlayerName> [100+]
Summon <PlayerName> next to you.
&kickout, &+Ʀµ <PlayerName> [10+]
Kick <PlayerName> from the map. (Note: Misleading text is shown. Not banned, but kicked)

&linkto, &+¦¦+ <MapIndex> {<X> <Y>} [10+]
Warp to <MapIndex> to default spawn point or specify with optional parameters <X> and <Y>. (Note: Invalid coordinates cause you to disconnect. (Places where your not supposed to get normally).)

&immortal [10+]
Makes you immortal. Use it again to make mortal again.

&coord [10+]
Shows your current coordinates and angle.
&charinform [10+]
Shows your target info. Any target.
&dist [10+]
Calculates selected target distance from you.

&mobdist [10+]
Shows each Map Object coordinates on current map.
&distribute [10+]
Shows each map statistics about how many players and mobs there are. Also total numbers.


&expbonus, &¦µ¦F-k¦+¦-+¦ <MapIndex> <NewRate(P)> [50+]
Change <MapIndex> exp gaining rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
&itembonus, &+¦+¦+¦¦+¦-+¦ <MapIndex> <NewRate(P)> [50+]
Change <MapIndex> item drop rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
&fieldbonus, &¦-¦s¦+¦-+¦ [50+]
Shows current map ExpBonus and ItemBonus percent.


&staticdamage <Damage> [50+]
Sets your melee damage to <Damage>.
&killallmob [50+]
Kill all mobs on the current map. Also you gain exp from the kills.
&mobbreed <MobInx> <Count> <RSec> <Family> <RegenNr> {<RegInx> {<DropInx> {<MLvl>}}} [50+]
Spawns <Count> <MobInx>, after each <RSec>. They are in group if <Family> is 'y' and else not.
Also they regen total of <RegenNr> times. With <DropInx> drops and as lvl <MLvl>. (Note: <RegInx> doesn't work.)
&doorbuild <MobInx> <X> <Y> <Angle> <Scale(P)> [100+]
Makes Door to coordinates (<X>,<Y>), with angle <Angle> and use scale <Scale>. (Note: Doesn't block movement.)

&makeitem <ItemIndex> {-l<Amount> || -u<Refinement>} [100+]
Makes you an Item with index <ItemIndex>. Also you can tell how many items to make by using optional parameter "-l" and instantly after that <Amount>(0-255). If you want to refine an item add "-u" (or "-U") and after that the <Refinement>.
Ex.:
Make Default amount of Lix T1.
&makeitem Lix1
Make 40 Elrue T1.
&makeitem El1 -l40
Make 1 Xir T1. (<Amount> is converted to byte)
&makeitem Xir1 -l257
Make ShortSword [+8].
&makeitem ShortSword -u8
Make ShortSword [+9].
&makeitem ShortSword -U9

&silence, &-¦+d+? <PlayerName> [100+]
Removes the ability to chat from <PlayerName>. (Doesn't work)

&fullpoint [50+]
Sets your HP/SP to 100%.
&sethp {<Amount>} [100+]
Sets your HP to <Amount>. If its not set then to 100%.
&setsp {<Amount>} [100+]
Sets your SP to <Amount>. If its not set then to 100%.

&oxblock <State> [100+]
Open or closes OX block (Center part in the OX field). <State> values can be 'O' to open and 'C' to close. (The command first letter is only checked)
&scrint <ScriptBlockName> [10+]
Executes script block <ScriptBlockName> in current map script.
&timer <TimeInSeconds> [100+]
Starts timer with <TimeInSeconds> seconds. Nothing happens if it runs out.


&gldcollectset <GuildID> [100+]
Sets something. (Needs testing)
&gldcollectclear [100+]
Clears something about guild(s), on a current map. (Needs testing)
&guildtournament {<GTMapName>} [100+]
Warps you to Guild Tournament map. (Needs testing)


&learnskill <SkillID> [100+]


can nayone tell me how to use these commands? :S
 
Junior Spellweaver
Joined
Jun 6, 2011
Messages
118
Reaction score
21
If you still haven't been told..

Go to your SQL.
Open the Character database.
Edit top 200
Change your admin level to 100.
Log in, and type &commandhere
 
Elite Diviner
Joined
Feb 27, 2012
Messages
446
Reaction score
46
wow now they are gonna type in &commandhere &makeitem whocares
You just type in the command to the client -.-
 
Joined
Apr 15, 2007
Messages
805
Reaction score
378
Sorry, I accidently deleted this thread and only just found out.

Tho necro'd it does contain some info people might use "search" for, I doubt it but yea, it's back =/
 

Arr

Newbie Spellweaver
Joined
Mar 30, 2013
Messages
23
Reaction score
0
What is the command to make a pvp zone?
example Roumen
 
Skilled Illusionist
Joined
Jan 13, 2012
Messages
387
Reaction score
92
The point is this:
l2runner - [Help] How to do GM commands - RaGEZONE Forums
 
Newbie Spellweaver
Joined
Jan 7, 2018
Messages
7
Reaction score
0
I only consider it necro if the dead body I'm Ducking is a man.
 
Back
Top