[Dev] 3D viewer datEditor

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  1. #1
    Guss decarvk is offline
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    [Dev] 3D viewer datEditor


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    hi,

    I try my chance here may be some one have an idea about my problem.

    I try to made a 3D view of the map in a dat editor, i wish to use Qt Creator as ide who support natively openGl integration, the problem is asset from client for mesh are .x file (directx format) in binary zip format, and I don't know how work the directx loader, and wish to know if some have an idea to load these 3D asset in a map viewer. for the moment I try to load the warp .x file in opengl without success (and without texture), when I load an other file found on web (a character stand up) it's work perfectly but nothing to do with ace client asset.

    if some have an idea its can really help me.
    Last edited by Future; 03-07-15 at 01:00 PM. Reason: Tagged Properly


  2. #2
    Newbie ocdao991 is offline
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    Re: 3D viewer datEditor

    Quote Originally Posted by decarvk View Post
    hi,

    I try my chance here may be some one have an idea about my problem.

    I try to made a 3D view of the map in a dat editor, i wish to use Qt Creator as ide who support natively openGl integration, the problem is asset from client for mesh are .x file (directx format) in binary zip format, and I don't know how work the directx loader, and wish to know if some have an idea to load these 3D asset in a map viewer. for the moment I try to load the warp .x file in opengl without success (and without texture), when I load an other file found on web (a character stand up) it's work perfectly but nothing to do with ace client asset.

    if some have an idea its can really help me.
    I hope it can help you: http://www.fragmosoft.com/downloads/
    And if you use 3dmax: http://mjblosser.com/kw-x-port-for-3ds-max/

    Good luck :)

  3. #3
    Member predi24 is offline
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    Re: 3D viewer datEditor

    At some I'm working also.


  4. #4
    Guss decarvk is offline
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    Re: 3D viewer datEditor

    nice what graphical engine do you use to load graphical asset? directX or openGL?

  5. #5
    [Dev] 3D viewer datEditor St34lth4ng3l is online now
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    Re: 3D viewer datEditor

    It's written in the Acknex Engine, so i think it's DirectX

  6. #6
    Member predi24 is offline
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    Re: 3D viewer datEditor

    Update: Visual presentation of the monster spawn areas from the SMA file.

    Barkcity:


    and Reynard Beach with Objects:

  7. #7
    Member predi24 is offline
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    Re: 3D viewer datEditor

    Update: Visual representation of two maps (I am assuming that the the collision is), once water and the other is for ground, the two maps are also in the SMA but contain only maps with water.




  8. #8
    Member predi24 is offline
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    Re: 3D viewer datEditor



    Hello guys,

    the image that you see above is an extract from the *. dat to be exact is the one Object block I am concerned because marked area, the 28 bytes that I can not assign exactly.
    From a purely logical because the rotation angle should be in there but no matter what I do it but only comes out garbage.
    If anyone knows for struct block exactly, I would be very grateful to him if he can help me with this trouble.

    thank predi24

  9. #9
    Account Inactive Tabby Cat is offline
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    Re: 3D viewer datEditor

    Which tool can open .dat file? Could you suggest me one tool and the way to edit map?

  10. #10
    Guss decarvk is offline
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    Re: 3D viewer datEditor

    an hexadicimal editor after to understand the content et make this human redable there no tools shared actualy, just some people working on their own tools.




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