View Poll Results: Do you think this should be added?

Voters
87. You may not vote on this poll
  • Yes

    72 82.76%
  • No

    15 17.24%

AQWorlds Dev Section

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  1. #31
    Member Sotaeko is offline
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    Re: AQWorlds Dev Section


    RaGEZONE Recommends

    RaGEZONE Recommends

    Quote Originally Posted by Arievlis View Post
    I'm new to this game, and even more so with the game server.
    I'm guessing the game little by little with the files that are available omnija.
    - Adventure Quest Worlds
    Files and functional emulator, good, we can start with them on our servers.
    The game is based on flash, what makes even infinite possibilities in customization and creations.
    We could be developed with a lot to this game, but we're not.
    And why?
    Because we do not have an area for us (when I say we, I mean people with such ability, not only me, because I have no skills for this, yet), so many of us were coerced into posting content among a large zone files, where no one can almost see, and be able to interact, give tips, criticisms so that files can be developed further.
    Then come hereby earnestly request you to open an area for us.
    Many like me "noobs", who are interested in this game, we yearn for knowledge, and many are here, and have the knowledge to provide us, either by commenting or even tutorials, but this would only be possible to learn from a certain order , an organization, an area.
    I come here to ask, not only for me but for all who love or are now discovering the game, to please, to create an area for us.
    This game has great potential, and deserves the attention of us.

    I thank those who have patience in reading my "little speech" Arqueles and all who share this idea.

    Thank you.



    Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag

    Well said.
    ~To Each His Own~

  2. #32
    Custom title enabled bobsobol is offline
    May 2007 Join Date
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    5,751Posts

    Re: AQWorlds Dev Section

    I'm convinced there is developer interest now. I have also voted yes.

    You guys are now on the right track to making an AQ Worlds section workable IMHO. Keep it going, and don't make a fool of yourselves, and me by loosing patience.

  3. #33
    凸(ಠ益ಠ)凸 Omnija is offline
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    Jun 2008 Join Date
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    Re: AQWorlds Dev Section

    Quote Originally Posted by bobsobol View Post
    I'm convinced there is developer interest now. I have also voted yes.

    You guys are now on the right track to making an AQ Worlds section workable IMHO. Keep it going, and don't make a fool of yourselves, and me by loosing patience.
    Np, and thanks for the up vote.

    -o)
    /\\
    _\_V
    The Penguin is "ALWAYS WATCHING".. HEHE

  4. #34
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: AQWorlds Dev Section

    Been awhile since the last post and was wondering on the position the section stands at this moment? (Positive or Negative)
    I've managed to find some sources, not tested them yet and also included some optional maps for Server Admin variety.

    Just wanted to let everyone know i haven't stopped, and it is still progressing very well.

    http://forum.ragezone.com/f111/adven...ml#post7281958

    -o)
    /\\
    _\_V
    The Penguin is "ALWAYS WATCHING".. HEHE

  5. #35
    Learning C# - Developer wy479 is offline
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    Nov 2010 Join Date
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    1,149Posts

    Re: AQWorlds Dev Section

    Sorry, havent checked the thread in a while.
    Looking at how this is going, Its better then it was at the start.
    @Omnija Do you need any Hair swfs?

  6. #36
    凸(ಠ益ಠ)凸 Omnija is offline
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    Re: AQWorlds Dev Section

    Quote Originally Posted by wy479 View Post
    Sorry, havent checked the thread in a while.
    Looking at how this is going, Its better then it was at the start.
    @Omnija Do you need any Hair swfs?

    Haven't been working on it lately since i've been setting up my old server to host a public version.
    http://forum.ragezone.com/f111/adven...worlds-879792/

    But while i was not progressing in the database, i did find out which source was closest to dw_emu and is compilable. It will be included in the next revision, i'm also sure it's one of the source i uploaded a couple days ago.
    Last edited by Omnija; 06-11-12 at 06:39 PM.

    -o)
    /\\
    _\_V
    The Penguin is "ALWAYS WATCHING".. HEHE

  7. #37
    Registered prozinhubr is offline
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    Re: AQWorlds Dev Section

    I vote yes

  8. #38
    Learning C# - Developer wy479 is offline
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    Re: AQWorlds Dev Section

    Now I feel as if im left out on this.
    I did create the thread.
    I guess you could classify this as a bump
    Omnija for aqw mod if the section gets up and running

  9. #39
    Banned SilentThief is offline
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    Sep 2012 Join Date
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    Re: AQWorlds Dev Section

    Wonder why this hasn't been added yet, Omni has the files and everything, this has been one of my most active threads, I have been waiting for a section for so long.

  10. #40
    Learning C# - Developer wy479 is offline
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    Re: AQWorlds Dev Section

    Quote Originally Posted by SilentThief View Post
    Wonder why this hasn't been added yet, Omni has the files and everything, this has been one of my most active threads, I have been waiting for a section for so long.
    Im still waiting. I guess i need to VM Mental.

  11. #41
    Hardcore Member abenz is offline
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    Jan 2009 Join Date
    116Posts

    Re: AQWorlds Dev Section

    RageZone need more browser game sections like this game, so i vote yes.

  12. #42
    凸(ಠ益ಠ)凸 Omnija is offline
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    Jun 2008 Join Date
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    Re: AQWorlds Dev Section

    I recently uploaded Revision 4 which will be my final release.

    As i said in a past thread i would work on it until there was enough for anyone to host their own server. I've released enough files to give any new or veteran server admin space to expand, improve and learn.

    I do hope you can allow space for new development within this project, and encourage others to constantly improve and share their interest with in this game.

    I'd also like to thank everyone who voted Yes and for all their positive feedbacks.

    -o)
    /\\
    _\_V
    The Penguin is "ALWAYS WATCHING".. HEHE




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